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authorNyx (Neal Orman) <nyx@lindenlab.com>2010-09-27 22:56:08 -0400
committerNyx (Neal Orman) <nyx@lindenlab.com>2010-09-27 22:56:08 -0400
commite045d212d35354d679c2d2e05c6d4689f9f8ac95 (patch)
tree20ba9f542316816d82dbc092d52a63fccde3d7e7 /indra/newview/llfloaterenvsettings.cpp
parente6688f993f82d2683e3eadce96c893959c94be2d (diff)
STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at merging in windlight estate settings to viewer-dev codebase.
not built, not tested. Probably needs a bunch of fixes to be able to be integrated. (resubmitted by Vadim ProductEngine)
Diffstat (limited to 'indra/newview/llfloaterenvsettings.cpp')
-rw-r--r--indra/newview/llfloaterenvsettings.cpp353
1 files changed, 235 insertions, 118 deletions
diff --git a/indra/newview/llfloaterenvsettings.cpp b/indra/newview/llfloaterenvsettings.cpp
index fcaef1f34b..6d1b27db07 100644
--- a/indra/newview/llfloaterenvsettings.cpp
+++ b/indra/newview/llfloaterenvsettings.cpp
@@ -2,25 +2,31 @@
* @file llfloaterenvsettings.cpp
* @brief LLFloaterEnvSettings class definition
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2007&license=viewergpl$
+ *
+ * Copyright (c) 2007-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -28,9 +34,10 @@
#include "llfloaterenvsettings.h"
-#include "llfloaterreg.h"
#include "llfloaterwindlight.h"
#include "llfloaterwater.h"
+#include "llfloaterdaycycle.h"
+#include "llfloaterregioninfo.h"
#include "lluictrlfactory.h"
#include "llsliderctrl.h"
#include "llcombobox.h"
@@ -42,57 +49,89 @@
#include "llwaterparammanager.h"
#include "llmath.h"
#include "llviewerwindow.h"
+#include "llviewercontrol.h"
+
+#include "llcheckboxctrl.h"
#include "pipeline.h"
#include <sstream>
-LLFloaterEnvSettings::LLFloaterEnvSettings(const LLSD& key)
- : LLFloater(key)
+LLFloaterEnvSettings* LLFloaterEnvSettings::sEnvSettings = NULL;
+
+LLFloaterEnvSettings::LLFloaterEnvSettings() : LLFloater(std::string("Environment Settings Floater"))
{
+ LLUICtrlFactory::getInstance()->buildFloater(this, "floater_env_settings.xml", NULL, FALSE);
+
+ // load it up
+ initCallbacks();
}
-// virtual
+
LLFloaterEnvSettings::~LLFloaterEnvSettings()
{
}
-// virtual
-BOOL LLFloaterEnvSettings::postBuild()
-{
- // load it up
- initCallbacks();
- syncMenu();
- return TRUE;
+
+void LLFloaterEnvSettings::onClickHelp(void* data)
+{
+ LLFloaterEnvSettings* self = (LLFloaterEnvSettings*)data;
+ LLNotifications::instance().add(self->contextualNotification("EnvSettingsHelpButton"));
+}
+
+void LLFloaterEnvSettings::onUseRegionEnvironment(LLUICtrl* ctrl, void* data)
+{
+ LLFloaterEnvSettings* self = (LLFloaterEnvSettings*)data;
+ LLCheckBoxCtrl* checkbox = (LLCheckBoxCtrl*)self->getChildView("RegionWLOptIn");
+ setOptIn(checkbox->getValue().asBoolean());
+}
+
+void LLFloaterEnvSettings::setOptIn(bool opt_in)
+{
+ if (opt_in)
+ {
+ LLEnvManager::getInstance()->setNormallyDisplayedScope(LLEnvKey::SCOPE_REGION);
+ }
+ else
+ {
+ LLEnvManager::getInstance()->setNormallyDisplayedScope(LLEnvKey::SCOPE_LOCAL);
+ }
}
void LLFloaterEnvSettings::initCallbacks(void)
{
// our three sliders
