diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:43:28 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:56:09 +0300 |
commit | 1b68f71348ecf3983b76b40d7940da8377f049b7 (patch) | |
tree | 2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/llfloaterimsessiontab.h | |
parent | af4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff) |
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/llfloaterimsessiontab.h')
-rw-r--r-- | indra/newview/llfloaterimsessiontab.h | 354 |
1 files changed, 177 insertions, 177 deletions
diff --git a/indra/newview/llfloaterimsessiontab.h b/indra/newview/llfloaterimsessiontab.h index cc985b2753..d378b2ea6b 100644 --- a/indra/newview/llfloaterimsessiontab.h +++ b/indra/newview/llfloaterimsessiontab.h @@ -44,191 +44,191 @@ class LLChatHistory; class LLPanelEmojiComplete; class LLFloaterIMSessionTab - : public LLTransientDockableFloater + : public LLTransientDockableFloater { - using super = LLTransientDockableFloater; + using super = LLTransientDockableFloater; public: - LOG_CLASS(LLFloaterIMSessionTab); - - LLFloaterIMSessionTab(const LLSD& session_id); - ~LLFloaterIMSessionTab(); - - // reload all message with new settings of visual modes - static void processChatHistoryStyleUpdate(bool clean_messages = false); - static void reloadEmptyFloaters(); - - /** - * Returns true if chat is displayed in multi tabbed floater - * false if chat is displayed in multiple windows - */ - static bool isChatMultiTab(); - - // add conversation to container - static void addToHost(const LLUUID& session_id); - - bool isHostAttached() {return mIsHostAttached;} - void setHostAttached(bool is_attached) {mIsHostAttached = is_attached;} - - static LLFloaterIMSessionTab* findConversation(const LLUUID& uuid); - static LLFloaterIMSessionTab* getConversation(const LLUUID& uuid); - - bool isNearbyChat() {return mIsNearbyChat;} - - // LLFloater overrides - /*virtual*/ void onOpen(const LLSD& key); - /*virtual*/ BOOL postBuild(); - /*virtual*/ void draw(); - /*virtual*/ void setVisible(BOOL visible); - /*virtual*/ void setFocus(BOOL focus); - /*virtual*/ void closeFloater(bool app_quitting = false); - - // Handle the left hand participant list widgets - void addConversationViewParticipant(LLConversationItem* item, bool update_view = true); - void removeConversationViewParticipant(const LLUUID& participant_id); - void updateConversationViewParticipant(const LLUUID& participant_id); - void refreshConversation(); - void buildConversationViewParticipant(); - - void setSortOrder(const LLConversationSort& order); - virtual void onTearOffClicked(); - void updateGearBtn(); - void initBtns(); - virtual void updateMessages() {} - LLConversationItem* getCurSelectedViewModelItem(); - void forceReshape(); - virtual BOOL handleKeyHere( KEY key, MASK mask ); - bool isMessagePaneExpanded(){return mMessagePaneExpanded;} - void setMessagePaneExpanded(bool expanded){mMessagePaneExpanded = expanded;} - void restoreFloater(); - void saveCollapsedState(); - - void updateChatIcon(const LLUUID& id); - - LLView* getChatHistory(); + LOG_CLASS(LLFloaterIMSessionTab); + + LLFloaterIMSessionTab(const LLSD& session_id); + ~LLFloaterIMSessionTab(); + + // reload all message with new settings of visual modes + static void processChatHistoryStyleUpdate(bool clean_messages = false); + static void reloadEmptyFloaters(); + + /** + * Returns true if chat is displayed in multi tabbed floater + * false if chat is displayed in multiple windows + */ + static bool isChatMultiTab(); + + // add conversation to container + static void addToHost(const LLUUID& session_id); + + bool isHostAttached() {return mIsHostAttached;} + void setHostAttached(bool is_attached) {mIsHostAttached = is_attached;} + + static LLFloaterIMSessionTab* findConversation(const LLUUID& uuid); + static LLFloaterIMSessionTab* getConversation(const LLUUID& uuid); + + bool isNearbyChat() {return mIsNearbyChat;} + + // LLFloater overrides + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void draw(); + /*virtual*/ void setVisible(BOOL visible); + /*virtual*/ void setFocus(BOOL focus); + /*virtual*/ void closeFloater(bool app_quitting = false); + + // Handle the left hand participant list widgets + void addConversationViewParticipant(LLConversationItem* item, bool update_view = true); + void removeConversationViewParticipant(const LLUUID& participant_id); + void updateConversationViewParticipant(const LLUUID& participant_id); + void refreshConversation(); + void buildConversationViewParticipant(); + + void setSortOrder(const LLConversationSort& order); + virtual void onTearOffClicked(); + void updateGearBtn(); + void initBtns(); + virtual void updateMessages() {} + LLConversationItem* getCurSelectedViewModelItem(); + void forceReshape(); + virtual BOOL handleKeyHere( KEY key, MASK mask ); + bool isMessagePaneExpanded(){return mMessagePaneExpanded;} + void setMessagePaneExpanded(bool expanded){mMessagePaneExpanded = expanded;} + void restoreFloater(); + void saveCollapsedState(); + + void updateChatIcon(const LLUUID& id); + + LLView* getChatHistory(); protected: - // callback for click on any items of the visual states menu - void onIMSessionMenuItemClicked(const LLSD& userdata); - - // callback for check/uncheck of the expanded/collapse mode's switcher - bool onIMCompactExpandedMenuItemCheck(const LLSD& userdata); - - // - bool onIMShowModesMenuItemCheck(const LLSD& userdata); - bool onIMShowModesMenuItemEnable(const LLSD& userdata); - static void onSlide(LLFloaterIMSessionTab *self); - static void onCollapseToLine(LLFloaterIMSessionTab *self); - void reshapeFloater(bool collapse); - - // refresh a visual state of the Call button - void updateCallBtnState(bool callIsActive); - - void hideOrShowTitle(); // toggle the floater's drag handle - void hideAllStandardButtons(); - - /// Update floater header and toolbar buttons when hosted/torn off state is toggled. - void updateHeaderAndToolbar(); - - // Update the input field help text and other places that need the session name - virtual void updateSessionName(const std::string& name); - - // set the enable/disable state for the Call button - virtual void enableDisableCallBtn(); - - // process focus events to set a currently active session - /* virtual */ void onFocusReceived(); - /* virtual */ void onFocusLost(); - - // prepare chat's params and out one message to chatHistory - void appendMessage(const LLChat& chat, const LLSD& args = LLSD()); - - std::string appendTime(); - void assignResizeLimits(); - - void updateUsedEmojis(LLWString text); - - S32 mFloaterExtraWidth; - - bool mIsNearbyChat; - bool mIsP2PChat; - - bool mMessagePaneExpanded; - bool mIsParticipantListExpanded; - S32 mMinFloaterHeight; - - LLIMModel::LLIMSession* mSession; - - // Participants list: model and view - LLConversationViewParticipant* createConversationViewParticipant(LLConversationItem* item); - - LLUUID mSessionID; - LLLayoutStack* mBodyStack; - LLLayoutStack* mParticipantListAndHistoryStack; - LLLayoutPanel* mParticipantListPanel; // add the widgets to that see mConversationsListPanel - LLLayoutPanel* mRightPartPanel; - LLLayoutPanel* mContentPanel; - LLLayoutPanel* mToolbarPanel; - LLLayoutPanel* mInputButtonPanel; - LLLayoutPanel* mEmojiRecentPanel; - LLTextBox* mEmojiRecentEmptyText; - LLPanelEmojiComplete* mEmojiRecentIconsCtrl; - LLParticipantList* getParticipantList(); - conversations_widgets_map mConversationsWidgets; - LLConversationViewModel mConversationViewModel; - LLFolderView* mConversationsRoot; - LLScrollContainer* mScroller; - - LLChatHistory* mChatHistory; - LLChatEntry* mInputEditor; - LLLayoutPanel* mChatLayoutPanel; - LLLayoutStack* mInputPanels; - - LLButton* mExpandCollapseLineBtn; - LLButton* mExpandCollapseBtn; - LLButton* mTearOffBtn; - LLButton* mEmojiRecentPanelToggleBtn; - LLButton* mEmojiPickerShowBtn; - LLButton* mCloseBtn; - LLButton* mGearBtn; - LLButton* mAddBtn; - LLButton* mVoiceButton; + // callback for click on any items of the visual states menu + void onIMSessionMenuItemClicked(const LLSD& userdata); + + // callback for check/uncheck of the expanded/collapse mode's switcher + bool onIMCompactExpandedMenuItemCheck(const LLSD& userdata); + + // + bool onIMShowModesMenuItemCheck(const LLSD& userdata); + bool onIMShowModesMenuItemEnable(const LLSD& userdata); + static void onSlide(LLFloaterIMSessionTab *self); + static void onCollapseToLine(LLFloaterIMSessionTab *self); + void reshapeFloater(bool collapse); + + // refresh a visual state of the Call button + void updateCallBtnState(bool callIsActive); + + void