diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-02-21 21:05:14 +0100 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-02-21 23:14:31 +0200 |
commit | 60d3dd98a44230c21803c1606552ee098ed9fa7c (patch) | |
tree | af0aa11c458ca86f786560e0875f7e018e1a16b9 /indra/newview/llfloaterimagepreview.cpp | |
parent | 855eea7ddf9e1de9226036ca94ccb03ac0e311b9 (diff) |
Convert remaining BOOL to bool
Diffstat (limited to 'indra/newview/llfloaterimagepreview.cpp')
-rw-r--r-- | indra/newview/llfloaterimagepreview.cpp | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index c63312e199..7eba20a4f7 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -111,7 +111,7 @@ bool LLFloaterImagePreview::postBuild() if (mRawImagep.notNull() && gAgent.getRegion() != NULL) { mAvatarPreview = new LLImagePreviewAvatar(256, 256); - mAvatarPreview->setPreviewTarget("mPelvis", "mUpperBodyMesh0", mRawImagep, 2.f, FALSE); + mAvatarPreview->setPreviewTarget("mPelvis", "mUpperBodyMesh0", mRawImagep, 2.f, false); mSculptedPreview = new LLImagePreviewSculpted(256, 256); mSculptedPreview->setPreviewTarget(mRawImagep, 2.0f); @@ -181,28 +181,28 @@ void LLFloaterImagePreview::onPreviewTypeCommit(LLUICtrl* ctrl, void* userdata) case 0: break; case 1: - fp->mAvatarPreview->setPreviewTarget("mSkull", "mHairMesh0", fp->mRawImagep, 0.4f, FALSE); + fp->mAvatarPreview->setPreviewTarget("mSkull", "mHairMesh0", fp->mRawImagep, 0.4f, false); break; case 2: - fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, FALSE); + fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, false); break; case 3: - fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.0f, FALSE); + fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.0f, false); break; case 4: - fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, FALSE); + fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, false); break; case 5: - fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, TRUE); + fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, true); break; case 6: - fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.2f, TRUE); + fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.2f, true); break; case 7: - fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, TRUE); + fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, true); break; case 8: - fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mSkirtMesh0", fp->mRawImagep, 1.3f, FALSE); + fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mSkirtMesh0", fp->mRawImagep, 1.3f, false); break; case 9: fp->mSculptedPreview->setPreviewTarget(fp->mRawImagep, 2.0f); @@ -258,7 +258,7 @@ void LLFloaterImagePreview::draw() } else { - mImagep = LLViewerTextureManager::getLocalTexture(mRawImagep.get(), FALSE) ; + mImagep = LLViewerTextureManager::getLocalTexture(mRawImagep.get(), false) ; gGL.getTexUnit(0)->unbind(mImagep->getTarget()) ; gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName()); @@ -407,7 +407,7 @@ bool LLFloaterImagePreview::handleMouseDown(S32 x, S32 y, MASK mask) //----------------------------------------------------------------------------- bool LLFloaterImagePreview::handleMouseUp(S32 x, S32 y, MASK mask) { - gFocusMgr.setMouseCapture(FALSE); + gFocusMgr.setMouseCapture(false); gViewerWindow->showCursor(); return LLFloater::handleMouseUp(x, y, mask); } @@ -562,9 +562,9 @@ void LLFloaterImagePreview::onMouseCaptureLostImagePreview(LLMouseHandler* handl //----------------------------------------------------------------------------- // LLImagePreviewAvatar //----------------------------------------------------------------------------- -LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) +LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, false) { - mNeedsUpdate = TRUE; + mNeedsUpdate = true; mTargetJoint = NULL; mTargetMesh = NULL; mCameraDistance = 0.f; @@ -590,7 +590,7 @@ S8 LLImagePreviewAvatar::getType() const return LLViewerDynamicTexture::LL_IMAGE_PREVIEW_AVATAR ; } -void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male) +void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, bool male) { mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name); // clear out existing test mesh @@ -611,11 +611,11 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const mDummyAvatar->updateVisualParams(); mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable); } - mDummyAvatar->mRoot->setVisible(FALSE, TRUE); + mDummyAvatar->mRoot->setVisible(false, true); mTargetMesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name)); mTargetMesh->setTestTexture(mTextureName); - mTargetMesh->setVisible(TRUE, FALSE); + mTargetMesh->setVisible(true, false); mCameraDistance = distance; mCameraZoom = 1.f; mCameraPitch = 0.f; @@ -642,9 +642,9 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name) //----------------------------------------------------------------------------- // update() //----------------------------------------------------------------------------- -BOOL LLImagePreviewAvatar::render() +bool LLImagePreviewAvatar::render() { - mNeedsUpdate = FALSE; + mNeedsUpdate = false; LLVOAvatar* avatarp = mDummyAvatar; gGL.pushUIMatrix(); @@ -689,7 +689,7 @@ BOOL LLImagePreviewAvatar::render() LLViewerCamera::getInstance()->setAspect((F32)mFullWidth / mFullHeight); LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); + LLViewerCamera::getInstance()->setPerspective(false, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, false); LLVertexBuffer::unbind(); avatarp->updateLOD(); @@ -711,7 +711,7 @@ BOOL LLImagePreviewAvatar::render() gGL.popUIMatrix(); gGL.color4f(1,1,1,1); - return TRUE; + return true; } //----------------------------------------------------------------------------- @@ -719,7 +719,7 @@ BOOL LLImagePreviewAvatar::render() //----------------------------------------------------------------------------- void LLImagePreviewAvatar::refresh() { - mNeedsUpdate = TRUE; + mNeedsUpdate = true; } //----------------------------------------------------------------------------- @@ -751,9 +751,9 @@ void LLImagePreviewAvatar::pan(F32 right, F32 up) // LLImagePreviewSculpted //----------------------------------------------------------------------------- -LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) +LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, false) { - mNeedsUpdate = TRUE; + mNeedsUpdate = true; mCameraDistance = 0.f; mCameraYaw = 0.f; mCameraPitch = 0.f; @@ -846,9 +846,9 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) //----------------------------------------------------------------------------- // render() //----------------------------------------------------------------------------- -BOOL LLImagePreviewSculpted::render() +bool LLImagePreviewSculpted::render() { - mNeedsUpdate = FALSE; + mNeedsUpdate = false; LLGLSUIDefault def; LLGLDisable no_blend(GL_BLEND); LLGLEnable cull(GL_CULL_FACE); @@ -892,7 +892,7 @@ BOOL LLImagePreviewSculpted::render() LLViewerCamera::getInstance()->setAspect((F32) mFullWidth / mFullHeight); LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); + LLViewerCamera::getInstance()->setPerspective(false, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, false); const LLVolumeFace &vf = mVolume->getVolumeFace(0); U32 num_indices = vf.mNumIndices; @@ -915,7 +915,7 @@ BOOL LLImagePreviewSculpted::render() gObjectPreviewProgram.unbind(); - return TRUE; + return true; } //----------------------------------------------------------------------------- @@ -923,7 +923,7 @@ BOOL LLImagePreviewSculpted::render() //----------------------------------------------------------------------------- void LLImagePreviewSculpted::refresh() { - mNeedsUpdate = TRUE; + mNeedsUpdate = true; } //----------------------------------------------------------------------------- |