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author | Richard Linden <none@none> | 2013-08-18 22:30:27 -0700 |
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committer | Richard Linden <none@none> | 2013-08-18 22:30:27 -0700 |
commit | 612892b45a3413b16e40c49d3bfde77a4ca927fd (patch) | |
tree | 2272a24c7f0a8354791f74c7485a376abb377f67 /indra/newview/llfloaterabout.cpp | |
parent | f8e3a34348ab98ecd56d53360b8f2b6512ad6bba (diff) |
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
Diffstat (limited to 'indra/newview/llfloaterabout.cpp')
-rwxr-xr-x | indra/newview/llfloaterabout.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloaterabout.cpp b/indra/newview/llfloaterabout.cpp index ad94949863..7f81d40ebb 100755 --- a/indra/newview/llfloaterabout.cpp +++ b/indra/newview/llfloaterabout.cpp @@ -259,7 +259,7 @@ LLSD LLFloaterAbout::getInfo() // CPU info["CPU"] = gSysCPU.getCPUString(); - info["MEMORY_MB"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().valueInUnits<LLUnits::Mibibytes>()); + info["MEMORY_MB"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().valueInUnits<LLUnits::Megabytes>()); // Moved hack adjustment to Windows memory size into llsys.cpp info["OS_VERSION"] = LLAppViewer::instance()->getOSInfo().getOSString(); info["GRAPHICS_CARD_VENDOR"] = (const char*)(glGetString(GL_VENDOR)); |