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authorDave Parks <davep@lindenlab.com>2011-05-12 17:39:08 -0500
committerDave Parks <davep@lindenlab.com>2011-05-12 17:39:08 -0500
commit93696ac019865898d35d37d1e32d7a4b819a0c93 (patch)
treeafac704c0d5ad56c0bc2ed603e6f0bb15f525431 /indra/newview/llfloaterimagepreview.cpp
parent6fcf9e4817a5c245f7779dd030b0ba75dab10e5e (diff)
parent4911586023144bd10d6a91f3f1be1e65af0c706d (diff)
merge
Diffstat (limited to 'indra/newview/llfloaterimagepreview.cpp')
-rw-r--r--indra/newview/llfloaterimagepreview.cpp20
1 files changed, 12 insertions, 8 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index d76e7885bc..e4d8e3513d 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -63,7 +63,7 @@ const S32 PREVIEW_BORDER_WIDTH = 2;
const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
-const S32 PREVIEW_TEXTURE_HEIGHT = 300;
+const S32 PREVIEW_TEXTURE_HEIGHT = 320;
//-----------------------------------------------------------------------------
// LLFloaterImagePreview()
@@ -787,8 +787,8 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
}
const LLVolumeFace &vf = mVolume->getVolumeFace(0);
- U32 num_indices = vf.mIndices.size();
- U32 num_vertices = vf.mVertices.size();
+ U32 num_indices = vf.mNumIndices;
+ U32 num_vertices = vf.mNumVertices;
mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL, 0);
mVertexBuffer->allocateBuffer(num_vertices, num_indices, TRUE);
@@ -802,10 +802,16 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
mVertexBuffer->getIndexStrider(index_strider);
// build vertices and normals
+ LLStrider<LLVector3> pos;
+ pos = (LLVector3*) vf.mPositions; pos.setStride(16);
+ LLStrider<LLVector3> norm;
+ norm = (LLVector3*) vf.mNormals; norm.setStride(16);
+
+
for (U32 i = 0; i < num_vertices; i++)
{
- *(vertex_strider++) = vf.mVertices[i].mPosition;
- LLVector3 normal = vf.mVertices[i].mNormal;
+ *(vertex_strider++) = *pos++;
+ LLVector3 normal = *norm++;
normal.normalize();
*(normal_strider++) = normal;
}
@@ -824,7 +830,6 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
BOOL LLImagePreviewSculpted::render()
{
mNeedsUpdate = FALSE;
-
LLGLSUIDefault def;
LLGLDisable no_blend(GL_BLEND);
LLGLEnable cull(GL_CULL_FACE);
@@ -869,7 +874,7 @@ BOOL LLImagePreviewSculpted::render()
LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
const LLVolumeFace &vf = mVolume->getVolumeFace(0);
- U32 num_indices = vf.mIndices.size();
+ U32 num_indices = vf.mNumIndices;
mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL);
@@ -882,7 +887,6 @@ BOOL LLImagePreviewSculpted::render()
mVertexBuffer->draw(LLRender::TRIANGLES, num_indices, 0);
gGL.popMatrix();
-
return TRUE;
}