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author | James Cook <james@lindenlab.com> | 2009-11-10 14:00:38 -0800 |
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committer | James Cook <james@lindenlab.com> | 2009-11-10 14:00:38 -0800 |
commit | 0f6242d9fd948cda1abf18885eef320b22d310c5 (patch) | |
tree | f8096288974f8b197da4884bf1f9013c69ca87f4 /indra/newview/llfloaterauction.cpp | |
parent | 06fd32edf63d38db6f3db4a57798570c69ca1a36 (diff) |
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect (scaled vs. raw)
Reduces chance of future UI bugs related to UI size.
Discussed with Richard.
Diffstat (limited to 'indra/newview/llfloaterauction.cpp')
-rw-r--r-- | indra/newview/llfloaterauction.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp index 262dc1804d..9ba61ba92f 100644 --- a/indra/newview/llfloaterauction.cpp +++ b/indra/newview/llfloaterauction.cpp @@ -188,8 +188,8 @@ void LLFloaterAuction::onClickSnapshot(void* data) gForceRenderLandFence = self->childGetValue("fence_check").asBoolean(); BOOL success = gViewerWindow->rawSnapshot(raw, - gViewerWindow->getWindowWidth(), - gViewerWindow->getWindowHeight(), + gViewerWindow->getWindowWidthScaled(), + gViewerWindow->getWindowHeightScaled(), TRUE, FALSE, FALSE, FALSE); gForceRenderLandFence = FALSE; |