diff options
author | Cho <cho@lindenlab.com> | 2014-06-26 19:31:55 +0100 |
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committer | Cho <cho@lindenlab.com> | 2014-06-26 19:31:55 +0100 |
commit | 8ab5a25b12cb059c7408721ff5cf9556b47fb94a (patch) | |
tree | e6a7a556e9cd88856c7fc44fd0dd8db9f4c8941b /indra/newview/llfloaterbigpreview.cpp | |
parent | 9b6598388a5fa085d89b77b57f0b361d53a680cb (diff) | |
parent | c7057ef56efc1cca5683ca22e2ad410198d131e8 (diff) |
merge
Diffstat (limited to 'indra/newview/llfloaterbigpreview.cpp')
-rw-r--r-- | indra/newview/llfloaterbigpreview.cpp | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/indra/newview/llfloaterbigpreview.cpp b/indra/newview/llfloaterbigpreview.cpp new file mode 100644 index 0000000000..b516e9dd01 --- /dev/null +++ b/indra/newview/llfloaterbigpreview.cpp @@ -0,0 +1,110 @@ +/** +* @file llfloaterbigpreview.cpp +* @brief Display of extended (big) preview for snapshots and SL Share +* @author merov@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterbigpreview.h" +#include "llsnapshotlivepreview.h" + +/////////////////////// +//LLFloaterBigPreview// +/////////////////////// + +LLFloaterBigPreview::LLFloaterBigPreview(const LLSD& key) : LLFloater(key), + mPreviewPlaceholder(NULL), + mFloaterOwner(NULL) +{ +} + +LLFloaterBigPreview::~LLFloaterBigPreview() +{ + if (mPreviewHandle.get()) + { + mPreviewHandle.get()->die(); + } +} + +void LLFloaterBigPreview::onCancel() +{ + closeFloater(); +} + +void LLFloaterBigPreview::closeOnFloaterOwnerClosing(LLFloater* floaterp) +{ + if (isFloaterOwner(floaterp)) + { + closeFloater(); + } +} + +BOOL LLFloaterBigPreview::postBuild() +{ + mPreviewPlaceholder = getChild<LLUICtrl>("big_preview_placeholder"); + return LLFloater::postBuild(); +} + +void LLFloaterBigPreview::draw() +{ + LLFloater::draw(); + + LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get()); + + // Display the preview if one is available + if (previewp && previewp->getBigThumbnailImage()) + { + // Get the preview rect + const LLRect& preview_rect = mPreviewPlaceholder->getRect(); + + // Get the preview texture size + S32 thumbnail_w = previewp->getBigThumbnailWidth(); + S32 thumbnail_h = previewp->getBigThumbnailHeight(); + + // Compute the scaling ratio and the size of the final texture in the rect: we want to prevent anisotropic scaling (distorted in x and y) + F32 ratio = llmax((F32)(thumbnail_w)/(F32)(preview_rect.getWidth()), (F32)(thumbnail_h)/(F32)(preview_rect.getHeight())); + thumbnail_w = (S32)((F32)(thumbnail_w)/ratio); + thumbnail_h = (S32)((F32)(thumbnail_h)/ratio); + + // Compute the preview offset within the preview rect: we want to center that preview in the available rect + const S32 local_offset_x = (preview_rect.getWidth() - thumbnail_w) / 2 ; + const S32 local_offset_y = (preview_rect.getHeight() - thumbnail_h) / 2 ; + + // Compute preview offset within the floater rect + S32 offset_x = preview_rect.mLeft + local_offset_x; + S32 offset_y = preview_rect.mBottom + local_offset_y; + + gGL.matrixMode(LLRender::MM_MODELVIEW); + // Apply floater transparency to the texture unless the floater is focused. + F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + LLColor4 color = LLColor4::white; + + // Draw the preview texture + gl_draw_scaled_image(offset_x, offset_y, + thumbnail_w, thumbnail_h, + previewp->getBigThumbnailImage(), color % alpha); + } +} + |