diff options
author | Dave Parks <davep@lindenlab.com> | 2012-06-08 14:20:22 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-06-08 14:20:22 -0500 |
commit | 0e0e3a4929b1238488702327d36135b4f6737365 (patch) | |
tree | 0d8f69e3eb410c3c5f10271e746acb2ae3ed7638 /indra/newview/llflexibleobject.cpp | |
parent | ad745867ed820c39718de9519b15f25a5526ae37 (diff) |
MAINT-646 Optimize LLVolumeImplFlexible::doIdleUpdate()
Diffstat (limited to 'indra/newview/llflexibleobject.cpp')
-rw-r--r-- | indra/newview/llflexibleobject.cpp | 134 |
1 files changed, 68 insertions, 66 deletions
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index 11edb60712..c4dca4cb79 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -65,7 +65,7 @@ LLVolumeImplFlexible::LLVolumeImplFlexible(LLViewerObject* vo, LLFlexibleObjectD mFrameNum = 0; mCollisionSphereRadius = 0.f; mRenderRes = 1; - + if(mVO->mDrawable.notNull()) { mVO->mDrawable->makeActive() ; @@ -255,50 +255,28 @@ void LLVolumeImplFlexible::onSetVolume(const LLVolumeParams &volume_params, cons { } -//--------------------------------------------------------------------------------- -// This calculates the physics of the flexible object. Note that it has to be 0 -// updated every time step. In the future, perhaps there could be an -// optimization similar to what Havok does for objects that are stationary. -//--------------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies"); -BOOL LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) -{ - if (mVO->mDrawable.isNull()) - { - // Don't do anything until we have a drawable - return FALSE; // (we are not initialized or updated) - } - - BOOL force_update = mSimulateRes == 0 ? TRUE : FALSE; - //flexible objects never go static - mVO->mDrawable->mQuietCount = 0; - if (!mVO->mDrawable->isRoot()) - { - LLViewerObject* parent = (LLViewerObject*) mVO->getParent(); - parent->mDrawable->mQuietCount = 0; - } +void LLVolumeImplFlexible::updateRenderRes() +{ + LLDrawable* drawablep = mVO->mDrawable; - LLFastTimer ftm(FTM_FLEXIBLE_UPDATE); - S32 new_res = mAttributes->getSimulateLOD(); - //number of segments only cares about z axis - F32 app_angle = llround((F32) atan2( mVO->getScale().mV[2]*2.f, mVO->mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f); +#if 1 //optimal approximation of previous behavior that doesn't rely on atan2 + F32 app_angle = mVO->getScale().mV[2]/drawablep->mDistanceWRTCamera; // Rendering sections increases with visible angle on the screen - mRenderRes = (S32)(FLEXIBLE_OBJECT_MAX_SECTIONS*4*app_angle*DEG_TO_RAD/LLViewerCamera::getInstance()->getView()); - if (mRenderRes > FLEXIBLE_OBJECT_MAX_SECTIONS) - { - mRenderRes = FLEXIBLE_OBJECT_MAX_SECTIONS; - } - + mRenderRes = (S32) (12.f*app_angle); +#else //legacy behavior + //number of segments only cares about z axis + F32 app_angle = llround((F32) atan2( mVO->getScale().mV[2]*2.f, drawablep->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f); - // Bottom cap at 1/4 the original number of sections - if (mRenderRes < mAttributes->getSimulateLOD()-1) - { - mRenderRes = mAttributes->getSimulateLOD()-1; - } + // Rendering sections increases with visible angle on the screen + mRenderRes = (S32)(FLEXIBLE_OBJECT_MAX_SECTIONS*4*app_angle*DEG_TO_RAD/LLViewerCamera::getInstance()->getView()); +#endif + + mRenderRes = llclamp(mRenderRes, new_res-1, (S32) FLEXIBLE_OBJECT_MAX_SECTIONS); + // Throttle back simulation of segments we're not rendering if (mRenderRes < new_res) { @@ -311,43 +289,65 @@ BOOL LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F6 setAttributesOfAllSections(); mInitialized = TRUE; } - if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE)) - { - return FALSE; // (we are not initialized or updated) - } - - bool visible = mVO->mDrawable->isVisible(); +} +//--------------------------------------------------------------------------------- +// This calculates the physics of the flexible object. Note that it has to be 0 +// updated every time step. In the future, perhaps there could be an +// optimization similar to what Havok does for objects that are stationary. +//--------------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies"); +void LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +{ + LLDrawable* drawablep = mVO->mDrawable; - if (force_update && visible) - { - gPipeline.markRebuild(mVO->mDrawable, LLDrawable::REBUILD_POSITION, FALSE); - } - else if (visible && - !mVO->mDrawable->isState(LLDrawable::IN_REBUILD_Q1) && - mVO->getPixelArea() > 256.f) + if (drawablep) { - U32 id; - F32 pixel_area = mVO->getPixelArea(); + //LLFastTimer ftm(FTM_FLEXIBLE_UPDATE); - if (mVO->isRootEdit()) + //flexible objects never go static + drawablep->mQuietCount = 0; + if (!drawablep->isRoot()) { - id = mID; + LLViewerObject* parent = (LLViewerObject*) mVO->getParent(); + parent->mDrawable->mQuietCount = 0; } - else + + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE)) { - LLVOVolume* parent = (LLVOVolume*) mVO->getParent(); - id = parent->getVolumeInterfaceID(); - } + bool visible = drawablep->isVisible(); - U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1; + if ((mSimulateRes == 0) && visible) + { + updateRenderRes(); + gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE); + } + else if (visible && + !drawablep->isState(LLDrawable::IN_REBUILD_Q1) && + mVO->getPixelArea() > 256.f) + { + U32 id; + F32 pixel_area = mVO->getPixelArea(); - if ((LLDrawable::getCurrentFrame()+id)%update_period == 0) - { - gPipeline.markRebuild(mVO->mDrawable, LLDrawable::REBUILD_POSITION, FALSE); + if (mVO->isRootEdit()) + { + id = mID; + } + else + { + LLVOVolume* parent = (LLVOVolume*) mVO->getParent(); + id = parent->getVolumeInterfaceID(); + } + + U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1; + + if ((LLDrawable::getCurrentFrame()+id)%update_period == 0) + { + updateRenderRes(); + gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE); + } + } } } - - return force_update; } inline S32 log2(S32 x) @@ -369,7 +369,9 @@ void LLVolumeImplFlexible::doFlexibleUpdate() if ((mSimulateRes == 0 || !mInitialized) && mVO->mDrawable->isVisible()) { //mVO->markForUpdate(TRUE); - if (!doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0)) + doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0); + + if (mSimulateRes == 0) { return; // we did not get updated or initialized, proceeding without can be dangerous } |