- getChild<LLUICtrl>("EnvTimeSlider")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeDayTime, this, _1));
- getChild<LLUICtrl>("EnvCloudSlider")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeCloudCoverage, this, _1));
- getChild<LLUICtrl>("EnvWaterFogSlider")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeWaterFogDensity, this, _1, &LLWaterParamManager::instance()->mFogDensity));
+ childSetCommitCallback("EnvTimeSlider", onChangeDayTime, NULL);
+ childSetCommitCallback("EnvCloudSlider", onChangeCloudCoverage, NULL);
+ childSetCommitCallback("EnvWaterFogSlider", onChangeWaterFogDensity,
+ &LLWaterParamManager::getInstance()->mFogDensity);
// color picker
- getChild<LLUICtrl>("EnvWaterColor")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeWaterColor, this, _1, &LLWaterParamManager::instance()->mFogColor));
+ childSetCommitCallback("EnvWaterColor", onChangeWaterColor,
+ &LLWaterParamManager::getInstance()->mFogColor);
// WL Top
- getChild<LLUICtrl>("EnvAdvancedSkyButton")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onOpenAdvancedSky, this));
- getChild<LLUICtrl>("EnvAdvancedWaterButton")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onOpenAdvancedWater, this));
- getChild<LLUICtrl>("EnvUseEstateTimeButton")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onUseEstateTime, this));
+ childSetAction("EnvAdvancedSkyButton", onOpenAdvancedSky, NULL);
+ childSetAction("EnvAdvancedWaterButton", onOpenAdvancedWater, NULL);
+ childSetAction("EnvUseEstateTimeButton", onUseEstateTime, NULL);
+ childSetAction("EnvUseLocalTimeButton", onUseLocalTime, NULL);
+ childSetAction("EnvSettingsHelpButton", onClickHelp, this);
+
+ childSetCommitCallback("RegionWLOptIn", onUseRegionEnvironment, this);
}
+
// menu maintenance functions
void LLFloaterEnvSettings::syncMenu()
{
LLSliderCtrl* sldr;
- sldr = getChild<LLSliderCtrl>("EnvTimeSlider");
+ sldr = sEnvSettings->getChild<LLSliderCtrl>("EnvTimeSlider");
// sync the clock
- F32 val = (F32)LLWLParamManager::instance()->mAnimator.getDayTime();
- std::string timeStr = timeToString(val);
+ F32 val = (F32)LLWLParamManager::getInstance()->mAnimator.getDayTime();
+ std::string timeStr = LLWLAnimator::timeToString(val);
LLTextBox* textBox;
- textBox = getChild<LLTextBox>("EnvTimeText");
+ textBox = sEnvSettings->getChild<LLTextBox>("EnvTimeText");
textBox->setValue(timeStr);
@@ -106,62 +145,159 @@ void LLFloaterEnvSettings::syncMenu()
// sync cloud coverage
bool err;
- getChild<LLUICtrl>("EnvCloudSlider")->setValue(LLWLParamManager::instance()->mCurParams.getFloat("cloud_shadow", err));
+ childSetValue("EnvCloudSlider", LLWLParamManager::getInstance()->mCurParams.getFloat("cloud_shadow", err));
- LLWaterParamManager * param_mgr = LLWaterParamManager::instance();
+ LLWaterParamManager * param_mgr = LLWaterParamManager::getInstance();
// sync water params
LLColor4 col = param_mgr->getFogColor();
- LLColorSwatchCtrl* colCtrl = getChild<LLColorSwatchCtrl>("EnvWaterColor");
+ LLColorSwatchCtrl* colCtrl = sEnvSettings->getChild<LLColorSwatchCtrl>("EnvWaterColor");
col.mV[3] = 1.0f;
colCtrl->set(col);
- getChild<LLUICtrl>("EnvWaterFogSlider")->setValue(param_mgr->mFogDensity.mExp);
