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authorXiaohong Bao <bao@lindenlab.com>2011-02-23 11:10:13 -0700
committerXiaohong Bao <bao@lindenlab.com>2011-02-23 11:10:13 -0700
commitbfa25219b899636db74bedc258bc763caf91ddf0 (patch)
treed9d82b63d9d5d3d784b4bee852f9caed2c897a71 /indra/newview/llfloaterhardwaresettings.cpp
parentbcb5b209d1813681202524362dd186c8b0982357 (diff)
parent01cdeb0cdd8c48b76a229d42ced4e5563cd18c5c (diff)
Automated merge with ssh://hg.lindenlab.com/bao/private-memory-pool
Diffstat (limited to 'indra/newview/llfloaterhardwaresettings.cpp')
-rw-r--r--indra/newview/llfloaterhardwaresettings.cpp29
1 files changed, 5 insertions, 24 deletions
diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp
index 7bf158488f..1e91710552 100644
--- a/indra/newview/llfloaterhardwaresettings.cpp
+++ b/indra/newview/llfloaterhardwaresettings.cpp
@@ -50,6 +50,7 @@ LLFloaterHardwareSettings::LLFloaterHardwareSettings(const LLSD& key)
// but init them anyway
mUseVBO(0),
mUseAniso(0),
+ mUseFBO(0),
mFSAASamples(0),
mGamma(0.0),
mVideoCardMem(0),
@@ -74,6 +75,7 @@ void LLFloaterHardwareSettings::refresh()
mUseVBO = gSavedSettings.getBOOL("RenderVBOEnable");
mUseAniso = gSavedSettings.getBOOL("RenderAnisotropic");
+ mUseFBO = gSavedSettings.getBOOL("RenderUseFBO");
mFSAASamples = gSavedSettings.getU32("RenderFSAASamples");
mGamma = gSavedSettings.getF32("RenderGamma");
mVideoCardMem = gSavedSettings.getS32("TextureMemory");
@@ -102,6 +104,8 @@ void LLFloaterHardwareSettings::refreshEnabledState()
getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders());
getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders());
getChildView("fsaa")->setEnabled(gPipeline.canUseAntiAliasing());
+ getChildView("antialiasing restart")->setVisible(!gSavedSettings.getBOOL("RenderUseFBO"));
+
/* Enable to reset fsaa value to disabled when feature is not available.
if (!gPipeline.canUseAntiAliasing())
{
@@ -127,30 +131,6 @@ BOOL LLFloaterHardwareSettings::postBuild()
void LLFloaterHardwareSettings::apply()
{
- // Anisotropic rendering
- BOOL old_anisotropic = LLImageGL::sGlobalUseAnisotropic;
- LLImageGL::sGlobalUseAnisotropic = getChild<LLUICtrl>("ani")->getValue();
-
- U32 fsaa = (U32) getChild<LLUICtrl>("fsaa")->getValue().asInteger();
- U32 old_fsaa = gSavedSettings.getU32("RenderFSAASamples");
-
- BOOL logged_in = (LLStartUp::getStartupState() >= STATE_STARTED);
-
- if (old_fsaa != fsaa)
- {
- gSavedSettings.setU32("RenderFSAASamples", fsaa);
- LLWindow* window = gViewerWindow->getWindow();
- LLCoordScreen size;
- window->getSize(&size);
- gViewerWindow->changeDisplaySettings(size,
- gSavedSettings.getBOOL("DisableVerticalSync"),
- logged_in);
- }
- else if (old_anisotropic != LLImageGL::sGlobalUseAnisotropic)
- {
- gViewerWindow->restartDisplay(logged_in);
- }
-
refresh();
}
@@ -159,6 +139,7 @@ void LLFloaterHardwareSettings::cancel()
{
gSavedSettings.setBOOL("RenderVBOEnable", mUseVBO);
gSavedSettings.setBOOL("RenderAnisotropic", mUseAniso);
+ gSavedSettings.setBOOL("RenderUseFBO", mUseFBO);
gSavedSettings.setU32("RenderFSAASamples", mFSAASamples);
gSavedSettings.setF32("RenderGamma", mGamma);
gSavedSettings.setS32("TextureMemory", mVideoCardMem);