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authorCosmic Linden <cosmic@lindenlab.com>2024-03-19 16:03:57 -0700
committerCosmic Linden <cosmic@lindenlab.com>2024-03-19 16:03:57 -0700
commit7792e62d3c9e3f8b2a27e7e9cbbc8db2c584b682 (patch)
treea083ed8e310e193e09f1008724c138e8f85d219d /indra/newview/llfloaterregioninfo.cpp
parent2a325fdebadd32a230f10b372b25ec5474e50f63 (diff)
secondlife/viewer-issues#82: Don't allow transparent texture terrain
Diffstat (limited to 'indra/newview/llfloaterregioninfo.cpp')
-rw-r--r--indra/newview/llfloaterregioninfo.cpp29
1 files changed, 28 insertions, 1 deletions
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 8c4b6fc857..706f7cf943 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -1330,7 +1330,7 @@ BOOL LLPanelRegionTerrainInfo::validateTextureSizes()
if (!texture_ctrl) continue;
LLUUID image_asset_id = texture_ctrl->getImageAssetID();
- LLViewerTexture* img = LLViewerTextureManager::getFetchedTexture(image_asset_id);
+ LLViewerFetchedTexture* img = LLViewerTextureManager::getFetchedTexture(image_asset_id);
S32 components = img->getComponents();
// Must ask for highest resolution version's width. JC
S32 width = img->getFullWidth();
@@ -1348,6 +1348,33 @@ BOOL LLPanelRegionTerrainInfo::validateTextureSizes()
return FALSE;
}
+ if (components == 4)
+ {
+ if (!img->hasSavedRawImage())
+ {
+ // Raw image isn't loaded yet
+ // Assume it's invalid due to presence of alpha channel
+ LLSD args;
+ args["TEXTURE_NUM"] = i+1;
+ args["TEXTURE_BIT_DEPTH"] = llformat("%d",components * 8);
+ LLNotificationsUtil::add("InvalidTerrainAlphaNotFullyLoaded", args);
+ return FALSE;
+ }
+ // Slower path: Calculate alpha from raw image pixels (not needed
+ // for GLTF materials, which use alphaMode to determine
+ // transparency)
+ // Raw image is pretty much guaranteed to be saved due to the texture swatches
+ LLImageRaw* raw = img->getSavedRawImage();
+ if (raw->checkHasTransparentPixels())
+ {
+ LLSD args;
+ args["TEXTURE_NUM"] = i+1;
+ LLNotificationsUtil::add("InvalidTerrainAlpha", args);
+ return FALSE;
+ }
+ LL_WARNS() << "Terrain texture image in slot " << i << " with ID " << image_asset_id << " has alpha channel, but pixels are opaque. Is alpha being optimized away in the texture uploader?" << LL_ENDL;
+ }
+
if (width > max_terrain_texture_size || height > max_terrain_texture_size)
{