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authorDave Parks <davep@lindenlab.com>2023-10-31 16:06:51 -0500
committerDave Parks <davep@lindenlab.com>2023-10-31 16:06:51 -0500
commite72ecda4e58958f24bcbb9ce12276dbde26829ba (patch)
tree29f6f5b0a9481659611dcf84b3e7bc0ad91c088b /indra/newview/llfetchedgltfmaterial.cpp
parente154fee226b4a33d5b55f3cebf1667e5d0604db5 (diff)
SL-19592 Fix for PBR alpha HUDs sometimes using wrong texture on OSX
Diffstat (limited to 'indra/newview/llfetchedgltfmaterial.cpp')
-rw-r--r--indra/newview/llfetchedgltfmaterial.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llfetchedgltfmaterial.cpp b/indra/newview/llfetchedgltfmaterial.cpp
index 1fb3577dd7..fc9d42bfb6 100644
--- a/indra/newview/llfetchedgltfmaterial.cpp
+++ b/indra/newview/llfetchedgltfmaterial.cpp
@@ -83,11 +83,11 @@ void LLFetchedGLTFMaterial::bind(LLViewerTexture* media_tex)
if (baseColorTex != nullptr)
{
- gGL.getTexUnit(0)->bindFast(baseColorTex);
+ shader->bindTexture(LLShaderMgr::DIFFUSE_MAP, baseColorTex);
}
else
{
- gGL.getTexUnit(0)->bindFast(LLViewerFetchedTexture::sWhiteImagep);
+ shader->bindTexture(LLShaderMgr::DIFFUSE_MAP, LLViewerFetchedTexture::sWhiteImagep);
}
F32 base_color_packed[8];