hideOrShowTitle(); // toggle the floater's drag handle + void hideAllStandardButtons(); + + /// Update floater header and toolbar buttons when hosted/torn off state is toggled. + void updateHeaderAndToolbar(); + + // Update the input field help text and other places that need the session name + virtual void updateSessionName(const std::string& name); + + // set the enable/disable state for the Call button + virtual void enableDisableCallBtn(); + + // process focus events to set a currently active session + /* virtual */ void onFocusReceived(); + /* virtual */ void onFocusLost(); + + // prepare chat's params and out one message to chatHistory + void appendMessage(const LLChat& chat, const LLSD& args = LLSD()); + + std::string appendTime(); + void assignResizeLimits(); + + void updateUsedEmojis(LLWString text); + + S32 mFloaterExtraWidth; + + bool mIsNearbyChat; + bool mIsP2PChat; + + bool mMessagePaneExpanded; + bool mIsParticipantListExpanded; + S32 mMinFloaterHeight; + + LLIMModel::LLIMSession* mSession; + + // Participants list: model and view + LLConversationViewParticipant* createConversationViewParticipant(LLConversationItem* item); + + LLUUID mSessionID; + LLLayoutStack* mBodyStack; + LLLayoutStack* mParticipantListAndHistoryStack; + LLLayoutPanel* mParticipantListPanel; // add the widgets to that see mConversationsListPanel + LLLayoutPanel* mRightPartPanel; + LLLayoutPanel* mContentPanel; + LLLayoutPanel* mToolbarPanel; + LLLayoutPanel* mInputButtonPanel; + LLLayoutPanel* mEmojiRecentPanel; + LLTextBox* mEmojiRecentEmptyText; + LLPanelEmojiComplete* mEmojiRecentIconsCtrl; + LLParticipantList* getParticipantList(); + conversations_widgets_map mConversationsWidgets; + LLConversationViewModel mConversationViewModel; + LLFolderView* mConversationsRoot; + LLScrollContainer* mScroller; + + LLChatHistory* mChatHistory; + LLChatEntry* mInputEditor; + LLLayoutPanel* mChatLayoutPanel; + LLLayoutStack* mInputPanels; + + LLButton* mExpandCollapseLineBtn; + LLButton* mExpandCollapseBtn; + LLButton* mTearOffBtn; + LLButton* mEmojiRecentPanelToggleBtn; + LLButton* mEmojiPickerShowBtn; + LLButton* mCloseBtn; + LLButton* mGearBtn; + LLButton* mAddBtn; + LLButton* mVoiceButton; private: - // Handling selection and contextual menu - void doToSelected(const LLSD& userdata); - bool enableContextMenuItem(const LLSD& userdata); - bool checkContextMenuItem(const LLSD& userdata); - - void getSelectedUUIDs(uuid_vec_t& selected_uuids); - - /// Refreshes the floater at a constant rate. - virtual void refresh() = 0; - - /** - * Adjusts chat history height to fit vertically with input chat field - * and avoid overlapping, since input chat field can be vertically expanded. - * Implementation: chat history bottom "follows" top+top_pad of input chat field - */ - void reshapeChatLayoutPanel(); - - void onInputEditorClicked(); - - void onEmojiRecentPanelToggleBtnClicked(); - void onEmojiPickerShowBtnClicked(); - void initEmojiRecentPanel(); - void onRecentEmojiPicked(const LLSD& value); - - bool checkIfTornOff(); - bool mIsHostAttached; - bool mHasVisibleBeenInitialized; - - LLTimer* mRefreshTimer; ///< Defines the rate at which refresh() is called. - - S32 mInputEditorPad; - S32 mChatLayoutPanelHeight; - S32 mFloaterHeight; + // Handling selection and contextual menu + void doToSelected(const LLSD& userdata); + bool enableContextMenuItem(const LLSD& userdata); + bool checkContextMenuItem(const LLSD& userdata); + + void getSelectedUUIDs(uuid_vec_t& selected_uuids); + + /// Refreshes the floater at a constant rate. + virtual void refresh() = 0; + + /** + * Adjusts chat history height to fit vertically with input chat field + * and avoid overlapping, since input chat field can be vertically expanded. + * Implementation: chat history bottom "follows" top+top_pad of input chat field + */ + void reshapeChatLayoutPanel(); + + void onInputEditorClicked(); + + void onEmojiRecentPanelToggleBtnClicked(); + void onEmojiPickerShowBtnClicked(); + void initEmojiRecentPanel(); + void onRecentEmojiPicked(const LLSD& value); + + bool checkIfTornOff(); + bool mIsHostAttached; + bool mHasVisibleBeenInitialized; + + LLTimer* mRefreshTimer; ///< Defines the rate at which refresh() is called. + + S32 mInputEditorPad; + S32 mChatLayoutPanelHeight; + S32 mFloaterHeight; }; |