diff options
author | Todd Stinson <stinson@lindenlab.com> | 2011-12-19 17:16:13 -0800 |
---|---|---|
committer | Todd Stinson <stinson@lindenlab.com> | 2011-12-19 17:16:13 -0800 |
commit | 34a847fabdfb42c7a6cf555c10fed095c6d8b2f2 (patch) | |
tree | 952c9bb8b30d9b8bcd51418ab38abc6f2c61df3e /indra/newview/llfloaterpathfindingconsole.cpp | |
parent | 6a078814cdd55105304fec41712dbd635e18d900 (diff) |
Stubbing out functionality for catching the rebuild and refresh navmesh button clicks.
Diffstat (limited to 'indra/newview/llfloaterpathfindingconsole.cpp')
-rw-r--r-- | indra/newview/llfloaterpathfindingconsole.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp index c6613e4035..cd3794f5a9 100644 --- a/indra/newview/llfloaterpathfindingconsole.cpp +++ b/indra/newview/llfloaterpathfindingconsole.cpp @@ -47,6 +47,8 @@ BOOL LLFloaterPathfindingConsole::postBuild()
{
childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this));
+ childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRebuildNavmeshClicked, this));
+ childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRefreshNavmeshClicked, this));
mShowNavmeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh_overlay");
llassert(mShowNavmeshCheckBox != NULL);
@@ -273,6 +275,16 @@ void LLFloaterPathfindingConsole::onViewEditLinksetClicked() LLFloaterPathfindingLinksets::openLinksetsEditor();
}
+void LLFloaterPathfindingConsole::onRebuildNavmeshClicked()
+{
+ llwarns << "functionality has not yet been implemented to handle rebuilding of the navmesh" << llendl;
+}
+
+void LLFloaterPathfindingConsole::onRefreshNavmeshClicked()
+{
+ llwarns << "functionality has not yet been implemented to handle refreshing of the navmesh" << llendl;
+}
+
LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::getRegionOverlayDisplay() const
{
ERegionOverlayDisplay regionOverlayDisplay;
|