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authorDave Parks <davep@lindenlab.com>2022-12-16 11:12:06 -0600
committerDave Parks <davep@lindenlab.com>2022-12-16 11:12:06 -0600
commitd27d23ab269f6d22483c4b4dc1db1664cf3e441e (patch)
tree10c19add38f5796a2ecd6df3bbc1e1d6ff928e87 /indra/newview/llfetchedgltfmaterial.h
parent57c54ec4b75aac8ba2a4235f88760bd8534f2c7a (diff)
SL-18852 Refactor GLTF material rendering to not be special compared to other types. Hook GLTF alpha masking up to highlight transparent.
Diffstat (limited to 'indra/newview/llfetchedgltfmaterial.h')
-rw-r--r--indra/newview/llfetchedgltfmaterial.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfetchedgltfmaterial.h b/indra/newview/llfetchedgltfmaterial.h
index 3b2801bf77..4f6c56012e 100644
--- a/indra/newview/llfetchedgltfmaterial.h
+++ b/indra/newview/llfetchedgltfmaterial.h
@@ -40,7 +40,7 @@ public:
virtual ~LLFetchedGLTFMaterial();
// bind this material for rendering
- void bind(LLGLSLShader* shader);
+ void bind();
// Textures used for fetching/rendering
LLPointer<LLViewerFetchedTexture> mBaseColorTexture;