diff options
author | Dave Parks <davep@lindenlab.com> | 2011-03-28 23:50:23 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2011-03-28 23:50:23 -0500 |
commit | 1ff79683128f09baf6dbaf081092fda7e5f2fe65 (patch) | |
tree | 88dcf862bc4c696b7597bc3b141bf88bc8ff23e4 /indra/newview/llfloatermodelpreview.cpp | |
parent | 835671f27809ce8e5ab17e6c299be35260239d51 (diff) |
SH-1225 Add skinning info to import path of .slm files.
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 88 |
1 files changed, 61 insertions, 27 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index e440fa52d4..2204908bdf 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1326,17 +1326,19 @@ bool LLModelLoader::doLoadModel() { //get bind shape matrix
domFloat4x4& dom_value = bind_mat->getValue();
+ LLMeshSkinInfo& skin_info = model->mSkinInfo;
+
for (int i = 0; i < 4; i++)
{
for(int j = 0; j < 4; j++)
{
- model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
+ skin_info.mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
}
}
LLMatrix4 trans = normalized_transformation;
- trans *= model->mBindShapeMatrix;
- model->mBindShapeMatrix = trans;
+ trans *= skin_info.mBindShapeMatrix;
+ skin_info.mBindShapeMatrix = trans;
}
@@ -1475,7 +1477,7 @@ bool LLModelLoader::doLoadModel() xsNMTOKEN semantic = input->getSemantic();
if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0)
- { //found joint source, fill model->mJointMap and model->mJointList
+ { //found joint source, fill model->mJointMap and model->mSkinInfo.mJointNames
daeElement* elem = input->getSource().getElement();
domSource* source = daeSafeCast<domSource>(elem);
@@ -1496,8 +1498,8 @@ bool LLModelLoader::doLoadModel() {
name = mJointMap[name];
}
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
+ model->mSkinInfo.mJointNames.push_back(name);
+ model->mSkinInfo.mJointMap[name] = j;
}
}
else
@@ -1514,8 +1516,8 @@ bool LLModelLoader::doLoadModel() {
name = mJointMap[name];
}
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
+ model->mSkinInfo.mJointNames.push_back(name);
+ model->mSkinInfo.mJointMap[name] = j;
}
}
}
@@ -1544,7 +1546,7 @@ bool LLModelLoader::doLoadModel() }
}
- model->mInvBindMatrix.push_back(mat);
+ model->mSkinInfo.mInvBindMatrix.push_back(mat);
}
}
}
@@ -1555,8 +1557,8 @@ bool LLModelLoader::doLoadModel() //(which means we have all the joints that are required for an avatar versus
//a skinned asset attached to a node in a file that contains an entire skeleton,
//but does not use the skeleton).
- mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mJointList ) );
- if ( !skeletonWithNoRootNode && !model->mJointList.empty() && mPreview->isRigValid() )
+ mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mSkinInfo.mJointNames ) );
+ if ( !skeletonWithNoRootNode && !model->mSkinInfo.mJointNames.empty() && mPreview->isRigValid() )
{
mResetJoints = true;
}
@@ -1596,8 +1598,8 @@ bool LLModelLoader::doLoadModel() //in the same order as they were stored in the joint buffer. The joints associated
//with the skeleton are not stored in the same order as they are in the exported joint buffer.
//This remaps the skeletal joints to be in the same order as the joints stored in the model.
