diff options
author | Vadim Savchuk <vsavchuk@productengine.com> | 2010-08-02 19:46:42 +0300 |
---|---|---|
committer | Vadim Savchuk <vsavchuk@productengine.com> | 2010-08-02 19:46:42 +0300 |
commit | 4104ba0a3d7aabbec3bb0df1ce233bee4a22496a (patch) | |
tree | 2189b853f4dfe99435048241bda6c3959b31f695 /indra/newview/llfloateranimpreview.cpp | |
parent | 9fcfa8277b5ab6177a5ed54418c545776dea2fc5 (diff) | |
parent | 5b7031dd83bea0f3201fd45d55ef896227f399ce (diff) |
Manual merge from default branch. Resolved conflicts in indra/newview/llfloatercamera.cpp.
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/llfloateranimpreview.cpp')
-rw-r--r-- | indra/newview/llfloateranimpreview.cpp | 304 |
1 files changed, 145 insertions, 159 deletions
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp index f14e64e3e4..1169093d42 100644 --- a/indra/newview/llfloateranimpreview.cpp +++ b/indra/newview/llfloateranimpreview.cpp @@ -161,27 +161,27 @@ LLFloaterAnimPreview::LLFloaterAnimPreview(const std::string& filename) : //----------------------------------------------------------------------------- void LLFloaterAnimPreview::setAnimCallbacks() { - childSetCommitCallback("playback_slider", onSliderMove, this); + getChild<LLUICtrl>("playback_slider")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onSliderMove, this)); - childSetCommitCallback("preview_base_anim", onCommitBaseAnim, this); - childSetValue("preview_base_anim", "Standing"); + getChild<LLUICtrl>("preview_base_anim")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitBaseAnim, this)); + getChild<LLUICtrl>("preview_base_anim")->setValue("Standing"); - childSetCommitCallback("priority", onCommitPriority, this); - childSetCommitCallback("loop_check", onCommitLoop, this); - childSetCommitCallback("loop_in_point", onCommitLoopIn, this); - childSetValidate("loop_in_point", boost::bind(&LLFloaterAnimPreview::validateLoopIn, this, _1)); - childSetCommitCallback("loop_out_point", onCommitLoopOut, this); - childSetValidate("loop_out_point", boost::bind(&LLFloaterAnimPreview::validateLoopOut, this, _1)); + getChild<LLUICtrl>("priority")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitPriority, this)); + getChild<LLUICtrl>("loop_check")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoop, this)); + getChild<LLUICtrl>("loop_in_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopIn, this)); + getChild<LLUICtrl>("loop_in_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopIn, this, _1)); + getChild<LLUICtrl>("loop_out_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopOut, this)); + getChild<LLUICtrl>("loop_out_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopOut, this, _1)); - childSetCommitCallback("hand_pose_combo", onCommitHandPose, this); + getChild<LLUICtrl>("hand_pose_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitHandPose, this)); - childSetCommitCallback("emote_combo", onCommitEmote, this); - childSetValue("emote_combo", "[None]"); + getChild<LLUICtrl>("emote_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEmote, this)); + getChild<LLUICtrl>("emote_combo")->setValue("[None]"); - childSetCommitCallback("ease_in_time", onCommitEaseIn, this); - childSetValidate("ease_in_time", boost::bind(&LLFloaterAnimPreview::validateEaseIn, this, _1)); - childSetCommitCallback("ease_out_time", onCommitEaseOut, this); - childSetValidate("ease_out_time", boost::bind(&LLFloaterAnimPreview::validateEaseOut, this, _1)); + getChild<LLUICtrl>("ease_in_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseIn, this)); + getChild<LLUICtrl>("ease_in_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseIn, this, _1)); + getChild<LLUICtrl>("ease_out_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseOut, this)); + getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseOut, this, _1)); } //----------------------------------------------------------------------------- @@ -197,7 +197,7 @@ BOOL LLFloaterAnimPreview::postBuild() return FALSE; } - childSetCommitCallback("name_form", onCommitName, this); + getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitName, this)); childSetAction("ok_btn", onBtnOK, this); setDefaultBtn(); @@ -209,17 +209,17 @@ BOOL LLFloaterAnimPreview::postBuild() mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f); mPlayButton = getChild<LLButton>( "play_btn"); - mPlayButton->setClickedCallback(onBtnPlay, this); + mPlayButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPlay, this)); mPlayButton->setVisible(true); mPauseButton = getChild<LLButton>( "pause_btn"); - mPauseButton->setClickedCallback(onBtnPause, this); + mPauseButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPause, this)); mPauseButton->setVisible(false); mStopButton = getChild<LLButton>( "stop_btn"); - mStopButton->setClickedCallback(onBtnStop, this); + mStopButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnStop, this)); - childHide("bad_animation_text"); + getChildView("bad_animation_text")->setVisible(FALSE); std::string exten = gDirUtilp->getExtension(mFilename); if (exten == "bvh") @@ -311,19 +311,19 @@ BOOL LLFloaterAnimPreview::postBuild() mAnimPreview->setZoom(camera_zoom); - motionp->setName(childGetValue("name_form").asString()); + motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString()); mAnimPreview->getDummyAvatar()->startMotion(mMotionID); getChild<LLSlider>("playback_slider")->setMinValue(0.0); getChild<LLSlider>("playback_slider")->setMaxValue(1.0); - childSetValue("loop_check", LLSD(motionp->getLoop())); - childSetValue("loop_in_point", LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f)); - childSetValue("loop_out_point", LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f)); - childSetValue("priority", LLSD((F32)motionp->getPriority())); - childSetValue("hand_pose_combo", LLHandMotion::getHandPoseName(motionp->getHandPose())); - childSetValue("ease_in_time", LLSD(motionp->getEaseInDuration())); - childSetValue("ease_out_time", LLSD(motionp->getEaseOutDuration())); + getChild<LLUICtrl>("loop_check")->setValue(LLSD(motionp->getLoop())); + getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f)); + getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f)); + getChild<LLUICtrl>("priority")->setValue(LLSD((F32)motionp->getPriority())); + getChild<LLUICtrl>("hand_pose_combo")->setValue(LLHandMotion::getHandPoseName(motionp->getHandPose())); + getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(motionp->getEaseInDuration())); + getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(motionp->getEaseOutDuration())); setEnabled(TRUE); std::string seconds_string; seconds_string = llformat(" - %.2f seconds", motionp->getDuration()); @@ -334,7 +334,7 @@ BOOL LLFloaterAnimPreview::postBuild() { mAnimPreview = NULL; mMotionID.setNull(); - childSetValue("bad_animation_text", getString("failed_to_initialize")); + getChild<LLUICtrl>("bad_animation_text")->setValue(getString("failed_to_initialize")); } } else @@ -346,13 +346,13 @@ BOOL LLFloaterAnimPreview::postBuild() LLUIString out_str = getString("anim_too_long"); out_str.setArg("[LENGTH]", llformat("%.1f", loaderp->getDuration())); out_str.setArg("[MAX_LENGTH]", llformat("%.1f", MAX_ANIM_DURATION)); - childSetValue("bad_animation_text", out_str.getString()); + getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString()); } else { LLUIString out_str = getString("failed_file_read"); out_str.setArg("[STATUS]", getString(STATUS[loaderp->getStatus()])); - childSetValue("bad_animation_text", out_str.getString()); + getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString()); } } @@ -429,17 +429,17 @@ void LLFloaterAnimPreview::resetMotion() LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); // Set emotion - std::string emote = childGetValue("emote_combo").asString(); + std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString(); motionp->setEmote(mIDList[emote]); - LLUUID base_id = mIDList[childGetValue("preview_base_anim").asString()]; + LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()]; avatarp->deactivateAllMotions(); avatarp->startMotion(mMotionID, 0.0f); avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET); - childSetValue("playback_slider", 0.0f); + getChild<LLUICtrl>("playback_slider")->setValue(0.0f); // Set pose - std::string handpose = childGetValue("hand_pose_combo").asString(); + std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString(); avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f ); motionp->setHandPose(LLHandMotion::getHandPose(handpose)); @@ -558,24 +558,23 @@ void LLFloaterAnimPreview::onMouseCaptureLost() //----------------------------------------------------------------------------- // onBtnPlay() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onBtnPlay(void* user_data) +void LLFloaterAnimPreview::onBtnPlay() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - if (previewp->mMotionID.notNull() && previewp->mAnimPreview) + if (mMotionID.notNull() && mAnimPreview) { - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - if (!avatarp->isMotionActive(previewp->mMotionID)) + if (!avatarp->isMotionActive(mMotionID)) { - previewp->resetMotion(); - previewp->mPauseRequest = NULL; + resetMotion(); + mPauseRequest = NULL; } else if (avatarp->areAnimationsPaused()) { - previewp->mPauseRequest = NULL; + mPauseRequest = NULL; } } } @@ -583,21 +582,20 @@ void LLFloaterAnimPreview::onBtnPlay(void* user_data) //----------------------------------------------------------------------------- // onBtnPause() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onBtnPause(void* user_data) +void LLFloaterAnimPreview::onBtnPause() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - if (previewp->mMotionID.notNull() && previewp->mAnimPreview) + if (mMotionID.notNull() && mAnimPreview) { - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - if (avatarp->isMotionActive(previewp->mMotionID)) + if (avatarp->isMotionActive(mMotionID)) { if (!avatarp->areAnimationsPaused()) { - previewp->mPauseRequest = avatarp->requestPause(); + mPauseRequest = avatarp->requestPause(); } } } @@ -606,42 +604,40 @@ void LLFloaterAnimPreview::onBtnPause(void* user_data) //----------------------------------------------------------------------------- // onBtnStop() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onBtnStop(void* user_data) +void LLFloaterAnimPreview::onBtnStop() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - if (previewp->mMotionID.notNull() && previewp->mAnimPreview) + if (mMotionID.notNull() && mAnimPreview) { - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - previewp->resetMotion(); - previewp->mPauseRequest = avatarp->requestPause(); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + resetMotion(); + mPauseRequest = avatarp->requestPause(); } } //----------------------------------------------------------------------------- // onSliderMove() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onSliderMove(LLUICtrl* ctrl, void*user_data) +void LLFloaterAnimPreview::onSliderMove() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - if (previewp->mAnimPreview) + if (mAnimPreview) { - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - F32 slider_value = (F32)previewp->childGetValue("playback_slider").asReal(); - LLUUID base_id = previewp->mIDList[previewp->childGetValue("preview_base_anim").asString()]; - LLMotion* motionp = avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + F32 slider_value = (F32)getChild<LLUICtrl>("playback_slider")->getValue().asReal(); + LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()]; + LLMotion* motionp = avatarp->findMotion(mMotionID); F32 duration = motionp->getDuration();// + motionp->getEaseOutDuration(); F32 delta_time = duration * slider_value; avatarp->deactivateAllMotions(); avatarp->startMotion(base_id, delta_time + BASE_ANIM_TIME_OFFSET); - avatarp->startMotion(previewp->mMotionID, delta_time); - previewp->mPauseRequest = avatarp->requestPause(); - previewp->refresh(); + avatarp->startMotion(mMotionID, delta_time); + mPauseRequest = avatarp->requestPause(); + refresh(); } } @@ -649,29 +645,28 @@ void LLFloaterAnimPreview::onSliderMove(LLUICtrl* ctrl, void*user_data) //----------------------------------------------------------------------------- // onCommitBaseAnim() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitBaseAnim(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitBaseAnim() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - if (previewp->mAnimPreview) + if (mAnimPreview) { - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); BOOL paused = avatarp->areAnimationsPaused(); // stop all other possible base motions - avatarp->stopMotion(previewp->mIDList["Standing"], TRUE); - avatarp->stopMotion(previewp->mIDList["Walking"], TRUE); - avatarp->stopMotion(previewp->mIDList["Sitting"], TRUE); - avatarp->stopMotion(previewp->mIDList["Flying"], TRUE); + avatarp->stopMotion(mIDList["Standing"], TRUE); + avatarp->stopMotion(mIDList["Walking"], TRUE); + avatarp->stopMotion(mIDList["Sitting"], TRUE); + avatarp->stopMotion(mIDList["Flying"], TRUE); - previewp->resetMotion(); + resetMotion(); if (!paused) { - previewp->mPauseRequest = NULL; + mPauseRequest = NULL; } } } @@ -679,154 +674,145 @@ void LLFloaterAnimPreview::onCommitBaseAnim(LLUICtrl* ctrl, void* data) //----------------------------------------------------------------------------- // onCommitLoop() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitLoop(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitLoop() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); if (motionp) { - motionp->setLoop(previewp->childGetValue("loop_check").asBoolean()); - motionp->setLoopIn((F32)previewp->childGetValue("loop_in_point").asReal() * 0.01f * motionp->getDuration()); - motionp->setLoopOut((F32)previewp->childGetValue("loop_out_point").asReal() * 0.01f * motionp->getDuration()); + motionp->setLoop(getChild<LLUICtrl>("loop_check")->getValue().asBoolean()); + motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() * 0.01f * motionp->getDuration()); + motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration()); } } //----------------------------------------------------------------------------- // onCommitLoopIn() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitLoopIn(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitLoopIn() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); if (motionp) { - motionp->setLoopIn((F32)previewp->childGetValue("loop_in_point").asReal() / 100.f); - previewp->resetMotion(); - previewp->childSetValue("loop_check", LLSD(TRUE)); - onCommitLoop(ctrl, data); + motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() / 100.f); + resetMotion(); + getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE)); + onCommitLoop(); } } //----------------------------------------------------------------------------- // onCommitLoopOut() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitLoopOut(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitLoopOut() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); if (motionp) { - motionp->setLoopOut((F32)previewp->childGetValue("loop_out_point").asReal() * 0.01f * motionp->getDuration()); - previewp->resetMotion(); - previewp->childSetValue("loop_check", LLSD(TRUE)); - onCommitLoop(ctrl, data); + motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration()); + resetMotion(); + getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE)); + onCommitLoop(); } } //----------------------------------------------------------------------------- // onCommitName() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitName(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitName() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); if (motionp) { - motionp->setName(previewp->childGetValue("name_form").asString()); + motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString()); } - previewp->doCommit(); + doCommit(); } //----------------------------------------------------------------------------- // onCommitHandPose() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitHandPose(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitHandPose() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - previewp->resetMotion(); // sets hand pose + resetMotion(); // sets hand pose } //----------------------------------------------------------------------------- // onCommitEmote() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitEmote(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitEmote() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - previewp->resetMotion(); // ssts emote + resetMotion(); // ssts emote } //----------------------------------------------------------------------------- // onCommitPriority() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitPriority(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitPriority() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - motionp->setPriority(llfloor((F32)previewp->childGetValue("priority").asReal())); + motionp->setPriority(llfloor((F32)getChild<LLUICtrl>("priority")->getValue().asReal())); } //----------------------------------------------------------------------------- // onCommitEaseIn() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitEaseIn(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitEaseIn() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - motionp->setEaseIn((F32)previewp->childGetValue("ease_in_time").asReal()); - previewp->resetMotion(); + motionp->setEaseIn((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal()); + resetMotion(); } //----------------------------------------------------------------------------- // onCommitEaseOut() //----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitEaseOut(LLUICtrl* ctrl, void* data) +void LLFloaterAnimPreview::onCommitEaseOut() { - LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data; - if (!previewp->getEnabled()) + if (!getEnabled()) return; - LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID); + LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); + LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - motionp->setEaseOut((F32)previewp->childGetValue("ease_out_time").asReal()); - previewp->resetMotion(); + motionp->setEaseOut((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal()); + resetMotion(); } //----------------------------------------------------------------------------- @@ -842,8 +828,8 @@ bool LLFloaterAnimPreview::validateEaseIn(const LLSD& data) if (!motionp->getLoop()) { - F32 new_ease_in = llclamp((F32)childGetValue("ease_in_time").asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration()); - childSetValue("ease_in_time", LLSD(new_ease_in)); + F32 new_ease_in = llclamp((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration()); + getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(new_ease_in)); } return true; @@ -862,8 +848,8 @@ bool LLFloaterAnimPreview::validateEaseOut(const LLSD& data) if (!motionp->getLoop()) { - F32 new_ease_out = llclamp((F32)childGetValue("ease_out_time").asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration()); - childSetValue("ease_out_time", LLSD(new_ease_out)); + F32 new_ease_out = llclamp((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration()); + getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(new_ease_out)); } return true; @@ -877,8 +863,8 @@ bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data) if (!getEnabled()) return false; - F32 loop_in_value = (F32)childGetValue("loop_in_point").asReal(); - F32 loop_out_value = (F32)childGetValue("loop_out_point").asReal(); + F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal(); + F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal(); if (loop_in_value < 0.f) { @@ -893,7 +879,7 @@ bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data) loop_in_value = loop_out_value; } - childSetValue("loop_in_point", LLSD(loop_in_value)); + getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(loop_in_value)); return true; } @@ -905,8 +891,8 @@ bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data) if (!getEnabled()) return false; - F32 loop_out_value = (F32)childGetValue("loop_out_point").asReal(); - F32 loop_in_value = (F32)childGetValue("loop_in_point").asReal(); + F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal(); + F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal(); if (loop_out_value < 0.f) { @@ -921,7 +907,7 @@ bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data) loop_out_value = loop_in_value; } - childSetValue("loop_out_point", LLSD(loop_out_value)); + getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(loop_out_value)); return true; } @@ -935,15 +921,15 @@ void LLFloaterAnimPreview::refresh() bool show_play = true; if (!mAnimPreview) { - childShow("bad_animation_text"); + getChildView("bad_animation_text")->setVisible(TRUE); // play button visible but disabled mPlayButton->setEnabled(FALSE); mStopButton->setEnabled(FALSE); - childDisable("ok_btn"); + getChildView("ok_btn")->setEnabled(FALSE); } else { - childHide("bad_animation_text"); + getChildView("bad_animation_text")->setVisible(FALSE); // re-enabled in case previous animation was bad mPlayButton->setEnabled(TRUE); mStopButton->setEnabled(TRUE); @@ -958,7 +944,7 @@ void LLFloaterAnimPreview::refresh() if (motionp) { F32 fraction_complete = motionp->getLastUpdateTime() / motionp->getDuration(); - childSetValue("playback_slider", fraction_complete); + getChild<LLUICtrl>("playback_slider")->setValue(fraction_complete); } show_play = false; } @@ -968,7 +954,7 @@ void LLFloaterAnimPreview::refresh() // Motion just finished playing mPauseRequest = avatarp->requestPause(); } - childEnable("ok_btn"); + getChildView("ok_btn")->setEnabled(TRUE); mAnimPreview->requestUpdate(); } mPlayButton->setVisible(show_play); @@ -999,8 +985,8 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata) file.setMaxSize(size); if (file.write((U8*)buffer, size)) { - std::string name = floaterp->childGetValue("name_form").asString(); - std::string desc = floaterp->childGetValue("description_form").asString(); + std::string name = floaterp->getChild<LLUICtrl>("name_form")->getValue().asString(); + std::string desc = floaterp->getChild<LLUICtrl>("description_form")->getValue().asString(); LLAssetStorage::LLStoreAssetCallback callback = NULL; S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); void *userdata = NULL; |