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authorJames Cook <james@lindenlab.com>2009-11-10 14:00:38 -0800
committerJames Cook <james@lindenlab.com>2009-11-10 14:00:38 -0800
commit0f6242d9fd948cda1abf18885eef320b22d310c5 (patch)
treef8096288974f8b197da4884bf1f9013c69ca87f4 /indra/newview/llfloaterpreference.cpp
parent06fd32edf63d38db6f3db4a57798570c69ca1a36 (diff)
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect (scaled vs. raw)
Reduces chance of future UI bugs related to UI size. Discussed with Richard.
Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rw-r--r--indra/newview/llfloaterpreference.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 2af1313db4..f07f9412a2 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1332,8 +1332,8 @@ void LLFloaterPreference::initWindowSizeControls(LLPanel* panelp)
// Look to see if current window size matches existing window sizes, if so then
// just set the selection value...
- const U32 height = gViewerWindow->getWindowDisplayHeight();
- const U32 width = gViewerWindow->getWindowDisplayWidth();
+ const U32 height = gViewerWindow->getWindowHeightRaw();
+ const U32 width = gViewerWindow->getWindowWidthRaw();
for (S32 i=0; i < ctrl_window_size->getItemCount(); i++)
{
U32 height_test = 0;