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author | Dave Parks <davep@lindenlab.com> | 2022-03-11 10:21:08 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-03-11 10:21:08 -0600 |
commit | 34e79c8f4e251200496651f9ae2b5126a6f7faa3 (patch) | |
tree | de6ca82dc8faf4c7292b1923a944e10f25d64a7c /indra/newview/llfloaterlagmeter.cpp | |
parent | 6835574363192dc0af8c8abe7f25e5c920202b02 (diff) |
SL-17005 WIP Simplify what feeds texture loading bias to only pay attention to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming).
Diffstat (limited to 'indra/newview/llfloaterlagmeter.cpp')
-rw-r--r-- | indra/newview/llfloaterlagmeter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp index f72f2631a1..db00f69f03 100644 --- a/indra/newview/llfloaterlagmeter.cpp +++ b/indra/newview/llfloaterlagmeter.cpp @@ -179,7 +179,7 @@ void LLFloaterLagMeter::determineClient() { mClientCause->setText( getString("client_texture_loading_cause_msg", mStringArgs) ); } - else if(LLViewerTexture::sBoundTextureMemory > LLViewerTexture::sMaxBoundTextureMemory) + else if(LLViewerTexture::isMemoryForTextureLow()) { mClientCause->setText( getString("client_texture_memory_cause_msg", mStringArgs) ); } |