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authorJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
committerJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
commit420b91db29485df39fd6e724e782c449158811cb (patch)
treeb471a94563af914d3ed3edd3e856d21cb1b69945 /indra/newview/llfloaterproperties.h
Print done when done.
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diff --git a/indra/newview/llfloaterproperties.h b/indra/newview/llfloaterproperties.h
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+/**
+ * @file llfloaterproperties.h
+ * @brief A floater which shows an inventory item's properties.
+ *
+ * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#ifndef LL_LLFLOATERPROPERTIES_H
+#define LL_LLFLOATERPROPERTIES_H
+
+#include <map>
+#include "llfloater.h"
+#include "lliconctrl.h"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFloaterProperties
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLButton;
+class LLCheckBoxCtrl;
+class LLInventoryItem;
+class LLLineEditor;
+class LLRadioGroup;
+class LLTextBox;
+
+class LLFloaterProperties : public LLFloater
+{
+public:
+ static LLFloaterProperties* find(const LLUUID& item_id,
+ const LLUUID& object_id);
+ static LLFloaterProperties* show(const LLUUID& item_id,
+ const LLUUID& object_id);
+ static void dirtyAll();
+
+ static void closeByID(const LLUUID& item_id, const LLUUID& object_id);
+
+ LLFloaterProperties(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_id, const LLUUID& object_id);
+ virtual ~LLFloaterProperties();
+
+ // do everything necessary
+ void dirty() { mDirty = TRUE; }
+ void refresh();
+
+protected:
+ // ui callbacks
+ static void onClickCreator(void* data);
+ static void onClickOwner(void* data);
+ static void onCommitName(LLUICtrl* ctrl, void* data);
+ static void onCommitDescription(LLUICtrl* ctrl, void* data);
+ static void onCommitPermissions(LLUICtrl* ctrl, void* data);
+ static void onCommitSaleInfo(LLUICtrl* ctrl, void* data);
+ static void onCommitSaleType(LLUICtrl* ctrl, void* data);
+ void updateSaleInfo();
+
+ LLInventoryItem* findItem() const;
+
+ void refreshFromItem(LLInventoryItem* item);
+ virtual void draw();
+
+protected:
+ // The item id of the inventory item in question.
+ LLUUID mItemID;
+
+ // mObjectID will have a value if it is associated with a task in
+ // the world, and will be == LLUUID::null if it's in the agent
+ // inventory.
+ LLUUID mObjectID;
+
+ BOOL mDirty;
+
+ typedef std::map<LLUUID, LLFloaterProperties*, lluuid_less> instance_map;
+ static instance_map sInstances;
+};
+
+class LLMultiProperties : public LLMultiFloater
+{
+public:
+ LLMultiProperties(const LLRect& rect);
+};
+
+#endif // LL_LLFLOATERPROPERTIES_H