diff options
author | callum <none@none> | 2012-01-09 14:42:34 -0800 |
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committer | callum <none@none> | 2012-01-09 14:42:34 -0800 |
commit | c4a08e6c9d9f044532fcfd4eeeb8934f2c1f3dda (patch) | |
tree | d60305e98efdf1f70597aad7a326c76810f9d943 /indra/newview/llfloaterimagepreview.cpp | |
parent | 66fcc2da3925cd16939e4438dad749b2c22dbc27 (diff) |
EXP-1511 FIX Preview image overlays ui elements in Upload image floater
Diffstat (limited to 'indra/newview/llfloaterimagepreview.cpp')
-rw-r--r-- | indra/newview/llfloaterimagepreview.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 69de15d9ea..cc279049ca 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -63,6 +63,7 @@ const S32 PREVIEW_BORDER_WIDTH = 2; const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; +const S32 PREVIEW_VPAD = 32; // yuk, hard coded const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; const S32 PREVIEW_TEXTURE_HEIGHT = 320; @@ -99,7 +100,7 @@ BOOL LLFloaterImagePreview::postBuild() childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this); mPreviewRect.set(PREVIEW_HPAD, - PREVIEW_TEXTURE_HEIGHT, + PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD, getRect().getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f); @@ -271,13 +272,13 @@ void LLFloaterImagePreview::draw() gGL.begin( LLRender::QUADS ); { gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); - gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom); gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom); gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop); - gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); } gGL.end(); |