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authorprep linden <prep@lindenlab.com>2011-06-07 16:53:29 -0400
committerprep linden <prep@lindenlab.com>2011-06-07 16:53:29 -0400
commitdbd619508ba45292c2cebe096494c28e74941643 (patch)
treea0a67bc5cc2b0b852e70e79cf1d7a8e4d0430f78 /indra/newview/llfloatermodelpreview.h
parent70f959f01e845b3a7b6211f82c20d0cbd6641c39 (diff)
Fix for importer crashes, sh-1698. Added checks for handling bad elements in the dae.
Diffstat (limited to 'indra/newview/llfloatermodelpreview.h')
-rw-r--r--indra/newview/llfloatermodelpreview.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index ed7cbe6d1e..7d7464577a 100644
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -311,9 +311,6 @@ public:
void setHasPivot( bool val ) { mHasPivot = val; }
void setModelPivot( const LLVector3& pivot ) { mModelPivot = pivot; }
- //Sets the current avatars joints to new positions
- //Makes in world go to shit, however
- void changeAvatarsJointPositions( LLModel* pModel );
//Determines the viability of an asset to be used as an avatar rig (w or w/o joint upload caps)
void critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset );
void critiqueJointToNodeMappingFromScene( void );