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authorVadim ProductEngine <vsavchuk@productengine.com>2011-06-07 17:41:26 +0300
committerVadim ProductEngine <vsavchuk@productengine.com>2011-06-07 17:41:26 +0300
commit7151a4e6b02f02155387fc595034a42aebd7ec9c (patch)
tree4e8727d56b795edc20d43a70f295ec47b3c937f5 /indra/newview/llfloatereditsky.cpp
parent497c0983bb013cb65b6faf10045ea7b62511cc55 (diff)
STORM-1255 WIP Consistency pass on sky presets removal.
* Update all related floaters when a sky preset gets removed. * Don't allow removing skies referenced by (local) day cycles. * Other minor fixes.
Diffstat (limited to 'indra/newview/llfloatereditsky.cpp')
-rw-r--r--indra/newview/llfloatereditsky.cpp22
1 files changed, 20 insertions, 2 deletions
diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp
index 96dfb7a8a9..f78baf2ed5 100644
--- a/indra/newview/llfloatereditsky.cpp
+++ b/indra/newview/llfloatereditsky.cpp
@@ -131,6 +131,8 @@ void LLFloaterEditSky::initCallbacks(void)
mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this));
getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this));
+ LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this));
+
//-------------------------------------------------------------------------
LLWLParamManager& param_mgr = LLWLParamManager::instance();
@@ -806,8 +808,8 @@ void LLFloaterEditSky::onSkyPresetSelected()
if (!LLWLParamManager::instance().getParamSet(key, sky_params))
{
- llwarns << "No sky preset named " << key.toString() << llendl;
- llassert(false);
+ // Manually entered string?
+ LL_WARNS("Windlight") << "No sky preset named " << key.toString() << LL_ENDL;
return;
}
@@ -904,3 +906,19 @@ void LLFloaterEditSky::onSaveConfirmed()
closeFloater();
}
+
+void LLFloaterEditSky::onSkyPresetListChange()
+{
+ LLWLParamKey key = getSelectedSkyPreset(); // preset being edited
+ if (!LLWLParamManager::instance().hasParamSet(key))
+ {
+ // Preset we've been editing doesn't exist anymore. Close the floater.
+ closeFloater(false);
+ }
+ else
+ {
+ // A new preset has been added.
+ // Refresh the presets list, though it may not make sense as the floater is about to be closed.
+ refreshSkyPresetsList();
+ }
+}