diff options
author | Todd Stinson <stinson@lindenlab.com> | 2012-02-10 17:34:14 -0800 |
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committer | Todd Stinson <stinson@lindenlab.com> | 2012-02-10 17:34:14 -0800 |
commit | 11259b37ee93e06fd61dac8e88180150c1fd63b8 (patch) | |
tree | ea145b16afbeeda0f99b68c83c45da0f304bf175 /indra/newview/llfloaterpathfindingconsole.cpp | |
parent | e88ed1164adf3797f97ede40def40e0d85fc24f6 (diff) |
PATH-284: Moving files around in preparation for the new pathfinding console design.
Diffstat (limited to 'indra/newview/llfloaterpathfindingconsole.cpp')
-rw-r--r-- | indra/newview/llfloaterpathfindingconsole.cpp | 653 |
1 files changed, 653 insertions, 0 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp new file mode 100644 index 0000000000..35f56a5625 --- /dev/null +++ b/indra/newview/llfloaterpathfindingconsole.cpp @@ -0,0 +1,653 @@ +/** +* @file llfloaterpathfindingsetup.cpp +* @author William Todd Stinson +* @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings. +* +* $LicenseInfo:firstyear=2002&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2010, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" +#include "llfloaterpathfindingconsole.h" +#include "llfloaterpathfindinglinksets.h" + +#include "llsd.h" +#include "llagent.h" +#include "llbutton.h" +#include "llradiogroup.h" +#include "llsliderctrl.h" +#include "lllineeditor.h" +#include "lltextbase.h" +#include "lltextvalidate.h" +#include "llnavmeshstation.h" +#include "llviewerregion.h" + +#include "LLPathingLib.h" + +#define XUI_RENDER_OVERLAY_ON_FIXED_PHYSICS_GEOMETRY 1 +#define XUI_RENDER_OVERLAY_ON_ALL_RENDERABLE_GEOMETRY 2 + +#define XUI_PATH_SELECT_NONE 0 +#define XUI_PATH_SELECT_START_POINT 1 +#define XUI_PATH_SELECT_END_POINT 2 + +#define XUI_CHARACTER_TYPE_A 1 +#define XUI_CHARACTER_TYPE_B 2 +#define XUI_CHARACTER_TYPE_C 3 +#define XUI_CHARACTER_TYPE_D 4 + +const int CURRENT_REGION = 99; +const int MAX_OBSERVERS = 10; +//--------------------------------------------------------------------------- +// LLFloaterPathfindingSetup +//--------------------------------------------------------------------------- + +BOOL LLFloaterPathfindingSetup::postBuild() +{ + childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingSetup::onViewEditLinksetClicked, this)); + childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRebuildNavMeshClicked, this)); + childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRefreshNavMeshClicked, this)); + + mShowNavMeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh_overlay"); + llassert(mShowNavMeshCheckBox != NULL); + mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowNavMeshToggle, this)); + + mShowExcludeVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_exclusion_volumes"); + llassert(mShowExcludeVolumesCheckBox != NULL); + mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowExcludeVolumesToggle, this)); + + mShowPathCheckBox = findChild<LLCheckBoxCtrl>("show_path"); + llassert(mShowPathCheckBox != NULL); + mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowPathToggle, this)); + + mShowWaterPlaneCheckBox = findChild<LLCheckBoxCtrl>("show_water_plane"); + llassert(mShowWaterPlaneCheckBox != NULL); + mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowWaterPlaneToggle, this)); + + mRegionOverlayDisplayRadioGroup = findChild<LLRadioGroup>("region_overlay_display"); + llassert(mRegionOverlayDisplayRadioGroup != NULL); + mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch, this)); + + mPathSelectionRadioGroup = findChild<LLRadioGroup>("path_selection"); + llassert(mPathSelectionRadioGroup != NULL); + mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onPathSelectionSwitch, this)); + + mCharacterWidthSlider = findChild<LLSliderCtrl>("character_width"); + llassert(mCharacterWidthSlider != NULL); + mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterWidthSet, this)); + + mCharacterTypeRadioGroup = findChild<LLRadioGroup>("character_type"); + llassert(mCharacterTypeRadioGroup != NULL); + mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterTypeSwitch, this)); + + mPathfindingStatus = findChild<LLTextBase>("pathfinding_status"); + llassert(mPathfindingStatus != NULL); + + mTerrainMaterialA = findChild<LLLineEditor>("terrain_material_a"); + llassert(mTerrainMaterialA != NULL); + mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialASet, this)); + mTerrainMaterialA->setPrevalidate(LLTextValidate::validateFloat); + + mTerrainMaterialB = findChild<LLLineEditor>("terrain_material_b"); + llassert(mTerrainMaterialB != NULL); + mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialBSet, this)); + mTerrainMaterialB->setPrevalidate(LLTextValidate::validateFloat); + + mTerrainMaterialC = findChild<LLLineEditor>("terrain_material_c"); + llassert(mTerrainMaterialC != NULL); + mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialCSet, this)); + mTerrainMaterialC->setPrevalidate(LLTextValidate::validateFloat); + + mTerrainMaterialD = findChild<LLLineEditor>("terrain_material_d"); + llassert(mTerrainMaterialD != NULL); + mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialDSet, this)); + mTerrainMaterialD->setPrevalidate(LLTextValidate::validateFloat); + + return LLFloater::postBuild(); +} + +LLFloaterPathfindingSetup::ERegionOverlayDisplay LLFloaterPathfindingSetup::getRegionOverlayDisplay() const +{ + ERegionOverlayDisplay regionOverlayDisplay; + switch (mRegionOverlayDisplayRadioGroup->getValue().asInteger()) + { + case XUI_RENDER_OVERLAY_ON_FIXED_PHYSICS_GEOMETRY : + regionOverlayDisplay = kRenderOverlayOnFixedPhysicsGeometry; + break; + case XUI_RENDER_OVERLAY_ON_ALL_RENDERABLE_GEOMETRY : + regionOverlayDisplay = kRenderOverlayOnAllRenderableGeometry; + break; + default : + regionOverlayDisplay = kRenderOverlayOnFixedPhysicsGeometry; + llassert(0); + break; + } + + return regionOverlayDisplay; +} + +void LLFloaterPathfindingSetup::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay) +{ + LLSD radioGroupValue; + + switch (pRegionOverlayDisplay) + { + case kRenderOverlayOnFixedPhysicsGeometry : + radioGroupValue = XUI_RENDER_OVERLAY_ON_FIXED_PHYSICS_GEOMETRY; + break; + case kRenderOverlayOnAllRenderableGeometry : + radioGroupValue = XUI_RENDER_OVERLAY_ON_ALL_RENDERABLE_GEOMETRY; + break; + default : + radioGroupValue = XUI_RENDER_OVERLAY_ON_FIXED_PHYSICS_GEOMETRY; + llassert(0); + break; + } + + mRegionOverlayDisplayRadioGroup->setValue(radioGroupValue); +} + +LLFloaterPathfindingSetup::EPathSelectionState LLFloaterPathfindingSetup::getPathSelectionState() const +{ + EPathSelectionState pathSelectionState; + + switch (mPathSelectionRadioGroup->getValue().asInteger()) + { + case XUI_PATH_SELECT_START_POINT : + pathSelectionState = kPathSelectStartPoint; + break; + case XUI_PATH_SELECT_END_POINT : + pathSelectionState = kPathSelectEndPoint; + break; + default : + pathSelectionState = kPathSelectNone; + break; + } + + return pathSelectionState; +} + +void LLFloaterPathfindingSetup::setPathSelectionState(EPathSelectionState pPathSelectionState) +{ + LLSD radioGroupValue; + + switch (pPathSelectionState) + { + case kPathSelectStartPoint : + radioGroupValue = XUI_PATH_SELECT_START_POINT; + break; + case kPathSelectEndPoint : + radioGroupValue = XUI_PATH_SELECT_END_POINT; + break; + default : + radioGroupValue = XUI_PATH_SELECT_NONE; + break; + } + + mPathSelectionRadioGroup->setValue(radioGroupValue); +} + +F32 LLFloaterPathfindingSetup::getCharacterWidth() const +{ + return mCharacterWidthSlider->getValueF32(); +} + +void LLFloaterPathfindingSetup::setCharacterWidth(F32 pCharacterWidth) +{ + mCharacterWidthSlider->setValue(LLSD(pCharacterWidth)); +} + +LLFloaterPathfindingSetup::ECharacterType