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authorTodd Stinson <stinson@lindenlab.com>2011-12-20 10:24:56 -0800
committerTodd Stinson <stinson@lindenlab.com>2011-12-20 10:24:56 -0800
commitfd29df8c720b6c61680ecea002ecf5c116a69fde (patch)
tree09880a5e31b32370d621b16faefd0c5ccf1363b3 /indra/newview/llfloaterpathfindingconsole.h
parent9a70075ab5c85a9272d1c56b3cf6662d57c1c68b (diff)
Adding functionality to set the console values from the console class.
Diffstat (limited to 'indra/newview/llfloaterpathfindingconsole.h')
-rw-r--r--indra/newview/llfloaterpathfindingconsole.h35
1 files changed, 25 insertions, 10 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h
index 1ba9f2a6ee..9f934eac98 100644
--- a/indra/newview/llfloaterpathfindingconsole.h
+++ b/indra/newview/llfloaterpathfindingconsole.h
@@ -42,6 +42,7 @@ class LLFloaterPathfindingConsole
{
friend class LLFloaterReg;
+public:
typedef enum
{
kRenderOverlayOnFixedPhysicsGeometry = 0,
@@ -63,9 +64,32 @@ class LLFloaterPathfindingConsole
kCharacterTypeD = 3
} ECharacterType;
-public:
virtual BOOL postBuild();
+ ERegionOverlayDisplay getRegionOverlayDisplay() const;
+ void setRegionOverlayDisplay(ERegionOverlayDisplay regionOverlayDisplay);
+
+ EPathSelectionState getPathSelectionState() const;
+ void setPathSelectionState(EPathSelectionState pathSelectionState);
+
+ F32 getCharacterWidth() const;
+ void setCharacterWidth(F32 characterWidth);
+
+ ECharacterType getCharacterType() const;
+ void setCharacterType(ECharacterType characterType);
+
+ F32 getTerrainMaterialA() const;
+ void setTerrainMaterialA(F32 terrainMaterial);
+
+ F32 getTerrainMaterialB() const;
+ void setTerrainMaterialB(F32 terrainMaterial);
+
+ F32 getTerrainMaterialC() const;
+ void setTerrainMaterialC(F32 terrainMaterial);
+
+ F32 getTerrainMaterialD() const;
+ void setTerrainMaterialD(F32 terrainMaterial);
+
protected:
private:
@@ -92,15 +116,6 @@ private:
void onTerrainMaterialCSet();
void onTerrainMaterialDSet();
- ERegionOverlayDisplay getRegionOverlayDisplay() const;
- EPathSelectionState getPathSelectionState() const;
- F32 getCharacterWidth() const;
- ECharacterType getCharacterType() const;
- F32 getTerrainMaterialA() const;
- F32 getTerrainMaterialB() const;
- F32 getTerrainMaterialC() const;
- F32 getTerrainMaterialD() const;
-
LLCheckBoxCtrl *mShowNavmeshCheckBox;
LLCheckBoxCtrl *mShowExcludeVolumesCheckBox;
LLCheckBoxCtrl *mShowPathCheckBox;