diff options
author | Loren Shih <seraph@lindenlab.com> | 2009-11-02 15:39:55 -0500 |
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committer | Loren Shih <seraph@lindenlab.com> | 2009-11-02 15:39:55 -0500 |
commit | bde7d67066d189416a725da4527a02eb4f78ba4a (patch) | |
tree | ef0897dcf3663ff236321054c4cdf3704ebf0ec6 /indra/newview/llfloaterinventory.h | |
parent | 96841c60b7d51cdb640feb5765d4bf21d047f122 (diff) |
EXT-1866 : Inventory Side Panel
svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel
Porting over changes from svn Inventory Panel work.
Diffstat (limited to 'indra/newview/llfloaterinventory.h')
-rw-r--r-- | indra/newview/llfloaterinventory.h | 350 |
1 files changed, 19 insertions, 331 deletions
diff --git a/indra/newview/llfloaterinventory.h b/indra/newview/llfloaterinventory.h index 4c9ac5d4c6..f2f2963a33 100644 --- a/indra/newview/llfloaterinventory.h +++ b/indra/newview/llfloaterinventory.h @@ -31,366 +31,54 @@ * $/LicenseInfo$ */ -#ifndef LL_LLINVENTORYVIEW_H -#define LL_LLINVENTORYVIEW_H +#ifndef LL_LLFLOATERINVENTORY_H +#define LL_LLFLOATERINVENTORY_H -#include "llassetstorage.h" -#include "lldarray.h" #include "llfloater.h" -#include "llinventory.h" -#include "llinventoryfilter.h" -#include "llfolderview.h" -#include "llinventorymodel.h" -#include "lluictrlfactory.h" -#include <set> +class LLInventoryPanel; +class LLPanelMainInventory; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFloaterInventory // -// This is the agent inventory _floater_. -// It deals with the buttons and views used to navigate as -// well as controls the behavior of the overall object. +// This deals with the buttons and views used to navigate as +// well as controlling the behavior of the overall object. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFolderViewItem; -class LLInventoryFilter; -class LLInventoryModel; -class LLInvFVBridge; -class LLInventoryFVBridgeBuilder; -class LLMenuBarGL; -class LLCheckBoxCtrl; -class LLSpinCtrl; -class LLScrollContainer; -class LLTextBox; -class LLIconCtrl; -class LLSaveFolderState; -class LLFilterEditor; -class LLTabContainer; - -class LLInventoryPanel : public LLPanel +class LLFloaterInventory : public LLFloater { public: - static const std::string DEFAULT_SORT_ORDER; - static const std::string RECENTITEMS_SORT_ORDER; - static const std::string INHERIT_SORT_ORDER; - - struct Filter : public LLInitParam::Block<Filter> - { - Optional<U32> sort_order; - Optional<U32> types; - Optional<std::string> search_string; - - Filter() - : sort_order("sort_order"), - types("types", 0xffffffff), - search_string("search_string") - {} - }; - - struct Params - : public LLInitParam::Block<Params, LLPanel::Params> - { - Optional<std::string> sort_order_setting; - Optional<LLInventoryModel*> inventory; - Optional<bool> allow_multi_select; - Optional<Filter> filter; - Optional<std::string> start_folder; - - Params() - : sort_order_setting("sort_order_setting"), - inventory("", &gInventory), - allow_multi_select("allow_multi_select", true), - filter("filter"), - start_folder("start_folder") - {} - }; - -protected: - LLInventoryPanel(const Params&); - friend class LLUICtrlFactory; - -public: - virtual ~LLInventoryPanel(); - - LLInventoryModel* getModel() { return mInventory; } - - BOOL postBuild(); - - // LLView methods - void draw(); - BOOL handleHover(S32 x, S32 y, MASK mask); - BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - // LLUICtrl methods - /*virtual*/ void onFocusLost(); - /*virtual*/ void onFocusReceived(); - - // Call this method to set the selection. - void openAllFolders(); - void openDefaultFolderForType(LLAssetType::EType); - void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus); - void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); } - void clearSelection(); - LLInventoryFilter* getFilter() { return mFolders->getFilter(); } - void setFilterTypes(U64 filter, BOOL filter_for_categories = FALSE); // if filter_for_categories is true, operate on folder preferred