- std::vector<std::string> :: const_iterator jointIt = model->mJointList.begin();
- const int jointCnt = model->mJointList.size();
+ std::vector<std::string> :: const_iterator jointIt = model->mSkinInfo.mJointNames.begin();
+ const int jointCnt = model->mSkinInfo.mJointNames.size();
for ( int i=0; i<jointCnt; ++i, ++jointIt )
{
std::string lookingForJoint = (*jointIt).c_str();
@@ -1606,9 +1608,9 @@ bool LLModelLoader::doLoadModel() if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() )
{
LLMatrix4 jointTransform = jointTransforms[lookingForJoint];
- LLMatrix4 newInverse = model->mInvBindMatrix[i];
+ LLMatrix4 newInverse = model->mSkinInfo.mInvBindMatrix[i];
newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() );
- model->mAlternateBindMatrix.push_back( newInverse );
+ model->mSkinInfo.mAlternateBindMatrix.push_back( newInverse );
}
else
{
@@ -1813,10 +1815,15 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) {
std::stringstream str(mesh[i].asString());
LLPointer<LLModel> loaded_model = new LLModel(volume_params, (F32) lod);
- if (loaded_model->createVolumeFacesFromStream(str))
+ if (loaded_model->loadModel(str))
{
loaded_model->mLocalID = i;
model[lod].push_back(loaded_model);
+
+ if (lod == LLModel::LOD_HIGH && !loaded_model->mSkinInfo.mJointNames.empty())
+ { //check to see if rig is valid
+ mPreview->setRigValid( doesJointArrayContainACompleteRig( loaded_model->mSkinInfo.mJointNames ) );
+ }
}
else
{
@@ -1871,7 +1878,7 @@ void LLModelLoader::loadModelCallback() {
if (mPreview)
{
- mPreview->loadModelCallback(mLod);
+ mPreview->loadModelCallback(mLod);
}
while (!isStopped())
@@ -2901,6 +2908,9 @@ void LLModelPreview::loadModelCallback(S32 lod) mBaseModel.clear();
mBaseScene.clear();
+ bool skin_weights = false;
+ bool joint_positions = false;
+
for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod)
{ //for each LoD
@@ -2933,12 +2943,40 @@ void LLModelPreview::loadModelCallback(S32 lod) mModel[lod].resize(idx+1);
}
- mModel[lod][idx] = list_iter->mModel;
+ mModel[lod][idx] = list_iter->mModel;
+ if (!list_iter->mModel->mSkinWeights.empty())
+ {
+ skin_weights = true;
+
+ if (!list_iter->mModel->mSkinInfo.mAlternateBindMatrix.empty())
+ {
+ joint_positions = true;
+ }
+ }
}
}
}
}
+ if (mFMP)
+ {
+ LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) mFMP;
+
+ if (skin_weights)
+ { //enable uploading/previewing of skin weights if present in .slm file
+ fmp->enableViewOption("show_skin_weight");
+ mViewOption["show_skin_weight"] = true;
+ fmp->childSetValue("upload_skin", true);
+ }
+
+ if (joint_positions)
+ {
+ fmp->enableViewOption("show_joint_positions");
+ mViewOption["show_joint_positions"] = true;
+ fmp->childSetValue("upload_joints", true);
+ }
+ }
+
//copy high lod to base scene for LoD generation
mBaseScene = mScene[LLModel::LOD_HIGH];
mBaseModel = mModel[LLModel::LOD_HIGH];
@@ -3415,11 +3453,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim //of an open problem).
target_model->mPosition = base->mPosition;
target_model->mSkinWeights = base->mSkinWeights;
- target_model->mJointMap = base->mJointMap;
- target_model->mJointList = base->mJointList;
- target_model->mInvBindMatrix = base->mInvBindMatrix;
- target_model->mBindShapeMatrix = base->mBindShapeMatrix;
- target_model->mAlternateBindMatrix = base->mAlternateBindMatrix;
+ target_model->mSkinInfo = base->mSkinInfo;
//copy material list
target_model->mMaterialList = base->mMaterialList;
@@ -4391,12 +4425,12 @@ BOOL LLModelPreview::render() //build matrix palette
LLMatrix4 mat[64];
- for (U32 j = 0; j < model->mJointList.size(); ++j)
+ for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j)
{
- LLJoint* joint = avatar->getJoint(model->mJointList[j]);
+ LLJoint* joint = avatar->getJoint(model->mSkinInfo.mJointNames[j]);
if (joint)
{
- mat[j] = model->mInvBindMatrix[j];
+ mat[j] = model->mSkinInfo.mInvBindMatrix[j];
mat[j] *= joint->getWorldMatrix();
}
}
@@ -4437,7 +4471,7 @@ BOOL LLModelPreview::render() //VECTORIZE THIS
LLVector3 v(face.mPositions[j].getF32ptr());
- v = v * model->mBindShapeMatrix;
+ v = v * model->mSkinInfo.mBindShapeMatrix;
v = v * final_mat;
position[j] = v;
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