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authorNat Goodspeed <nat@lindenlab.com>2024-06-11 10:21:19 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-06-11 10:21:19 -0400
commit30f4163b7b576d96533b61d9b31243960fb83f2e (patch)
treebd5dc1450e08c674a4619d7f16a9a4816005f9c4 /indra/newview/llfetchedgltfmaterial.h
parent3d1aac4f5c369e9d402c41f1c790d9015f7c7773 (diff)
parentf5e2708a0fc4e08d3d0a5dc393bbd4bac09e1c55 (diff)
Merge branch 'main' of github.com:secondlife/viewer into lua-bradfix
to pick up Featurettes promotion + Brad's GitHub Windows build workaround.
Diffstat (limited to 'indra/newview/llfetchedgltfmaterial.h')
-rw-r--r--indra/newview/llfetchedgltfmaterial.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/indra/newview/llfetchedgltfmaterial.h b/indra/newview/llfetchedgltfmaterial.h
index 3352438660..7550c75b45 100644
--- a/indra/newview/llfetchedgltfmaterial.h
+++ b/indra/newview/llfetchedgltfmaterial.h
@@ -40,6 +40,8 @@ public:
virtual ~LLFetchedGLTFMaterial();
LLFetchedGLTFMaterial& operator=(const LLFetchedGLTFMaterial& rhs);
+ // LLGLTFMaterial::operator== is defined, but LLFetchedGLTFMaterial::operator== is not.
+ bool operator==(const LLGLTFMaterial& rhs) const = delete;
// If this material is loaded, fire the given function
void onMaterialComplete(std::function<void()> material_complete);
@@ -49,8 +51,7 @@ public:
void bind(LLViewerTexture* media_tex = nullptr);
bool isFetching() const { return mFetching; }
-
- LLPointer<LLViewerFetchedTexture> getUITexture();
+ bool isLoaded() const { return !mFetching && mFetchSuccess; }
void addTextureEntry(LLTextureEntry* te) override;
void removeTextureEntry(LLTextureEntry* te) override;
@@ -65,18 +66,18 @@ public:
std::set<LLTextureEntry*> mTextureEntires;
- // Texture used for previewing the material in the UI
- LLPointer<LLViewerFetchedTexture> mPreviewTexture;
-
+ // default material for when assets don't have one
+ static LLFetchedGLTFMaterial sDefault;
protected:
// Lifetime management
-
+
void materialBegin();
- void materialComplete();
+ void materialComplete(bool success);
F64 mExpectedFlusTime; // since epoch in seconds
- bool mActive;
- bool mFetching;
+ bool mActive = true;
+ bool mFetching = false;
+ bool mFetchSuccess = false;
std::vector<std::function<void()>> materialCompleteCallbacks;
};