+ childSetValue("EnvWaterFogSlider", param_mgr->mFogDensity.mExp);
param_mgr->setDensitySliderValue(param_mgr->mFogDensity.mExp);
- // turn off Use Estate Time button if it's already being used
- if(LLWLParamManager::instance()->mAnimator.mUseLindenTime)
+ // turn off Use Estate/Local Time buttons if already being used
+
+ if(LLWLParamManager::getInstance()->mAnimator.getUseLindenTime())
{
- getChildView("EnvUseEstateTimeButton")->setEnabled(FALSE);
- } else {
- getChildView("EnvUseEstateTimeButton")->setEnabled(TRUE);
+ childDisable("EnvUseEstateTimeButton");
+ }
+ else
+ {
+ childEnable("EnvUseEstateTimeButton");
+ }
+
+ if(LLWLParamManager::getInstance()->mAnimator.getUseLocalTime())
+ {
+ childDisable("EnvUseLocalTimeButton");
+ }
+ else
+ {
+ childEnable("EnvUseLocalTimeButton");
}
if(!gPipeline.canUseVertexShaders())
{
- getChildView("EnvWaterColor")->setEnabled(FALSE);
- getChildView("EnvWaterColorText")->setEnabled(FALSE);
- //getChildView("EnvAdvancedWaterButton")->setEnabled(FALSE);
+ childDisable("EnvWaterColor");
+ childDisable("EnvWaterColorText");
+ //childDisable("EnvAdvancedWaterButton");
}
else
{
- getChildView("EnvWaterColor")->setEnabled(TRUE);
- getChildView("EnvWaterColorText")->setEnabled(TRUE);
- //getChildView("EnvAdvancedWaterButton")->setEnabled(TRUE);
+ childEnable("EnvWaterColor");
+ childEnable("EnvWaterColorText");
+ //childEnable("EnvAdvancedWaterButton");
}
// only allow access to these if they are using windlight
if(!gPipeline.canUseWindLightShaders())
{
- getChildView("EnvCloudSlider")->setEnabled(FALSE);
- getChildView("EnvCloudText")->setEnabled(FALSE);
- //getChildView("EnvAdvancedSkyButton")->setEnabled(FALSE);
+ childDisable("EnvCloudSlider");
+ childDisable("EnvCloudText");
+ //childDisable("EnvAdvancedSkyButton");
+ }
+ else
+ {
+ childEnable("EnvCloudSlider");
+ childEnable("EnvCloudText");
+ //childEnable("EnvAdvancedSkyButton");
+ }
+}
+
+
+// static instance of it
+LLFloaterEnvSettings* LLFloaterEnvSettings::instance()
+{
+ if (!sEnvSettings)
+ {
+ sEnvSettings = new LLFloaterEnvSettings();
+ // sEnvSettings->open();
+ // sEnvSettings->setFocus(TRUE);
+ }
+ return sEnvSettings;
+}
+
+void LLFloaterEnvSettings::setControlsEnabled(bool enable)
+{
+ if(enable)
+ {
+ // reenable UI elements, resync sliders, and reload saved settings
+ childEnable("EnvAdvancedSkyButton");
+ childEnable("EnvAdvancedWaterButton");
+ childEnable("EnvUseEstateTimeButton");
+ childShow("EnvTimeText");
+ childShow("EnvWaterColor");
+ childShow("EnvTimeSlider");
+ childShow("EnvCloudSlider");
+ childShow("EnvWaterFogSlider");
+ syncMenu();
}
else
{
- getChildView("EnvCloudSlider")->setEnabled(TRUE);
- getChildView("EnvCloudText")->setEnabled(TRUE);
- //getChildView("EnvAdvancedSkyButton")->setEnabled(TRUE);
+ // disable UI elements the user shouldn't be able to see to protect potentially proprietary WL region settings from being visible
+ LLFloaterWindLight::instance()->close();
+ LLFloaterWater::instance()->close();
+ LLFloaterDayCycle::instance()->close();
+ childDisable("EnvAdvancedSkyButton");
+ childDisable("EnvAdvancedWaterButton");
+ childDisable("EnvUseEstateTimeButton");
