diff options
author | brad kittenbrink <brad@lindenlab.com> | 2009-08-05 18:45:18 -0700 |
---|---|---|
committer | brad kittenbrink <brad@lindenlab.com> | 2009-08-05 18:45:18 -0700 |
commit | a8d216e194327c7bee8a42c983f7f2ca01adb385 (patch) | |
tree | 76819d6e78c7e7cf0c5e54d319847f4731c77205 /indra/newview/llfloatercamera.cpp | |
parent | 860a82863966435bea680d8541f051e99a6c226c (diff) | |
parent | 24d146a9ff26af1f3e4cf5af2c5238ca42e2c6c7 (diff) |
Merged in my DEV-35401 "doubleton" fix.
Diffstat (limited to 'indra/newview/llfloatercamera.cpp')
-rw-r--r-- | indra/newview/llfloatercamera.cpp | 286 |
1 files changed, 279 insertions, 7 deletions
diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp index ee3e465832..81f1beb40d 100644 --- a/indra/newview/llfloatercamera.cpp +++ b/indra/newview/llfloatercamera.cpp @@ -35,24 +35,143 @@ #include "llfloatercamera.h" // Library includes -#include "lluictrlfactory.h" +#include "llfloaterreg.h" // Viewer includes #include "lljoystickbutton.h" +#include "llfirsttimetipmanager.h" #include "llviewercontrol.h" +#include "llbottomtray.h" +#include "llagent.h" +#include "lltoolmgr.h" +#include "lltoolfocus.h" // Constants const F32 CAMERA_BUTTON_DELAY = 0.0f; +#define ORBIT "cam_rotate_stick" +#define PAN "cam_track_stick" +#define CONTROLS "controls" + // // Member functions // + +/*static*/ bool LLFloaterCamera::inFreeCameraMode() +{ + LLFloaterCamera* floater_camera = LLFloaterCamera::findInstance(); + if (floater_camera && floater_camera->mCurrMode == CAMERA_CTRL_MODE_FREE_CAMERA) + { + return true; + } + return false; +} + +bool LLFloaterCamera::inAvatarViewMode() +{ + return mCurrMode == CAMERA_CTRL_MODE_AVATAR_VIEW; +} + +void LLFloaterCamera::resetFreeCameraMode() +{ + if (mCurrMode == CAMERA_CTRL_MODE_FREE_CAMERA) + { + /* Camera Tool can be deselected when we are mouse wheel scrolling into Mouse Look + In such case we are unable to determine that we will be into Mouse Look view */ + if (mPrevMode == CAMERA_CTRL_MODE_AVATAR_VIEW) + { + setMode(CAMERA_CTRL_MODE_ORBIT); + } + else + { + setMode(mPrevMode); + } + } +} + +void LLFloaterCamera::update() +{ + ECameraControlMode mode = determineMode(); + if (mode != mCurrMode) setMode(mode); + LLFirstTimeTipsManager::showTipsFor(mMode2TipType[mode], this); +} + + +/*static*/ void LLFloaterCamera::updateIfNotInAvatarViewMode() +{ + LLFloaterCamera* floater_camera = LLFloaterCamera::findInstance(); + if (floater_camera && !floater_camera->inAvatarViewMode()) + { + floater_camera->update(); + } +} + + +void LLFloaterCamera::toPrevMode() +{ + switchMode(mPrevMode); +} + +/*static*/ void LLFloaterCamera::toPrevModeIfInAvatarViewMode() +{ + LLFloaterCamera* floater_camera = LLFloaterCamera::findInstance(); + if (floater_camera && floater_camera->inAvatarViewMode()) + { + floater_camera->toPrevMode(); + } +} + +LLFloaterCamera* LLFloaterCamera::findInstance() +{ + return LLFloaterReg::findTypedInstance<LLFloaterCamera>("camera"); +} + +/*static*/ +void LLFloaterCamera::onClickCameraPresets(LLUICtrl* ctrl, const LLSD& param) +{ + std::string name = param.asString(); + + if ("rear_view" == name) + { + LLFirstTimeTipsManager::showTipsFor(LLFirstTimeTipsManager::FTT_CAMERA_PRESET_REAR, ctrl); + gAgent.resetView(TRUE, TRUE); + } + else if ("3/4_view" == name) + { + LLFirstTimeTipsManager::showTipsFor(LLFirstTimeTipsManager::FTT_CAMERA_PRESET_GROUP); + //*TODO implement 3/4 view + } + else if ("front_view" == name) + { + LLFirstTimeTipsManager::showTipsFor(LLFirstTimeTipsManager::FTT_CAMERA_PRESET_FRONT); + //*TODO implement front view + } + +} + +void LLFloaterCamera::onOpen(const LLSD& key) +{ + updatePosition(); +} + +void LLFloaterCamera::updatePosition() +{ + LLBottomTray* tray = LLBottomTray::getInstance(); + if (!tray) return; + + LLButton* camera_button = tray->getChild<LLButton>("camera_btn", TRUE, FALSE); + if (!camera_button) return; + + //align centers of a button and a floater + S32 x = camera_button->calcScreenRect().getCenterX() - getRect().getWidth()/2; + setOrigin(x, 0); +} + LLFloaterCamera::LLFloaterCamera(const LLSD& val) -: LLFloater(val) +: LLFloater(val), + mCurrMode(CAMERA_CTRL_MODE_ORBIT), + mPrevMode(CAMERA_CTRL_MODE_ORBIT) { - //// For now, only used for size and