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author | Oz Linden <oz@lindenlab.com> | 2012-06-28 10:35:22 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2012-06-28 10:35:22 -0400 |
commit | 764d1e3cafa3e86f1f44a4c2bec0705879b9da38 (patch) | |
tree | a2ac72c6625c729e73ae6077e790a104c2b598a3 /indra/newview/llfloaterhardwaresettings.cpp | |
parent | ba90a4ec367d47a6876962d7d071cf4615289a11 (diff) | |
parent | 90547ff411db177bf6424ca553449a81a808fc0f (diff) |
merge up to 3.3.3-release
Diffstat (limited to 'indra/newview/llfloaterhardwaresettings.cpp')
-rw-r--r-- | indra/newview/llfloaterhardwaresettings.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index f9a403cf9f..116bd241c4 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -37,6 +37,7 @@ #include "llspinctrl.h" #include "llstartup.h" #include "lltextbox.h" +#include "llcombobox.h" #include "pipeline.h" // Linden library includes @@ -99,6 +100,12 @@ void LLFloaterHardwareSettings::refreshEnabledState() getChildView("vbo")->setEnabled(FALSE); } + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderCompressTextures") || + !gGLManager.mHasVertexBufferObject) + { + getChildView("texture compression")->setEnabled(FALSE); + } + // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance LLSpinCtrl* gamma_ctrl = getChild<LLSpinCtrl>("gamma"); gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders()); @@ -142,6 +149,13 @@ BOOL LLFloaterHardwareSettings::postBuild() { childSetAction("OK", onBtnOK, this); + if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f) + { //remove FSAA settings above "4x" + LLComboBox* combo = getChild<LLComboBox>("fsaa"); + combo->remove("8x"); + combo->remove("16x"); + } + refresh(); center(); |