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authorTofu Linden <tofu.linden@lindenlab.com>2010-04-07 13:37:37 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-04-07 13:37:37 +0100
commit988d797b31acd3ecd2a396e5679dd7e74104f855 (patch)
treeed76f69f1dced3ff5072ecc0ed081f983a67f97e /indra/newview/llfloaterlagmeter.cpp
parentb5e12269e18bc9074b96f115085d5540ef1d7545 (diff)
parentadce2ecdf8f3a0efcd4907699d286012124ac496 (diff)
merge from viewer-trunk
Diffstat (limited to 'indra/newview/llfloaterlagmeter.cpp')
-rw-r--r--indra/newview/llfloaterlagmeter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp
index 85186cee6b..100cbdb217 100644
--- a/indra/newview/llfloaterlagmeter.cpp
+++ b/indra/newview/llfloaterlagmeter.cpp
@@ -206,7 +206,7 @@ void LLFloaterLagMeter::determineNetwork()
// *FIXME: We can't blame a large ping time on anything in
// particular if the frame rate is low, because a low frame
- // rate is a sure recipe for crappy ping times right now until
+ // rate is a sure recipe for bad ping times right now until
// the network handlers are de-synched from the rendering.
F32 client_frame_time_ms = 1000.0f * LLViewerStats::getInstance()->mFPSStat.getMeanDuration();