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authorDave Parks <davep@lindenlab.com>2010-12-02 21:33:03 -0600
committerDave Parks <davep@lindenlab.com>2010-12-02 21:33:03 -0600
commit0be7fcf2a95a6d885bbef583966757d12fc9d18c (patch)
treee41167b201b3af5a291576c7c78bdde670f982ec /indra/newview/llfloaterpreference.cpp
parent447e697e33bc6b0643524faa68614e087e936187 (diff)
SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rw-r--r--indra/newview/llfloaterpreference.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 2bea3d37ff..741388af41 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -903,8 +903,7 @@ void LLFloaterPreference::refreshEnabledState()
//Deferred/SSAO/Shadows
LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
- if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseFBO") &&
- LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
shaders)
{
BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE;