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authorOz Linden <oz@lindenlab.com>2013-03-18 14:30:57 -0400
committerOz Linden <oz@lindenlab.com>2013-03-18 14:30:57 -0400
commited7785bf97a601448ba2da5fb2f19ea2861454c5 (patch)
tree17e8d9ccf28ae30c5029ecea7e0ab8bed0fe3926 /indra/newview/llfloaterbulkpermission.cpp
parentc8533650b4779040c5e196f9ff156e3454edc9c8 (diff)
parentbf95c1cae7a84d1a97dacd8ea7f1b6af8be067a9 (diff)
merge up to 3.5.0-beta3 (chui)
Diffstat (limited to 'indra/newview/llfloaterbulkpermission.cpp')
-rw-r--r--indra/newview/llfloaterbulkpermission.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/llfloaterbulkpermission.cpp b/indra/newview/llfloaterbulkpermission.cpp
index 90f40628a8..39b6e465f3 100644
--- a/indra/newview/llfloaterbulkpermission.cpp
+++ b/indra/newview/llfloaterbulkpermission.cpp
@@ -336,8 +336,6 @@ void LLFloaterBulkPermission::handleInventory(LLViewerObject* viewer_obj, LLInve
void LLFloaterBulkPermission::updateInventory(LLViewerObject* object, LLViewerInventoryItem* item, U8 key, bool is_new)
{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
// This slices the object into what we're concerned about on the viewer.
// The simulator will take the permissions and transfer ownership.
LLPointer<LLViewerInventoryItem> task_item =