+ childHide("EnvTimeText");
+ childHide("EnvWaterColor");
+ childHide("EnvTimeSlider");
+ childHide("EnvCloudSlider");
+ childHide("EnvWaterFogSlider");
}
}
-void LLFloaterEnvSettings::onChangeDayTime(LLUICtrl* ctrl)
+
+void LLFloaterEnvSettings::show()
+{
+ LLFloaterEnvSettings* envSettings = instance();
+ envSettings->syncMenu();
+
+ // comment in if you want the menu to rebuild each time
+ //LLUICtrlFactory::getInstance()->buildFloater(envSettings, "floater_env_settings.xml");
+ //envSettings->initCallbacks();
+
+ // Set environment opt-in checkbox based on saved value -- only need to do once, not every time syncMenu is called
+
+ bool opt_in = gSavedSettings.getBOOL("UseEnvironmentFromRegion");
+
+ sEnvSettings->childSetVisible("RegionWLOptIn", LLEnvManager::getInstance()->regionCapable());
+ sEnvSettings->setOptIn(opt_in);
+ sEnvSettings->getChildView("RegionWLOptIn")->setValue(LLSD::Boolean(opt_in));
+ sEnvSettings->getChildView("RegionWLOptIn")->setToolTip(sEnvSettings->getString("region_environment_tooltip"));
+ envSettings->open();
+}
+
+bool LLFloaterEnvSettings::isOpen()
{
- LLSliderCtrl* sldr = static_cast<LLSliderCtrl*>(ctrl);
+ if (sEnvSettings != NULL)
+ {
+ return true;
+ }
+ return false;
+}
+
+// virtual
+void LLFloaterEnvSettings::onClose(bool app_quitting)
+{
+ if (sEnvSettings)
+ {
+ sEnvSettings->setVisible(FALSE);
+ }
+}
+
+
+void LLFloaterEnvSettings::onChangeDayTime(LLUICtrl* ctrl, void* userData)
+{
+ LLSliderCtrl* sldr;
+ sldr = sEnvSettings->getChild<LLSliderCtrl>("EnvTimeSlider");
// deactivate animator
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+ LLWLParamManager::getInstance()->mAnimator.deactivate();
F32 val = sldr->getValueF32() + 0.25f;
if(val > 1.0)
@@ -169,100 +305,81 @@ void LLFloaterEnvSettings::onChangeDayTime(LLUICtrl* ctrl)
val--;
}
- LLWLParamManager::instance()->mAnimator.setDayTime((F64)val);
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
+ LLWLParamManager::getInstance()->mAnimator.setDayTime((F64)val);
+ LLWLParamManager::getInstance()->mAnimator.update(
+ LLWLParamManager::getInstance()->mCurParams);
}
-void LLFloaterEnvSettings::onChangeCloudCoverage(LLUICtrl* ctrl)
+void LLFloaterEnvSettings::onChangeCloudCoverage(LLUICtrl* ctrl, void* userData)
{
- LLSliderCtrl* sldr = static_cast<LLSliderCtrl*>(ctrl);
+ LLSliderCtrl* sldr;
+ sldr = sEnvSettings->getChild<LLSliderCtrl>("EnvCloudSlider");
// deactivate animator
- //LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- //LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+ //LLWLParamManager::getInstance()->mAnimator.mIsRunning = false;
+ //LLWLParamManager::getInstance()->mAnimator.mUseLindenTime = false;
F32 val = sldr->getValueF32();
- LLWLParamManager::instance()->mCurParams.set("cloud_shadow", val);
+ LLWLParamManager::getInstance()->mCurParams.set("cloud_shadow", val);
}
-void LLFloaterEnvSettings::onChangeWaterFogDensity(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl)
+void LLFloaterEnvSettings::onChangeWaterFogDensity(LLUICtrl* ctrl, void* userData)
{
LLSliderCtrl* sldr;
- sldr = getChild<LLSliderCtrl>("EnvWaterFogSlider");
