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authorErik Kundiman <erik@megapahit.org>2024-08-31 21:25:47 +0800
committerErik Kundiman <erik@megapahit.org>2024-09-01 20:43:42 +0800
commit95582654e49422d51b55665c3f2821c848ad1cb8 (patch)
treed6d03a887b8e1b6c3be1b139d63b1638c5d0fdcd /indra/newview/llfloaterbvhpreview.cpp
parentab3f483a3e5ed213882a83b882095cfdb6a4de57 (diff)
parentb0fefd62adbf51f32434ba077e9f52d8a9241d15 (diff)
Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into 2024.08-DeltaFPS
Diffstat (limited to 'indra/newview/llfloaterbvhpreview.cpp')
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp16
1 files changed, 13 insertions, 3 deletions
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index 5330518ba5..3d81d01e16 100644
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -285,7 +285,12 @@ bool LLFloaterBvhPreview::postBuild()
// create data buffer for keyframe initialization
S32 buffer_size = loaderp->getOutputSize();
- U8* buffer = new U8[buffer_size];
+ U8* buffer = new(std::nothrow) U8[buffer_size];
+ if (!buffer)
+ {
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Bad memory allocation for buffer, size: " << buffer_size << LL_ENDL;
+ }
LLDataPackerBinaryBuffer dp(buffer, buffer_size);
@@ -992,7 +997,12 @@ void LLFloaterBvhPreview::onBtnOK(void* userdata)
LLKeyframeMotion* motionp = (LLKeyframeMotion*)floaterp->mAnimPreview->getDummyAvatar()->findMotion(floaterp->mMotionID);
S32 file_size = motionp->getFileSize();
- U8* buffer = new U8[file_size];
+ U8* buffer = new(std::nothrow) U8[file_size];
+ if (!buffer)
+ {
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Bad memory allocation for buffer, size: " << file_size << LL_ENDL;
+ }
LLDataPackerBinaryBuffer dp(buffer, file_size);
if (motionp->serialize(dp))
@@ -1086,7 +1096,7 @@ bool LLPreviewAnimation::render()
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
gGL.loadIdentity();
- gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
+ gGL.ortho(0.0f, (F32)mFullWidth, 0.0f, (F32)mFullHeight, -1.0f, 1.0f);
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();