asset type - U32 getFilterTypes() const { return mFolders->getFilterTypes(); } - void setFilterPermMask(PermissionMask filter_perm_mask); - U32 getFilterPermMask() const { return mFolders->getFilterPermissions(); } - void setFilterSubString(const std::string& string); - const std::string getFilterSubString() { return mFolders->getFilterSubString(); } - void setSortOrder(U32 order); - U32 getSortOrder() { return mFolders->getSortOrder(); } - void setSinceLogoff(BOOL sl); - void setHoursAgo(U32 hours); - BOOL getSinceLogoff(); - - void setShowFolderState(LLInventoryFilter::EFolderShow show); - LLInventoryFilter::EFolderShow getShowFolderState(); - void setAllowMultiSelect(BOOL allow) { mFolders->setAllowMultiSelect(allow); } - // This method is called when something has changed about the inventory. - void modelChanged(U32 mask); - LLFolderView* getRootFolder() { return mFolders; } - LLScrollContainer* getScrollableContainer() { return mScroller; } - - void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); - - // Callbacks - void doToSelected(const LLSD& userdata); - void doCreate(const LLSD& userdata); - bool beginIMSession(); - bool attachObject(const LLSD& userdata); - - // DEBUG ONLY: - static void dumpSelectionInformation(void* user_data); - - void openSelected(); - void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); } - -protected: - // Given the id and the parent, build all of the folder views. - void rebuildViewsFor(const LLUUID& id); - virtual void buildNewViews(const LLUUID& id); // made virtual to support derived classes. EXT-719 - -protected: - LLInventoryModel* mInventory; - LLInventoryObserver* mInventoryObserver; - BOOL mAllowMultiSelect; - std::string mSortOrderSetting; - -//private: // Can not make these private - needed by llinventorysubtreepanel - LLFolderView* mFolders; - std::string mStartFolderString; - - /** - * Contains UUID of Inventory item from which hierarchy should be built. - * Can be set with the "start_folder" xml property. - * Default is LLUUID::null that means total Inventory hierarchy. - */ - LLUUID mStartFolderID; - LLScrollContainer* mScroller; - bool mHasInventoryConnection; - - /** - * Flag specified if default inventory hierarchy should be created in postBuild() - */ - bool mBuildDefaultHierarchy; - - LLUUID mRootInventoryItemUUID; - - /** - * Pointer to LLInventoryFVBridgeBuilder. - * - * It is set in LLInventoryPanel's constructor and can be overridden in derived classes with - * another implementation. - * Take into account it will not be deleted by LLInventoryPanel itself. - */ - const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder; - -}; - -class LLFloaterInventory; - -class LLFloaterInventoryFinder : public LLFloater -{ -public: - LLFloaterInventoryFinder( LLFloaterInventory* inventory_view); - virtual void draw(); - /*virtual*/ BOOL postBuild(); - void changeFilter(LLInventoryFilter* filter); - void updateElementsFromFilter(); - BOOL getCheckShowEmpty(); - BOOL getCheckSinceLogoff(); - - static void onTimeAgo(LLUICtrl*, void *); - static void onCheckSinceLogoff(LLUICtrl*, void *); - static void onCloseBtn(void* user_data); - static void selectAllTypes(void* user_data); - static void selectNoTypes(void* user_data); - -protected: - LLFloaterInventory* mFloaterInventory; - LLSpinCtrl* mSpinSinceDays; - LLSpinCtrl* mSpinSinceHours; - LLInventoryFilter* mFilter; -}; - -class LLFloaterInventory : public LLFloater, LLInventoryObserver -{ -friend class LLFloaterInventoryFinder; - -public: LLFloaterInventory(const LLSD& key); ~LLFloaterInventory(); - /*virtual*/ void changed(U32 mask); - - BOOL postBuild(); - - // - // Misc functions - // - void setFilterTextFromFilter() { mFilterText = mActivePanel->getFilter()->getFilterText(); } - void startSearch(); - - // This method makes sure that an inventory view exists, is - // visible, and has focus. The view chosen is returned. - static LLFloaterInventory* showAgentInventory(); + BOOL postBuild(); // Return the active inventory