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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/llfeaturemanager.h
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/llfeaturemanager.h')
-rw-r--r--indra/newview/llfeaturemanager.h190
1 files changed, 95 insertions, 95 deletions
diff --git a/indra/newview/llfeaturemanager.h b/indra/newview/llfeaturemanager.h
index 70c6c09e0d..c333e2caeb 100644
--- a/indra/newview/llfeaturemanager.h
+++ b/indra/newview/llfeaturemanager.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llfeaturemanager.h
* @brief The feature manager is responsible for determining what features are turned on/off in the app.
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,151 +37,151 @@
typedef enum EGPUClass
{
- GPU_CLASS_UNKNOWN = -1,
- GPU_CLASS_0 = 0,
- GPU_CLASS_1 = 1,
- GPU_CLASS_2 = 2,
- GPU_CLASS_3 = 3,
- GPU_CLASS_4 = 4,
- GPU_CLASS_5 = 5
-} EGPUClass;
+ GPU_CLASS_UNKNOWN = -1,
+ GPU_CLASS_0 = 0,
+ GPU_CLASS_1 = 1,
+ GPU_CLASS_2 = 2,
+ GPU_CLASS_3 = 3,
+ GPU_CLASS_4 = 4,
+ GPU_CLASS_5 = 5
+} EGPUClass;
class LLFeatureInfo
{
public:
- LLFeatureInfo() : mValid(FALSE), mAvailable(FALSE), mRecommendedLevel(-1) {}
- LLFeatureInfo(const std::string& name, const BOOL available, const F32 level);
+ LLFeatureInfo() : mValid(FALSE), mAvailable(FALSE), mRecommendedLevel(-1) {}
+ LLFeatureInfo(const std::string& name, const BOOL available, const F32 level);
- BOOL isValid() const { return mValid; };
+ BOOL isValid() const { return mValid; };
public:
- BOOL mValid;
- std::string mName;
- BOOL mAvailable;
- F32 mRecommendedLevel;
+ BOOL mValid;
+ std::string mName;
+ BOOL mAvailable;
+ F32 mRecommendedLevel;
};
class LLFeatureList
{
public:
- typedef std::map<std::string, LLFeatureInfo> feature_map_t;
+ typedef std::map<std::string, LLFeatureInfo> feature_map_t;
- LLFeatureList(const std::string& name);
- virtual ~LLFeatureList();
+ LLFeatureList(const std::string& name);
+ virtual ~LLFeatureList();
- BOOL isFeatureAvailable(const std::string& name);
- F32 getRecommendedValue(const std::string& name);
+ BOOL isFeatureAvailable(const std::string& name);
+ F32 getRecommendedValue(const std::string& name);
- void setFeatureAvailable(const std::string& name, const BOOL available);
- void setRecommendedLevel(const std::string& name, const F32 level);
+ void setFeatureAvailable(const std::string& name, const BOOL available);
+ void setRecommendedLevel(const std::string& name, const F32 level);
- bool loadFeatureList(LLFILE *fp);
+ bool loadFeatureList(LLFILE *fp);
- BOOL maskList(LLFeatureList &mask);
+ BOOL maskList(LLFeatureList &mask);
- void addFeature(const std::string& name, const BOOL available, const F32 level);
+ void addFeature(const std::string& name, const BOOL available, const F32 level);
- feature_map_t& getFeatures()
- {
- return mFeatures;
- }
+ feature_map_t& getFeatures()
+ {
+ return mFeatures;
+ }
- void dump();
+ void dump();
protected:
- std::string mName;
- feature_map_t mFeatures;
+ std::string mName;
+ feature_map_t mFeatures;
};
class LLFeatureManager : public LLFeatureList, public LLSingleton<LLFeatureManager>
{
- LLSINGLETON(LLFeatureManager);
- ~LLFeatureManager() {cleanupFeatureTables();}
+ LLSINGLETON(LLFeatureManager);
+ ~LLFeatureManager() {cleanupFeatureTables();}
- // initialize this by loading feature table and gpu table
- void initSingleton() override;
+ // initialize this by loading feature table and gpu table
+ void initSingleton() override;
public:
- void maskCurrentList(const std::string& name); // Mask the current feature list with the named list
+ void maskCurrentList(const std::string& name); // Mask the current feature list with the named list
+
+ bool loadFeatureTables();
- bool loadFeatureTables();
+ EGPUClass getGPUClass() { return mGPUClass; }
+ std::string& getGPUString() { return mGPUString; }
- EGPUClass getGPUClass() { return mGPUClass; }
- std::string& getGPUString() { return mGPUString; }
-
// get the measured GPU memory bandwidth in GB/sec
// may return 0 of benchmark has not been run or failed to run
F32 getGPUMemoryBandwidth() { return mGPUMemoryBandwidth; }
- BOOL isGPUSupported() { return mGPUSupported; }
- F32 getExpectedGLVersion() { return mExpectedGLVersion; }
-
- void cleanupFeatureTables();
+ BOOL isGPUSupported() { return mGPUSupported; }
+ F32 getExpectedGLVersion() { return mExpectedGLVersion; }
+
+ void cleanupFeatureTables();
- S32 getVersion() const { return mTableVersion; }
- void setSafe(const BOOL safe) { mSafe = safe; }
- BOOL isSafe() const { return mSafe; }
+ S32 getVersion() const { return mTableVersion; }
+ void setSafe(const BOOL safe) { mSafe = safe; }
+ BOOL isSafe() const { return mSafe; }
- LLFeatureList *findMask(const std::string& name);
- BOOL maskFeatures(const std::string& name);
+ LLFeatureList *findMask(const std::string& name);
+ BOOL maskFeatures(const std::string& name);
- // set the graphics to low, medium, high, or ultra.