+ sldr = sEnvSettings->getChild<LLSliderCtrl>("EnvWaterFogSlider");
+
+ if(NULL == userData)
+ {
+ return;
+ }
+
+ WaterExpFloatControl * expFloatControl = static_cast<WaterExpFloatControl *>(userData);
F32 val = sldr->getValueF32();
expFloatControl->mExp = val;
- LLWaterParamManager::instance()->setDensitySliderValue(val);
+ LLWaterParamManager::getInstance()->setDensitySliderValue(val);
- expFloatControl->update(LLWaterParamManager::instance()->mCurParams);
- LLWaterParamManager::instance()->propagateParameters();
+ expFloatControl->update(LLWaterParamManager::getInstance()->mCurParams);
+ LLWaterParamManager::getInstance()->propagateParameters();
}
-void LLFloaterEnvSettings::onChangeWaterColor(LLUICtrl* ctrl, WaterColorControl* colorControl)
+void LLFloaterEnvSettings::onChangeWaterColor(LLUICtrl* ctrl, void* userData)
{
LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl);
+ WaterColorControl * colorControl = static_cast<WaterColorControl *>(userData);
*colorControl = swatch->get();
- colorControl->update(LLWaterParamManager::instance()->mCurParams);
- LLWaterParamManager::instance()->propagateParameters();
+ colorControl->update(LLWaterParamManager::getInstance()->mCurParams);
+ LLWaterParamManager::getInstance()->propagateParameters();
}
-void LLFloaterEnvSettings::onOpenAdvancedSky()
+void LLFloaterEnvSettings::onOpenAdvancedSky(void* userData)
{
- LLFloaterReg::showInstance("env_windlight");
+ LLFloaterWindLight::show();
}
-void LLFloaterEnvSettings::onOpenAdvancedWater()
+void LLFloaterEnvSettings::onOpenAdvancedWater(void* userData)
{
- LLFloaterReg::showInstance("env_water");
+ LLFloaterWater::show();
}
-void LLFloaterEnvSettings::onUseEstateTime()
+void LLFloaterEnvSettings::onUseEstateTime(void* userData)
{
- LLFloaterWindLight* wl = LLFloaterReg::findTypedInstance<LLFloaterWindLight>("env_windlight");
- if(wl)
+ if(LLFloaterWindLight::isOpen())
{
+ // select the blank value in
+ LLFloaterWindLight* wl = LLFloaterWindLight::instance();
LLComboBox* box = wl->getChild<LLComboBox>("WLPresetsCombo");
box->selectByValue("");
}
- LLWLParamManager::instance()->mAnimator.mIsRunning = true;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = true;
+ LLWLParamManager::getInstance()->mAnimator.activate(LLWLAnimator::TIME_LINDEN);
}
-std::string LLFloaterEnvSettings::timeToString(F32 curTime)
+void LLFloaterEnvSettings::onUseLocalTime(void* userData)
{
- S32 hours;
- S32 min;
-
- // get hours and minutes
- hours = (S32) (24.0 * curTime);
- curTime -= ((F32) hours / 24.0f);
- min = llround(24.0f * 60.0f * curTime);
-
- // handle case where it's 60
- if(min == 60)
- {
- hours++;
- min = 0;
- }
-
- std::string newTime = getString("timeStr");
- struct tm * timeT;
- time_t secT = time(0);
- timeT = gmtime (&secT);
-
- timeT->tm_hour = hours;
- timeT->tm_min = min;
- secT = mktime (timeT);
- secT -= LLStringOps::getLocalTimeOffset ();
-
- LLSD substitution;
- substitution["datetime"] = (S32) secT;
-
- LLStringUtil::format (newTime, substitution);
- return newTime;
+ LLWLParamManager::getInstance()->mAnimator.setDayTime(LLWLAnimator::getLocalTime());
+ LLWLParamManager::getInstance()->mAnimator.activate(LLWLAnimator::TIME_LOCAL);
}