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author | Graham Linden <graham@lindenlab.com> | 2018-09-07 22:10:14 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-09-07 22:10:14 +0100 |
commit | 1f69a685eb7d403b8ad5b2ebc24978151da49910 (patch) | |
tree | 8a499f78404bba5e997392b7424f7a2c07e93490 /indra/newview/llfloateroutfitsnapshot.h | |
parent | d20c4c17affe834e6e1fd868ed3442ab6ba53662 (diff) |
MAINT-8988
Make rebuilding sky tex not look up invariant values by converting from LLSD 15 times per pixel.
Set range on density multiplier to be non-zero to clamp light attenuation to sane values.
Fix UI for density multiplier to include 4 decimal places and not show 0.0003 as 0.00
Diffstat (limited to 'indra/newview/llfloateroutfitsnapshot.h')
0 files changed, 0 insertions, 0 deletions