LLFloaterPathfindingSetup::getCharacterType() const +{ + ECharacterType characterType; + + switch (mCharacterTypeRadioGroup->getValue().asInteger()) + { + case XUI_CHARACTER_TYPE_A : + characterType = kCharacterTypeA; + break; + case XUI_CHARACTER_TYPE_B : + characterType = kCharacterTypeB; + break; + case XUI_CHARACTER_TYPE_C : + characterType = kCharacterTypeC; + break; + case XUI_CHARACTER_TYPE_D : + characterType = kCharacterTypeD; + break; + default : + characterType = kCharacterTypeA; + llassert(0); + break; + } + + return characterType; +} + +void LLFloaterPathfindingSetup::setCharacterType(ECharacterType pCharacterType) +{ + LLSD radioGroupValue; + + switch (pCharacterType) + { + case kCharacterTypeA : + radioGroupValue = XUI_CHARACTER_TYPE_A; + break; + case kCharacterTypeB : + radioGroupValue = XUI_CHARACTER_TYPE_B; + break; + case kCharacterTypeC : + radioGroupValue = XUI_CHARACTER_TYPE_C; + break; + case kCharacterTypeD : + radioGroupValue = XUI_CHARACTER_TYPE_D; + break; + default : + radioGroupValue = XUI_CHARACTER_TYPE_A; + llassert(0); + break; + } + + mCharacterTypeRadioGroup->setValue(radioGroupValue); +} + +F32 LLFloaterPathfindingSetup::getTerrainMaterialA() const +{ + return mTerrainMaterialA->getValue().asReal(); +} + +void LLFloaterPathfindingSetup::setTerrainMaterialA(F32 pTerrainMaterial) +{ + mTerrainMaterialA->setValue(LLSD(pTerrainMaterial)); +} + +F32 LLFloaterPathfindingSetup::getTerrainMaterialB() const +{ + return mTerrainMaterialB->getValue().asReal(); +} + +void LLFloaterPathfindingSetup::setTerrainMaterialB(F32 pTerrainMaterial) +{ + mTerrainMaterialB->setValue(LLSD(pTerrainMaterial)); +} + +F32 LLFloaterPathfindingSetup::getTerrainMaterialC() const +{ + return mTerrainMaterialC->getValue().asReal(); +} + +void LLFloaterPathfindingSetup::setTerrainMaterialC(F32 pTerrainMaterial) +{ + mTerrainMaterialC->setValue(LLSD(pTerrainMaterial)); +} + +F32 LLFloaterPathfindingSetup::getTerrainMaterialD() const +{ + return mTerrainMaterialD->getValue().asReal(); +} + +void LLFloaterPathfindingSetup::setTerrainMaterialD(F32 pTerrainMaterial) +{ + mTerrainMaterialD->setValue(LLSD(pTerrainMaterial)); +} + +void LLFloaterPathfindingSetup::setHasNavMeshReceived() +{ + std::string str = getString("navmesh_fetch_complete_available"); + mPathfindingStatus->setText((LLStringExplicit)str); + //check to see if all regions are done loading and they are then stitch the navmeshes together + --mNavMeshCnt; + if ( mNavMeshCnt == 0 ) + { + LLPathingLib::getInstance()->stitchNavMeshes(); + } +} + +void LLFloaterPathfindingSetup::setHasNoNavMesh() +{ + std::string str = getString("navmesh_fetch_complete_none"); + mPathfindingStatus->setText((LLStringExplicit)str); +} + +LLFloaterPathfindingSetup::LLFloaterPathfindingSetup(const LLSD& pSeed) + : LLFloater(pSeed), + mShowNavMeshCheckBox(NULL), + mShowExcludeVolumesCheckBox(NULL), + mShowPathCheckBox(NULL), + mShowWaterPlaneCheckBox(NULL), + mRegionOverlayDisplayRadioGroup(NULL), + mPathSelectionRadioGroup(NULL), + mCharacterWidthSlider(NULL), + mCharacterTypeRadioGroup(NULL), + mPathfindingStatus(NULL), + mTerrainMaterialA(NULL), + mTerrainMaterialB(NULL), + mTerrainMaterialC(NULL), + mTerrainMaterialD(NULL), + mNavMeshCnt(0), + mHasStartPoint(false), + mHasEndPoint(false) +{ + for (int i=0;i<MAX_OBSERVERS;++i) + { + mNavMeshDownloadObserver[i].setPathfindingConsole(this); + } +} + +LLFloaterPathfindingSetup::~LLFloaterPathfindingSetup() +{ +} + +void LLFloaterPathfindingSetup::onOpen(const LLSD& pKey) +{ + //make sure we have a pathing system + if ( !LLPathingLib::getInstance() ) + { + LLPathingLib::initSystem(); + } + if ( LLPathingLib::getInstance() == NULL ) + { + std::string str = getString("navmesh_library_not_implemented"); + LLStyle::Params styleParams; + styleParams.color = LLUIColorTable::instance().getColor("DrYellow"); + mPathfindingStatus->setText((LLStringExplicit)str, styleParams); + llwarns <<"Errror: cannout find pathing library implementation."