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| author | Brad Linden <brad@lindenlab.com> | 2024-05-23 11:31:19 -0700 |
|---|---|---|
| committer | Brad Linden <brad@lindenlab.com> | 2024-05-23 11:31:19 -0700 |
| commit | a1f49564d670a2c41bfa25c833bba2564b9b7f48 (patch) | |
| tree | 1d205e51bc37621916a17d459ad83782fe41f975 /indra/newview/llfloaterpreferenceviewadvanced.cpp | |
| parent | 6af5db09faf5ea33a2d4c47b64e76f42edae178a (diff) | |
| parent | 6377610f6587989c126b00f490dfc8d527a1c2ce (diff) | |
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-maint-a-to-dev
Diffstat (limited to 'indra/newview/llfloaterpreferenceviewadvanced.cpp')
| -rw-r--r-- | indra/newview/llfloaterpreferenceviewadvanced.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/indra/newview/llfloaterpreferenceviewadvanced.cpp b/indra/newview/llfloaterpreferenceviewadvanced.cpp index f8db738923..3481397daa 100644 --- a/indra/newview/llfloaterpreferenceviewadvanced.cpp +++ b/indra/newview/llfloaterpreferenceviewadvanced.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llfloaterpreferenceviewadvanced.cpp * @brief floater for adjusting camera position * * $LicenseInfo:firstyear=2018&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2018, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -34,10 +34,10 @@ #include "llviewercontrol.h" -LLFloaterPreferenceViewAdvanced::LLFloaterPreferenceViewAdvanced(const LLSD& key) -: LLFloater(key) +LLFloaterPreferenceViewAdvanced::LLFloaterPreferenceViewAdvanced(const LLSD& key) +: LLFloater(key) { - mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterPreferenceViewAdvanced::onCommitSettings, this)); + mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterPreferenceViewAdvanced::onCommitSettings, this)); } LLFloaterPreferenceViewAdvanced::~LLFloaterPreferenceViewAdvanced() @@ -45,38 +45,38 @@ LLFloaterPreferenceViewAdvanced::~LLFloaterPreferenceViewAdvanced() void LLFloaterPreferenceViewAdvanced::updateCameraControl(const LLVector3& vector) { - getChild<LLSpinCtrl>("camera_x")->setValue(vector[VX]); - getChild<LLSpinCtrl>("camera_y")->setValue(vector[VY]); - getChild<LLSpinCtrl>("camera_z")->setValue(vector[VZ]); + getChild<LLSpinCtrl>("camera_x")->setValue(vector[VX]); + getChild<LLSpinCtrl>("camera_y")->setValue(vector[VY]); + getChild<LLSpinCtrl>("camera_z")->setValue(vector[VZ]); } void LLFloaterPreferenceViewAdvanced::updateFocusControl(const LLVector3d& vector3d) { - getChild<LLSpinCtrl>("focus_x")->setValue(vector3d[VX]); - getChild<LLSpinCtrl>("focus_y")->setValue(vector3d[VY]); - getChild<LLSpinCtrl>("focus_z")->setValue(vector3d[VZ]); + getChild<LLSpinCtrl>("focus_x")->setValue(vector3d[VX]); + getChild<LLSpinCtrl>("focus_y")->setValue(vector3d[VY]); + getChild<LLSpinCtrl>("focus_z")->setValue(vector3d[VZ]); } void LLFloaterPreferenceViewAdvanced::draw() { - updateCameraControl(gAgentCamera.getCameraOffsetInitial()); - updateFocusControl(gAgentCamera.getFocusOffsetInitial()); + updateCameraControl(gAgentCamera.getCameraOffsetInitial()); + updateFocusControl(gAgentCamera.getFocusOffsetInitial()); - LLFloater::draw(); + LLFloater::draw(); } void LLFloaterPreferenceViewAdvanced::onCommitSettings() { - LLVector3 vector; - LLVector3d vector3d; + LLVector3 vector; + LLVector3d vector3d; - vector.mV[VX] = (F32)getChild<LLUICtrl>("camera_x")->getValue().asReal(); - vector.mV[VY] = (F32)getChild<LLUICtrl>("camera_y")->getValue().asReal(); - vector.mV[VZ] = (F32)getChild<LLUICtrl>("camera_z")->getValue().asReal(); - gSavedSettings.setVector3("CameraOffsetRearView", vector); + vector.mV[VX] = (F32)getChild<LLUICtrl>("camera_x")->getValue().asReal(); + vector.mV[VY] = (F32)getChild<LLUICtrl>("camera_y")->getValue().asReal(); + vector.mV[VZ] = (F32)getChild<LLUICtrl>("camera_z")->getValue().asReal(); + gSavedSettings.setVector3("CameraOffsetRearView", vector); - vector3d.mdV[VX] = (F32)getChild<LLUICtrl>("focus_x")->getValue().asReal(); - vector3d.mdV[VY] = (F32)getChild<LLUICtrl>("focus_y")->getValue().asReal(); - vector3d.mdV[VZ] = (F32)getChild<LLUICtrl>("focus_z")->getValue().asReal(); - gSavedSettings.setVector3d("FocusOffsetRearView", vector3d); + vector3d.mdV[VX] = (F32)getChild<LLUICtrl>("focus_x")->getValue().asReal(); + vector3d.mdV[VY] = (F32)getChild<LLUICtrl>("focus_y")->getValue().asReal(); + vector3d.mdV[VZ] = (F32)getChild<LLUICtrl>("focus_z")->getValue().asReal(); + gSavedSettings.setVector3d("FocusOffsetRearView", vector3d); } |
