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authorXiaohong Bao <bao@lindenlab.com>2009-11-03 19:42:52 -0700
committerXiaohong Bao <bao@lindenlab.com>2009-11-03 19:42:52 -0700
commitabf77532d8534fe98b8c05ddf049ad429da34992 (patch)
treec2ff6ab2e598b4700ff16aa0712d0d58fc40aebb /indra/newview/llfloaterscriptdebug.cpp
parent81e719387983990fe0a2a197a6e09059219c119a (diff)
fix the bug that textuer boost level is mixed with boolean numbers.
Diffstat (limited to 'indra/newview/llfloaterscriptdebug.cpp')
-rw-r--r--indra/newview/llfloaterscriptdebug.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp
index 3bf1848efb..eeea71cc4c 100644
--- a/indra/newview/llfloaterscriptdebug.cpp
+++ b/indra/newview/llfloaterscriptdebug.cpp
@@ -106,7 +106,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std:
if (objectp)
{
- objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, TRUE));
+ objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]);
}
else