diff options
| author | Dave Parks <davep@lindenlab.com> | 2010-12-02 21:33:03 -0600 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2010-12-02 21:33:03 -0600 |
| commit | 0be7fcf2a95a6d885bbef583966757d12fc9d18c (patch) | |
| tree | e41167b201b3af5a291576c7c78bdde670f982ec /indra/newview/llfloaterpreference.cpp | |
| parent | 447e697e33bc6b0643524faa68614e087e936187 (diff) | |
SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
| -rw-r--r-- | indra/newview/llfloaterpreference.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 2bea3d37ff..741388af41 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -903,8 +903,7 @@ void LLFloaterPreference::refreshEnabledState() //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseFBO") && - LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && shaders) { BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE; |
