diff options
author | Don Kjer <don@lindenlab.com> | 2011-07-08 18:25:07 -0700 |
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committer | Don Kjer <don@lindenlab.com> | 2011-07-08 18:25:07 -0700 |
commit | b9d6b5ef9a9797709397be983ec74c30cd1e0ce2 (patch) | |
tree | 9886deac5d65ee1873e8c75ed2af62943c872f63 /indra/newview/llfloatereditsky.cpp | |
parent | 615cc856a8abf44f62c58962f8b53178f9708ee3 (diff) | |
parent | ccb3ad90001c2b19cbd690d67317651ee0182f42 (diff) |
Merge viewer-development -> mesh-development
Diffstat (limited to 'indra/newview/llfloatereditsky.cpp')
-rw-r--r-- | indra/newview/llfloatereditsky.cpp | 923 |
1 files changed, 923 insertions, 0 deletions
diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp new file mode 100644 index 0000000000..abee7b5dc9 --- /dev/null +++ b/indra/newview/llfloatereditsky.cpp @@ -0,0 +1,923 @@ +/** + * @file llfloatereditsky.cpp + * @brief Floater to create or edit a sky preset + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatereditsky.h" + +// libs +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llcombobox.h" +#include "llmultisliderctrl.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llsliderctrl.h" +#include "lltabcontainer.h" +#include "lltimectrl.h" + +// newview +#include "llagent.h" +#include "llcolorswatch.h" +#include "llregioninfomodel.h" +#include "llviewerregion.h" + +static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f; +static const F32 WL_BLUE_HORIZON_DENSITY_SCALE = 2.0f; +static const F32 WL_CLOUD_SLIDER_SCALE = 1.0f; + +static F32 sun_pos_to_time24(F32 sun_pos) +{ + return fmodf(sun_pos * 24.0f + 6, 24.0f); +} + +static F32 time24_to_sun_pos(F32 time24) +{ + F32 sun_pos = fmodf((time24 - 6) / 24.0f, 1.0f); + if (sun_pos < 0) ++sun_pos; + return sun_pos; +} + +LLFloaterEditSky::LLFloaterEditSky(const LLSD &key) +: LLFloater(key) +, mSkyPresetNameEditor(NULL) +, mSkyPresetCombo(NULL) +, mMakeDefaultCheckBox(NULL) +, mSaveButton(NULL) +{ +} + +// virtual +BOOL LLFloaterEditSky::postBuild() +{ + mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name"); + mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo"); + mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb"); + mSaveButton = getChild<LLButton>("save"); + + initCallbacks(); + + // Create the sun position scrubber on the slider. + getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f); + + return TRUE; +} + +// virtual +void LLFloaterEditSky::onOpen(const LLSD& key) +{ + bool new_preset = isNewPreset(); + std::string param = key.asString(); + std::string floater_title = getString(std::string("title_") + param); + std::string hint = getString(std::string("hint_" + param)); + + // Update floater title. + setTitle(floater_title); + + // Update the hint at the top. + getChild<LLUICtrl>("hint")->setValue(hint); + + // Hide the hint to the right of the combo if we're invoked to create a new preset. + getChildView("note")->setVisible(!new_preset); + + // Switch between the sky presets combobox and preset name input field. + mSkyPresetCombo->setVisible(!new_preset); + mSkyPresetNameEditor->setVisible(new_preset); + + reset(); +} + +// virtual +void LLFloaterEditSky::onClose(bool app_quitting) +{ + if (!app_quitting) // there's no point to change environment if we're quitting + { + LLEnvManagerNew::instance().usePrefs(); // revert changes made to current environment + } +} + +// virtual +void LLFloaterEditSky::draw() +{ + syncControls(); + LLFloater::draw(); +} + +void LLFloaterEditSky::initCallbacks(void) +{ + // *TODO: warn user if a region environment update comes while we're editing a region sky preset. + + mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL); + mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this)); + mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this)); + + mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this)); + + LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditSky::onRegionSettingsChange, this)); + LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this)); + + // Connect to region info updates. + LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this)); + + //------------------------------------------------------------------------- + + LLWLParamManager& param_mgr = LLWLParamManager::instance(); + + // blue horizon + getChild<LLUICtrl>("WLBlueHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mBlueHorizon)); + + // haze density, horizon, mult, and altitude + getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mHazeDensity)); + getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mHazeHorizon)); + getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDensityMult)); + getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mMaxAlt)); + + // blue density + getChild<LLUICtrl>("WLBlueDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mBlueDensity)); + + // Lighting + + // sunlight + getChild<LLUICtrl>("WLSunlight")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mSunlight)); + + // glow + getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, ¶m_mgr.mGlow)); + getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, ¶m_mgr.mGlow)); + + // ambient + getChild<LLUICtrl>("WLAmbient")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mAmbient)); + + // time of day + getChild<LLUICtrl>("WLSunPos")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm)); // multi-slider + getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl + getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm)); + + // Clouds + + // Cloud Color + getChild<LLUICtrl>("WLCloudColor")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mCloudColor)); + + // Cloud + getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudMain)); + getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudMain)); + getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudMain)); + + // Cloud Detail + getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudDetail)); + getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudDetail)); + getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudDetail)); + + // Cloud extras + getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudCoverage)); + getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudScale)); + getChild<LLUICtrl>("WLCloudLockX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXToggled, this, _1)); + getChild<LLUICtrl>("WLCloudLockY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYToggled, this, _1)); + getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1)); + getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1)); + getChild<LLUICtrl>("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDistanceMult)); + + // Dome + getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mWLGamma)); + getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1)); +} + +//================================================================================================= + +void LLFloaterEditSky::syncControls() +{ + bool err; + + LLWLParamManager * param_mgr = LLWLParamManager::getInstance(); + + LLWLParamSet& cur_params = param_mgr->mCurParams; + + // blue horizon + param_mgr->mBlueHorizon = cur_params.getVector(param_mgr->mBlueHorizon.mName, err); + setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE); + + // haze density, horizon, mult, and altitude + param_mgr->mHazeDensity = cur_params.getVector(param_mgr->mHazeDensity.mName, err); + childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r); + param_mgr->mHazeHorizon = cur_params.getVector(param_mgr->mHazeHorizon.mName, err); + childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r); + param_mgr->mDensityMult = cur_params.getVector(param_mgr->mDensityMult.mName, err); + childSetValue("WLDensityMult", param_mgr->mDensityMult.x * + param_mgr->mDensityMult.mult); + param_mgr->mMaxAlt = cur_params.getVector(param_mgr->mMaxAlt.mName, err); + childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x); + + // blue density + param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err); + setColorSwatch("WLBlueDensity", param_mgr->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE); + + // Lighting + + // sunlight + param_mgr->mSunlight = cur_params.getVector(param_mgr->mSunlight.mName, err); + setColorSwatch("WLSunlight", param_mgr->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE); + + // glow + param_mgr->mGlow = cur_params.getVector(param_mgr->mGlow.mName, err); + childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f); + childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f); + + // ambient + param_mgr->mAmbient = cur_params.getVector(param_mgr->mAmbient.mName, err); + setColorSwatch("WLAmbient", param_mgr->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE); + + F32 time24 = sun_pos_to_time24(param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI); + getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); + getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24); + childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI); + + // Clouds + + // Cloud Color + param_mgr->mCloudColor = cur_params.getVector(param_mgr->mCloudColor.mName, err); + setColorSwatch("WLCloudColor", param_mgr->mCloudColor, WL_CLOUD_SLIDER_SCALE); + + // Cloud + param_mgr->mCloudMain = cur_params.getVector(param_mgr->mCloudMain.mName, err); + childSetValue("WLCloudX", param_mgr->mCloudMain.r); + childSetValue("WLCloudY", param_mgr->mCloudMain.g); + childSetValue("WLCloudDensity", param_mgr->mCloudMain.b); + + // Cloud Detail + param_mgr->mCloudDetail = cur_params.getVector(param_mgr->mCloudDetail.mName, err); + childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r); + childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g); + childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b); + + // Cloud extras + param_mgr->mCloudCoverage = cur_params.getVector(param_mgr->mCloudCoverage.mName, err); + param_mgr->mCloudScale = cur_params.getVector(param_mgr->mCloudScale.mName, err); + childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x); + childSetValue("WLCloudScale", param_mgr->mCloudScale.x); + + // cloud scrolling + bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX(); + bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY(); + childSetValue("WLCloudLockX", lockX); + childSetValue("WLCloudLockY", lockY); + + // disable if locked, enable if not + if (lockX) + { + childDisable("WLCloudScrollX"); + } + else + { + childEnable("WLCloudScrollX"); + } + if (lockY) + { + childDisable("WLCloudScrollY"); + } + else + { + childEnable("WLCloudScrollY"); + } + + // *HACK cloud scrolling is off my an additive of 10 + childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f); + childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f); + + param_mgr->mDistanceMult = cur_params.getVector(param_mgr->mDistanceMult.mName, err); + childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x); + + // Tweak extras + + param_mgr->mWLGamma = cur_params.getVector(param_mgr->mWLGamma.mName, err); + childSetValue("WLGamma", param_mgr->mWLGamma.x); + + childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness()); +} + +void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k) +{ + // Set the value, dividing it by <k> first. + LLVector4 color_vec = from_ctrl; + getChild<LLColorSwatchCtrl>(name)->set(LLColor4(color_vec / k)); +} + +// color control callbacks +void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); + LLVector4 color_vec(swatch->get().mV); + + // Set intensity to maximum of the RGB values. + color_vec.mV[3] = llmax(color_vec.mV[0], llmax(color_vec.mV[1], color_vec.mV[2])); + + // Multiply RGB values by the appropriate factor. + F32 k = WL_CLOUD_SLIDER_SCALE; + if (color_ctrl->isSunOrAmbientColor) + { + k = WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + k = WL_BLUE_HORIZON_DENSITY_SCALE; + } + + color_vec *= k; // intensity isn't affected by the multiplication + + // Apply the new RGBI value. + *color_ctrl = color_vec; + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + color_ctrl->r = sldr_ctrl->getValueF32(); + if (color_ctrl->isSunOrAmbientColor) + { + color_ctrl->r *= WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + color_ctrl->r *= WL_BLUE_HORIZON_DENSITY_SCALE; + } + + // move i if it's the max + if (color_ctrl->r >= color_ctrl->g && color_ctrl->r >= color_ctrl->b && color_ctrl->hasSliderName) + { + color_ctrl->i = color_ctrl->r; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + if (color_ctrl->isSunOrAmbientColor) + { + childSetValue(name, color_ctrl->r / WL_SUN_AMBIENT_SLIDER_SCALE); + } + else if (color_ctrl->isBlueHorizonOrDensity) + { + childSetValue(name, color_ctrl->r / WL_BLUE_HORIZON_DENSITY_SCALE); + } + else + { + childSetValue(name, color_ctrl->r); + } + } + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onColorControlGMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + color_ctrl->g = sldr_ctrl->getValueF32(); + if (color_ctrl->isSunOrAmbientColor) + { + color_ctrl->g *= WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + color_ctrl->g *= WL_BLUE_HORIZON_DENSITY_SCALE; + } + + // move i if it's the max + if (color_ctrl->g >= color_ctrl->r && color_ctrl->g >= color_ctrl->b && color_ctrl->hasSliderName) + { + color_ctrl->i = color_ctrl->g; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + if (color_ctrl->isSunOrAmbientColor) + { + childSetValue(name, color_ctrl->g / WL_SUN_AMBIENT_SLIDER_SCALE); + } + else if (color_ctrl->isBlueHorizonOrDensity) + { + childSetValue(name, color_ctrl->g / WL_BLUE_HORIZON_DENSITY_SCALE); + } + else + { + childSetValue(name, color_ctrl->g); + } + } + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onColorControlBMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + color_ctrl->b = sldr_ctrl->getValueF32(); + if (color_ctrl->isSunOrAmbientColor) + { + color_ctrl->b *= WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + color_ctrl->b *= WL_BLUE_HORIZON_DENSITY_SCALE; + } + + // move i if it's the max + if (color_ctrl->b >= color_ctrl->r && color_ctrl->b >= color_ctrl->g && color_ctrl->hasSliderName) + { + color_ctrl->i = color_ctrl->b; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + if (color_ctrl->isSunOrAmbientColor) + { + childSetValue(name, color_ctrl->b / WL_SUN_AMBIENT_SLIDER_SCALE); + } + else if (color_ctrl->isBlueHorizonOrDensity) + { + childSetValue(name, color_ctrl->b / WL_BLUE_HORIZON_DENSITY_SCALE); + } + else + { + childSetValue(name, color_ctrl->b); + } + } + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + + LLWLParamManager::getInstance()->propagateParameters(); +} + +/// GLOW SPECIFIC CODE +void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + // scaled by 20 + color_ctrl->r = (2 - sldr_ctrl->getValueF32()) * 20; + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + +/// \NOTE that we want NEGATIVE (-) B +void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big + color_ctrl->b = -sldr_ctrl->getValueF32() * 5; + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata); + + floatControl->x = sldr_ctrl->getValueF32() / floatControl->mult; + + floatControl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + + +// Lighting callbacks + +// time of day +void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos"); + LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle"); + LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime"); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + F32 time24 = sun_msldr->getCurSliderValue(); + time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position + + // get the two angles + LLWLParamManager * param_mgr = LLWLParamManager::getInstance(); + + param_mgr->mCurParams.setSunAngle(F_TWO_PI * time24_to_sun_pos(time24)); + param_mgr->mCurParams.setEastAngle(F_TWO_PI * east_sldr->getValueF32()); + + // set the sun vector + color_ctrl->r = -sin(param_mgr->mCurParams.getEastAngle()) * + cos(param_mgr->mCurParams.getSunAngle()); + color_ctrl->g = sin(param_mgr->mCurParams.getSunAngle()); + color_ctrl->b = cos(param_mgr->mCurParams.getEastAngle()) * + cos(param_mgr->mCurParams.getSunAngle()); + color_ctrl->i = 1.f; + + color_ctrl->update(param_mgr->mCurParams); + param_mgr->propagateParameters(); +} + +void LLFloaterEditSky::onTimeChanged() +{ + F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24(); + getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); + onSunMoved(getChild<LLUICtrl>("WLSunPos"), &LLWLParamManager::instance().mLightnorm); +} + +void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + LLWLParamManager::getInstance()->mCurParams.setStarBrightness(sldr_ctrl->getValueF32()); +} + +// Clouds +void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + // *HACK all cloud scrolling is off by an additive of 10. + LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldr_ctrl->getValueF32() + 10.0f); +} + +void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + // *HACK all cloud scrolling is off by an additive of 10. + LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldr_ctrl->getValueF32() + 10.0f); +} + +void LLFloaterEditSky::onCloudScrollXToggled(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl); + + bool lock = cb_ctrl->get(); + LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock); + + LLSliderCtrl* sldr = getChild<LLSliderCtrl>("WLCloudScrollX"); + + if (cb_ctrl->get()) + { + sldr->setEnabled(false); + } + else + { + sldr->setEnabled(true); + } + +} + +void LLFloaterEditSky::onCloudScrollYToggled(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl); + bool lock = cb_ctrl->get(); + LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock); + + LLSliderCtrl* sldr = getChild<LLSliderCtrl>("WLCloudScrollY"); + + if (cb_ctrl->get()) + { + sldr->setEnabled(false); + } + else + { + sldr->setEnabled(true); + } +} + +//================================================================================================= + +void LLFloaterEditSky::reset() +{ + if (isNewPreset()) + { + mSkyPresetNameEditor->setValue(LLSD()); + mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name + } + else + { + refreshSkyPresetsList(); + + // Disable controls until a sky preset to edit is selected. + enableEditing(false); + } +} + +bool LLFloaterEditSky::isNewPreset() const +{ + return mKey.asString() == "new"; +} + +void LLFloaterEditSky::refreshSkyPresetsList() +{ + mSkyPresetCombo->removeall(); + + LLWLParamManager::preset_name_list_t region_presets, user_presets, sys_presets; + LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets); + +#if 0 // Disable editing region skies until the workflow is clear enough. + // Add region presets. + std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : LLTrans::getString("Unknown"); + for (LLWLParamManager::preset_name_list_t::const_iterator it = region_presets.begin(); it != region_presets.end(); ++it) + { + std::string item_title = *it + " (" + region_name + ")"; + mSkyPresetCombo->add(item_title, LLWLParamKey(*it, LLEnvKey::SCOPE_REGION).toLLSD()); + } + if (region_presets.size() > 0) + { + mSkyPresetCombo->addSeparator(); + } +#endif + + // Add user presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + if (user_presets.size() > 0) + { + mSkyPresetCombo->addSeparator(); + } + + // Add system presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it) + { + mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + + mSkyPresetCombo->setLabel(getString("combo_label")); +} + +void LLFloaterEditSky::enableEditing(bool enable) +{ + // Enable/disable the tab and their contents. + LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs"); + tab_container->setEnabled(enable); + for (S32 i = 0; i < tab_container->getTabCount(); ++i) + { + tab_container->enableTabButton(i, enable); + tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable); + } + + // Enable/disable saving. + mSaveButton->setEnabled(enable); + mMakeDefaultCheckBox->setEnabled(enable); +} + +void LLFloaterEditSky::saveRegionSky() +{ + LLWLParamKey key(getSelectedSkyPreset()); + llassert(key.scope == LLEnvKey::SCOPE_REGION); + + LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << llendl; + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + wl_mgr.mCurParams.mName = key.name; + wl_mgr.setParamSet(key, wl_mgr.mCurParams); + + // *TODO: save to cached region settings. + LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL; +} + +LLWLParamKey LLFloaterEditSky::getSelectedSkyPreset() +{ + LLWLParamKey key; + + if (mSkyPresetNameEditor->getVisible()) + { + key.name = mSkyPresetNameEditor->getText(); + key.scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + LLSD combo_val = mSkyPresetCombo->getValue(); + + if (!combo_val.isArray()) // manually typed text + { + key.name = combo_val.asString(); + key.scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + key.fromLLSD(combo_val); + } + } + + return key; +} + +void LLFloaterEditSky::onSkyPresetNameEdited() +{ + // Disable saving a sky preset having empty name. + LLWLParamKey key = getSelectedSkyPreset(); + mSaveButton->setEnabled(!key.name.empty()); +} + +void LLFloaterEditSky::onSkyPresetSelected() +{ + LLWLParamKey key = getSelectedSkyPreset(); + LLWLParamSet sky_params; + + if (!LLWLParamManager::instance().getParamSet(key, sky_params)) + { + // Manually entered string? + LL_WARNS("Windlight") << "No sky preset named " << key.toString() << LL_ENDL; + return; + } + + LLEnvManagerNew::instance().useSkyParams(sky_params.getAll()); + //syncControls(); + + bool can_edit = (key.scope == LLEnvKey::SCOPE_LOCAL || LLEnvManagerNew::canEditRegionSettings()); + enableEditing(can_edit); + + mMakeDefaultCheckBox->setEnabled(key.scope == LLEnvKey::SCOPE_LOCAL); +} + +bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + // If they choose save, do it. Otherwise, don't do anything + if (option == 0) + { + onSaveConfirmed(); + } + + return false; +} + +void LLFloaterEditSky::onSaveConfirmed() +{ + // Save current params to the selected preset. + LLWLParamKey key(getSelectedSkyPreset()); + + LL_DEBUGS("Windlight") << "Saving sky preset " << key.name << LL_ENDL; + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + if (wl_mgr.hasParamSet(key)) + { + wl_mgr.setParamSet(key, wl_mgr.mCurParams); + } + else + { + wl_mgr.addParamSet(key, wl_mgr.mCurParams); + } + + wl_mgr.savePreset(key); + + // Change preference if requested. + if (mMakeDefaultCheckBox->getValue()) + { + LL_DEBUGS("Windlight") << key.name << " is now the new preferred sky preset" << llendl; + LLEnvManagerNew::instance().setUseSkyPreset(key.name); + } + + closeFloater(); +} + +void LLFloaterEditSky::onBtnSave() +{ + LLWLParamKey selected_sky = getSelectedSkyPreset(); + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + + if (selected_sky.scope == LLEnvKey::SCOPE_REGION) + { + saveRegionSky(); + closeFloater(); + return; + } + + std::string name = selected_sky.name; + if (name.empty()) + { + // *TODO: show an alert + llwarns << "Empty sky preset name" << llendl; + return; + } + + // Don't allow overwriting system presets. + if (wl_mgr.isSystemPreset(name)) + { + LLNotificationsUtil::add("WLNoEditDefault"); + return; + } + + // Save, ask for confirmation for overwriting an existing preset. + if (wl_mgr.hasParamSet(selected_sky)) + { + LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterEditSky::onSaveAnswer, this, _1, _2)); + } + else + { + // new preset, hence no confirmation needed + onSaveConfirmed(); + } +} + +void LLFloaterEditSky::onBtnCancel() +{ + closeFloater(); +} + +void LLFloaterEditSky::onSkyPresetListChange() +{ + LLWLParamKey key = getSelectedSkyPreset(); // preset being edited + if (!LLWLParamManager::instance().hasParamSet(key)) + { + // Preset we've been editing doesn't exist anymore. Close the floater. + closeFloater(false); + } + else + { + // A new preset has been added. + // Refresh the presets list, though it may not make sense as the floater is about to be closed. + refreshSkyPresetsList(); + } +} + +void LLFloaterEditSky::onRegionSettingsChange() +{ + // If creating a new sky, don't bother. + if (isNewPreset()) + { + return; + } + + if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky + { + // reset the floater to its initial state + reset(); + + // *TODO: Notify user? + } + else // editing a local sky + { + refreshSkyPresetsList(); + } +} + +void LLFloaterEditSky::onRegionInfoUpdate() +{ + bool can_edit = true; + + // If we've selected a region sky preset for editing. + if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) + { + // check whether we have the access + can_edit = LLEnvManagerNew::canEditRegionSettings(); + } + + enableEditing(can_edit); +} |