- // skipFeatures forces skipping of mostly hardware settings
- // that we don't want to change when we change graphics
- // settings
- void setGraphicsLevel(U32 level, bool skipFeatures);
+ // set the graphics to low, medium, high, or ultra.
+ // skipFeatures forces skipping of mostly hardware settings
+ // that we don't want to change when we change graphics
+ // settings
+ void setGraphicsLevel(U32 level, bool skipFeatures);
- // What 'level' values are valid to pass to setGraphicsLevel()?
- // 0 is the low end...
- U32 getMaxGraphicsLevel() const;
- bool isValidGraphicsLevel(U32 level) const;
+ // What 'level' values are valid to pass to setGraphicsLevel()?
+ // 0 is the low end...
+ U32 getMaxGraphicsLevel() const;
+ bool isValidGraphicsLevel(U32 level) const;
- // setGraphicsLevel() levels have names.
- std::string getNameForGraphicsLevel(U32 level) const;
- // returns -1 for unrecognized name (hence S32 rather than U32)
- S32 getGraphicsLevelForName(const std::string& name) const;
+ // setGraphicsLevel() levels have names.
+ std::string getNameForGraphicsLevel(U32 level) const;
+ // returns -1 for unrecognized name (hence S32 rather than U32)
+ S32 getGraphicsLevelForName(const std::string& name) const;
- void applyBaseMasks();
- void applyRecommendedSettings();
+ void applyBaseMasks();
+ void applyRecommendedSettings();
- // apply the basic masks. Also, skip one saved
- // in the skip list if true
- void applyFeatures(bool skipFeatures);
+ // apply the basic masks. Also, skip one saved
+ // in the skip list if true
+ void applyFeatures(bool skipFeatures);
- LLSD getRecommendedSettingsMap();
+ LLSD getRecommendedSettingsMap();
protected:
- bool loadGPUClass();
+ bool loadGPUClass();
- bool parseFeatureTable(std::string filename);
- ///< @returns TRUE is file parsed correctly, FALSE if not
+ bool parseFeatureTable(std::string filename);
+ ///< @returns TRUE is file parsed correctly, FALSE if not
- void initBaseMask();
+ void initBaseMask();
- std::map<std::string, LLFeatureList *> mMaskList;
- std::set<std::string> mSkippedFeatures;
- BOOL mInited;
- S32 mTableVersion;
- BOOL mSafe; // Reinitialize everything to the "safe" mask
- EGPUClass mGPUClass;
+ std::map<std::string, LLFeatureList *> mMaskList;
+ std::set<std::string> mSkippedFeatures;
+ BOOL mInited;
+ S32 mTableVersion;
+ BOOL mSafe; // Reinitialize everything to the "safe" mask
+ EGPUClass mGPUClass;
F32 mGPUMemoryBandwidth = 0.f; // measured memory bandwidth of GPU in GB/second
- F32 mExpectedGLVersion; //expected GL version according to gpu table
- std::string mGPUString;
- BOOL mGPUSupported;
+ F32 mExpectedGLVersion; //expected GL version according to gpu table
+ std::string mGPUString;
+ BOOL mGPUSupported;
};
inline
LLFeatureManager::LLFeatureManager()
-: LLFeatureList("default"),
-
- mInited(FALSE),
- mTableVersion(0),
- mSafe(FALSE),
- mGPUClass(GPU_CLASS_UNKNOWN),
- mExpectedGLVersion(0.f),
- mGPUSupported(FALSE)
+: LLFeatureList("default"),
+
+ mInited(FALSE),
+ mTableVersion(0),
+ mSafe(FALSE),
+ mGPUClass(GPU_CLASS_UNKNOWN),
+ mExpectedGLVersion(0.f),
+ mGPUSupported(FALSE)
{
}