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authorcallum <none@none>2012-01-09 14:42:34 -0800
committercallum <none@none>2012-01-09 14:42:34 -0800
commitc4a08e6c9d9f044532fcfd4eeeb8934f2c1f3dda (patch)
treed60305e98efdf1f70597aad7a326c76810f9d943 /indra/newview/llfloaterimagepreview.cpp
parent66fcc2da3925cd16939e4438dad749b2c22dbc27 (diff)
EXP-1511 FIX Preview image overlays ui elements in Upload image floater
Diffstat (limited to 'indra/newview/llfloaterimagepreview.cpp')
-rw-r--r--indra/newview/llfloaterimagepreview.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 69de15d9ea..cc279049ca 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -63,6 +63,7 @@
const S32 PREVIEW_BORDER_WIDTH = 2;
const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
+const S32 PREVIEW_VPAD = 32; // yuk, hard coded
const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
const S32 PREVIEW_TEXTURE_HEIGHT = 320;
@@ -99,7 +100,7 @@ BOOL LLFloaterImagePreview::postBuild()
childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this);
mPreviewRect.set(PREVIEW_HPAD,
- PREVIEW_TEXTURE_HEIGHT,
+ PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD,
getRect().getWidth() - PREVIEW_HPAD,
PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
@@ -271,13 +272,13 @@ void LLFloaterImagePreview::draw()
gGL.begin( LLRender::QUADS );
{
gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
- gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop);
- gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
gGL.end();