view if there is one. Active is // defined as the inventory that is the closest to the front, and // is visible. static LLFloaterInventory* getActiveInventory(); - // This method calls showAgentInventory() if no views are visible, - // or hides/destroyes them all if any are visible. - static void toggleVisibility(); - static void toggleVisibility(void*) { toggleVisibility(); } + // This method makes sure that an inventory view exists, is + // visible, and has focus. The view chosen is returned. + static LLFloaterInventory* showAgentInventory(); // Final cleanup, destroy all open inventory views. static void cleanup(); - // LLView & LLFloater functionality - virtual void onOpen(const LLSD& key); - virtual void draw(); - virtual BOOL handleKeyHere(KEY key, MASK mask); - - BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - - - LLInventoryPanel* getPanel() { return mActivePanel; } - LLInventoryPanel* getActivePanel() { return mActivePanel; } - - static BOOL filtersVisible(void* user_data); - void onClearSearch(); - static void onFoldersByName(void *user_data); - static BOOL checkFoldersByName(void *user_data); - void onFilterEdit(const std::string& search_string ); - static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward); - void onFilterSelected(); - - const std::string getFilterSubString() { return mActivePanel->getFilterSubString(); } - void setFilterSubString(const std::string& string) { mActivePanel->setFilterSubString(string); } - - // menu callbacks - void doToSelected(const LLSD& userdata); - void closeAllFolders(); - void doCreate(const LLSD& userdata); - void resetFilters(); - void setSortBy(const LLSD& userdata); - - // HACK: Until we can route this info through the instant message hierarchy - static BOOL sWearNewClothing; - static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction - - void toggleFindOptions(); - - LLFloaterInventoryFinder* getFinder() { return (LLFloaterInventoryFinder*)mFinderHandle.get(); } + // Inherited functionality + /*virtual*/ void changed(U32 mask); + /*virtual*/ void draw(); + /*virtual*/ void onOpen(const LLSD& key); + LLInventoryPanel* getPanel(); protected: - LLFilterEditor* mFilterEditor; - LLTabContainer* mFilterTabs; - LLHandle<LLFloater> mFinderHandle; - LLInventoryPanel* mActivePanel; - LLSaveFolderState* mSavedFolderState; - - std::string mFilterText; - -private: void updateTitle(); +private: + LLPanelMainInventory* mPanelMainInventory; }; -class LLSelectFirstFilteredItem : public LLFolderViewFunctor -{ -public: - LLSelectFirstFilteredItem() : mItemSelected(FALSE) {} - virtual ~LLSelectFirstFilteredItem() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); - BOOL wasItemSelected() { return mItemSelected; } -protected: - BOOL mItemSelected; -}; - -class LLOpenFilteredFolders : public LLFolderViewFunctor -{ -public: - LLOpenFilteredFolders() {} - virtual ~LLOpenFilteredFolders() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); -}; - -class LLSaveFolderState : public LLFolderViewFunctor -{ -public: - LLSaveFolderState() : mApply(FALSE) {} - virtual ~LLSaveFolderState() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item) {} - void setApply(BOOL apply); - void clearOpenFolders() { mOpenFolders.clear(); } -protected: - std::set<LLUUID> mOpenFolders; - BOOL mApply; -}; - -class LLOpenFoldersWithSelection : public LLFolderViewFunctor -{ -public: - LLOpenFoldersWithSelection() {} - virtual ~LLOpenFoldersWithSelection() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); -}; - -///---------------------------------------------------------------------------- -/// Function declarations, constants, enums, and typedefs -///---------------------------------------------------------------------------- - -// useful functions with the inventory view - -class LLInventoryCategory; -class LLInventoryItem; - -const std::string& get_item_icon_name(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -#endif // LL_LLINVENTORYVIEW_H +#endif // LL_LLFLOATERINVENTORY_H |