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authorDave Houlton <euclid@lindenlab.com>2020-01-29 14:46:47 -0700
committerDave Houlton <euclid@lindenlab.com>2020-01-29 14:46:47 -0700
commit49a2b3b5d76f646ab1a2681ed7fe626128aaf101 (patch)
treef510b88f378962ee7af71ff06709e31530eb69df /indra/newview/llfloaterpreference.cpp
parentc3ad61034c8ee8054f83daf4db07fc05f0898d17 (diff)
SL-12594, remove conditional checks for VertexShaderEnable settings
Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rw-r--r--indra/newview/llfloaterpreference.cpp21
1 files changed, 9 insertions, 12 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index d11e5e44d2..093753c967 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1339,9 +1339,7 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText");
// Reflections
- BOOL reflections = gSavedSettings.getBOOL("VertexShaderEnable")
- && gGLManager.mHasCubeMap
- && LLCubeMap::sUseCubeMaps;
+ BOOL reflections = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps;
ctrl_reflections->setEnabled(reflections);
reflections_text->setEnabled(reflections);
@@ -1365,15 +1363,14 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
ctrl_avatar_vp->setEnabled(avatar_vp_enabled);
- if (gSavedSettings.getBOOL("VertexShaderEnable") == FALSE ||
- gSavedSettings.getBOOL("RenderAvatarVP") == FALSE)
- {
- ctrl_avatar_cloth->setEnabled(FALSE);
- }
- else
- {
- ctrl_avatar_cloth->setEnabled(TRUE);
- }
+ if (gSavedSettings.getBOOL("RenderAvatarVP") == FALSE)
+ {
+ ctrl_avatar_cloth->setEnabled(FALSE);
+ }
+ else
+ {
+ ctrl_avatar_cloth->setEnabled(TRUE);
+ }
// Vertex Shaders, Global Shader Enable
// SL-12594 Basic shaders are always enabled. DJH TODO clean up now-orphaned state handling code