tooltip strings - //const BOOL DONT_OPEN = FALSE; - //LLUICtrlFactory::getInstance()->buildFloater(this, "floater_camera.xml", DONT_OPEN); } // virtual @@ -60,10 +179,163 @@ BOOL LLFloaterCamera::postBuild() { setIsChrome(TRUE); - mRotate = getChild<LLJoystickCameraRotate>("cam_rotate_stick"); + mRotate = getChild<LLJoystickCameraRotate>(ORBIT); mZoom = getChild<LLJoystickCameraZoom>("zoom"); - mTrack = getChild<LLJoystickCameraTrack>("cam_track_stick"); + mTrack = getChild<LLJoystickCameraTrack>(PAN); + + initMode2TipTypeMap(); + + assignButton2Mode(CAMERA_CTRL_MODE_ORBIT, "orbit_btn"); + assignButton2Mode(CAMERA_CTRL_MODE_PAN, "pan_btn"); + assignButton2Mode(CAMERA_CTRL_MODE_FREE_CAMERA, "freecamera_btn"); + assignButton2Mode(CAMERA_CTRL_MODE_AVATAR_VIEW, "avatarview_btn"); + + update(); return TRUE; } +ECameraControlMode LLFloaterCamera::determineMode() +{ + LLTool* curr_tool = LLToolMgr::getInstance()->getCurrentTool(); + if (curr_tool == LLToolCamera::getInstance()) + { + return CAMERA_CTRL_MODE_FREE_CAMERA; + } + + if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK) + { + return CAMERA_CTRL_MODE_AVATAR_VIEW; + } + + return CAMERA_CTRL_MODE_ORBIT; +} + + +void clear_camera_tool() +{ + LLToolMgr* tool_mgr = LLToolMgr::getInstance(); + if (tool_mgr->usingTransientTool() && + tool_mgr->getCurrentTool() == LLToolCamera::getInstance()) + { + tool_mgr->clearTransientTool(); + } +} + + +void LLFloaterCamera::setMode(ECameraControlMode mode) +{ + if (mode != mCurrMode) + { + mPrevMode = mCurrMode; + mCurrMode = mode; + } + + updateState(); +} + +void LLFloaterCamera::switchMode(ECameraControlMode mode) +{ + setMode(mode); + + switch (mode) + { + case CAMERA_CTRL_MODE_ORBIT: + clear_camera_tool(); + break; + + case CAMERA_CTRL_MODE_PAN: + clear_camera_tool(); + break; + + case CAMERA_CTRL_MODE_FREE_CAMERA: + LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance()); + break; + + case CAMERA_CTRL_MODE_AVATAR_VIEW: + gAgent.changeCameraToMouselook(); + break; + + default: + //normally we won't occur here + llassert_always(FALSE); + } +} + + +void LLFloaterCamera::onClickBtn(ECameraControlMode mode) +{ + // check for a click on active button + if (mCurrMode == mode) mMode2Button[mode]->setToggleState(TRUE); + + switchMode(mode); + + LLFirstTimeTipsManager::showTipsFor(mMode2TipType[mode], mMode2Button[mode]); +} + +void LLFloaterCamera::assignButton2Mode(ECameraControlMode mode, const std::string& button_name) +{ + LLButton* button = getChild<LLButton>(button_name, TRUE, FALSE); + llassert_always(button); + + if (button) + { + button->setClickedCallback(boost::bind(&LLFloaterCamera::onClickBtn, this, mode)); + mMode2Button[mode] = button; + } +} + +void LLFloaterCamera::initMode2TipTypeMap() +{ + mMode2TipType[CAMERA_CTRL_MODE_ORBIT] = LLFirstTimeTipsManager::FTT_CAMERA_ORBIT_MODE; + mMode2TipType[CAMERA_CTRL_MODE_PAN] = LLFirstTimeTipsManager::FTT_CAMERA_PAN_MODE; + mMode2TipType[CAMERA_CTRL_MODE_FREE_CAMERA] = LLFirstTimeTipsManager::FTT_CAMERA_FREE_MODE; + mMode2TipType[CAMERA_CTRL_MODE_AVATAR_VIEW] = LLFirstTimeTipsManager::FTT_AVATAR_FREE_MODE; +} + + +void LLFloaterCamera::updateState() +{ + //updating buttons + std::map<ECameraControlMode, LLButton*>::const_iterator iter = mMode2Button.begin(); + for (; iter != mMode2Button.end(); ++iter) + { + iter->second->setToggleState(iter->first == mCurrMode); + } + + //updating controls + bool isOrbitMode = CAMERA_CTRL_MODE_ORBIT == mCurrMode; + bool isPanMode = CAMERA_CTRL_MODE_PAN == mCurrMode; + + childSetVisible(ORBIT, isOrbitMode); + childSetVisible(PAN, isPanMode); + + //hiding or showing the panel with controls by reshaping the floater + bool showControls = isOrbitMode || isPanMode; + if (showControls == childIsVisible(CONTROLS)) return; + + childSetVisible(CONTROLS, showControls); + + LLRect rect = getRect(); + LLRect controls_rect; + if (childGetRect(CONTROLS, controls_rect)) + { + static S32 height = controls_rect.getHeight(); + S32 newHeight = rect.getHeight(); + + if (showControls) + { + newHeight += height; + } + else + { + newHeight -= height; + } + + rect.setOriginAndSize(rect.mLeft, rect.mBottom, rect.getWidth(), newHeight); + reshape(rect.getWidth(), rect.getHeight()); + setRect(rect); + + } +} + |