<<llendl; + } + else + { + LLPathingLib::getInstance()->cleanupResidual(); + + mCurrentMDO = 0; + mNavMeshCnt = 0; + + //make sure the region is essentially enabled for navmesh support + std::string capability = "RetrieveNavMeshSrc"; + + //prep# neighboring navmesh support proto + LLViewerRegion* pCurrentRegion = gAgent.getRegion(); + std::vector<LLViewerRegion*> regions; + regions.push_back( pCurrentRegion ); + pCurrentRegion->getNeighboringRegions( regions ); + + std::vector<int> shift; + shift.push_back( CURRENT_REGION ); + pCurrentRegion->getNeighboringRegionsStatus( shift ); + + //If the navmesh shift ops and the total region counts do not match - use the current region, only. + if ( shift.size() != regions.size() ) + { + shift.clear();regions.clear(); + regions.push_back( pCurrentRegion ); + shift.push_back( CURRENT_REGION ); + } + int regionCnt = regions.size(); + mNavMeshCnt = regionCnt; + for ( int i=0; i<regionCnt; ++i ) + { + std::string url = regions[i]->getCapability( capability ); + + if ( !url.empty() ) + { + std::string str = getString("navmesh_fetch_inprogress"); + mPathfindingStatus->setText((LLStringExplicit)str); + LLNavMeshStation::getInstance()->setNavMeshDownloadURL( url ); + int dir = shift[i]; + LLNavMeshStation::getInstance()->downloadNavMeshSrc( mNavMeshDownloadObserver[mCurrentMDO].getObserverHandle(), dir ); + ++mCurrentMDO; + } + else + { + --mNavMeshCnt; + std::string str = getString("navmesh_region_not_enabled"); + LLStyle::Params styleParams; + styleParams.color = LLUIColorTable::instance().getColor("DrYellow"); + mPathfindingStatus->setText((LLStringExplicit)str, styleParams); + llinfos<<"Region has does not required caps of type ["<<capability<<"]"<<llendl; + } + } + } +} + +void LLFloaterPathfindingSetup::onShowNavMeshToggle() +{ + BOOL checkBoxValue = mShowNavMeshCheckBox->get(); + + LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); + if (llPathingLibInstance != NULL) + { + llPathingLibInstance->setRenderNavMesh(checkBoxValue); + } + else + { + mShowNavMeshCheckBox->set(FALSE); + llwarns << "cannot find LLPathingLib instance" << llendl; + } +} + +void LLFloaterPathfindingSetup::onShowExcludeVolumesToggle() +{ + BOOL checkBoxValue = mShowExcludeVolumesCheckBox->get(); + + LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); + if (llPathingLibInstance != NULL) + { + llPathingLibInstance->setRenderShapes(checkBoxValue); + } + else + { + mShowExcludeVolumesCheckBox->set(FALSE); + llwarns << "cannot find LLPathingLib instance" << llendl; + } +} + +void LLFloaterPathfindingSetup::onShowPathToggle() +{ + BOOL checkBoxValue = mShowPathCheckBox->get(); + + LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); + if (llPathingLibInstance != NULL) + { + llPathingLibInstance->setRenderPath(checkBoxValue); + } + else + { + mShowPathCheckBox->set(FALSE); + llwarns << "cannot find LLPathingLib instance" << llendl; + } +} + +void LLFloaterPathfindingSetup::onShowWaterPlaneToggle() +{ + BOOL checkBoxValue = mShowWaterPlaneCheckBox->get(); + + LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); + if (llPathingLibInstance != NULL) + { + llPathingLibInstance->setRenderWaterPlane(checkBoxValue); + } + else + { + mShowWaterPlaneCheckBox->set(FALSE); + llwarns << "cannot find LLPathingLib instance" << llendl; + } + + llwarns << "functionality has not yet been implemented to toggle '" + << mShowWaterPlaneCheckBox->getLabel() << "' to " + << (checkBoxValue ? "ON" : "OFF") << llendl; +} + +void LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch() +{ + LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); + if (llPathingLibInstance != NULL) + { + switch (getRegionOverlayDisplay()) + { + case kRenderOverlayOnFixedPhysicsGeometry : + llPathingLibInstance->setRenderOverlayMode(false); + break; + case kRenderOverlayOnAllRenderableGeometry : + llPathingLibInstance->setRenderOverlayMode(true); + break; + default : + llPathingLibInstance->setRenderOverlayMode(false); + llassert(0); + break; + } + } + else + { + this->setRegionOverlayDisplay(kRenderOverlayOnFixedPhysicsGeometry); + llwarns << "cannot find LLPathingLib instance" << llendl; + } +} + +void LLFloaterPathfindingSetup::onPathSelectionSwitch() +{ + switch (getPathSelectionState()) + { + case kPathSelectNone : + break; + case kPathSelectStartPoint : + break; + case kPathSelectEndPoint : + break; + default : + llassert(0); + break; + } +} + +void LLFloaterPathfindingSetup::onCharacterWidthSet() +{ + generatePath(); +} + +void LLFloaterPathfindingSetup::onCharacterTypeSwitch() +{ + switch (getCharacterType()) + { + case kCharacterTypeA : + llwarns << "functionality has not yet been implemented to toggle '" + << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeA" + << llendl; + break; + case kCharacterTypeB : + llwarns << "functionality has not yet been implemented to toggle '" + << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeB" + << llendl; + break; + case kCharacterTypeC : + llwarns << "functionality has not yet been implemented to toggle '" + << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeC" + << llendl; + break; + case kCharacterTypeD : + llwarns << "functionality has not yet been implemented to toggle '" + << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeD" + << llendl; + break; + default : + llassert(0); + break; + } + +} + +void LLFloaterPathfindingSetup::onViewEditLinksetClicked() +{ + LLFloaterPathfindingLinksets::openLinksetsEditor(); +} + +void LLFloaterPathfindingSetup::onRebuildNavMeshClicked() +{ + llwarns << "functionality has not yet been implemented to handle rebuilding of the navmesh" << llendl; +} + +void LLFloaterPathfindingSetup::onRefreshNavMeshClicked() +{ + llwarns << "functionality has not yet been implemented to handle refreshing of the navmesh" << llendl; +} + +void LLFloaterPathfindingSetup::onTerrainMaterialASet() +{ + F32 terrainMaterial = getTerrainMaterialA(); + llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialA->getName() + << "' to value (" << terrainMaterial << ")" << llendl; +} + +void LLFloaterPathfindingSetup::onTerrainMaterialBSet() +{ + F32 terrainMaterial = getTerrainMaterialB(); + llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialB->getName() + << "' to value (" << terrainMaterial << ")" << llendl; +} + +void LLFloaterPathfindingSetup::onTerrainMaterialCSet() +{ + F32 terrainMaterial = getTerrainMaterialC(); + llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialC->getName() + << "' to value (" << terrainMaterial << ")" << llendl; +} + +void LLFloaterPathfindingSetup::onTerrainMaterialDSet() +{ + F32 terrainMaterial = getTerrainMaterialD(); + llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName() + << "' to value (" << terrainMaterial << ")" << llendl; +} + + +void LLFloaterPathfindingSetup::providePathingData( const LLVector3& point1, const LLVector3& point2 ) +{ + switch (getPathSelectionState()) + { + case kPathSelectNone : + break; + + case kPathSelectStartPoint : + mPathData.mStartPointA = point1; + mPathData.mEndPointA = point2; + mHasStartPoint = true; + break; + + case kPathSelectEndPoint : + mPathData.mStartPointB = point1; + mPathData.mEndPointB = point2; + mHasEndPoint = true; + break; + + default : + llassert(0); + break; + } + + generatePath(); +} + +void LLFloaterPathfindingSetup::generatePath() +{ + if (mHasStartPoint && mHasEndPoint) + { + mPathData.mCharacterWidth = getCharacterWidth(); + LLPathingLib::getInstance()->generatePath(mPathData); + } +} |