diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2013-09-04 13:41:51 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2013-09-04 13:41:51 -0400 |
commit | 144eb1912def502dfd5d9f7d224949309300e14b (patch) | |
tree | 630ca7e454c97bd9bae42da3db02f5e3ff1f0bf5 /indra/newview/llfeaturemanager.cpp | |
parent | cda8a75dd69789d0d9f77c76ab0c461e8791fd60 (diff) | |
parent | 6e1138585bf745f73f0bb99ca62f77eeb273f1e4 (diff) |
merge
Diffstat (limited to 'indra/newview/llfeaturemanager.cpp')
-rwxr-xr-x | indra/newview/llfeaturemanager.cpp | 117 |
1 files changed, 70 insertions, 47 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 691a24e2df..e311e09c8b 100755 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -30,6 +30,7 @@ #include <fstream> #include <boost/regex.hpp> +#include <boost/assign/list_of.hpp> #include "llfeaturemanager.h" #include "lldir.h" @@ -53,6 +54,8 @@ #include "llboost.h" #include "llweb.h" #include "llviewershadermgr.h" +#include "llstring.h" +#include "stringize.h" #if LL_WINDOWS #include "lldxhardware.h" @@ -188,6 +191,55 @@ void LLFeatureList::dump() LL_DEBUGS("RenderInit") << LL_ENDL; } +static const std::vector<std::string> sGraphicsLevelNames = boost::assign::list_of + ("Low") + ("LowMid") + ("Mid") + ("MidHigh") + ("High") + ("HighUltra") + ("Ultra") +; + +U32 LLFeatureManager::getMaxGraphicsLevel() const +{ + return sGraphicsLevelNames.size() - 1; +} + +bool LLFeatureManager::isValidGraphicsLevel(U32 level) const +{ + return (level <= getMaxGraphicsLevel()); +} + +std::string LLFeatureManager::getNameForGraphicsLevel(U32 level) const +{ + if (isValidGraphicsLevel(level)) + { + return sGraphicsLevelNames[level]; + } + return STRINGIZE("Invalid graphics level " << level << ", valid are 0 .. " + << getMaxGraphicsLevel()); +} + +S32 LLFeatureManager::getGraphicsLevelForName(const std::string& name) const +{ + const std::string FixedFunction("FixedFunction"); + std::string rname(name); + if (LLStringUtil::endsWith(rname, FixedFunction)) + { + // chop off any "FixedFunction" suffix + rname = rname.substr(0, rname.length() - FixedFunction.length()); + } + for (S32 i(0), iend(getMaxGraphicsLevel()); i <= iend; ++i) + { + if (sGraphicsLevelNames[i] == rname) + { + return i; + } + } + return -1; +} + LLFeatureList *LLFeatureManager::findMask(const std::string& name) { if (mMaskList.count(name)) @@ -632,7 +684,7 @@ void LLFeatureManager::applyRecommendedSettings() { // apply saved settings // cap the level at 2 (high) - S32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_5)); + U32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_5)); llinfos << "Applying Recommended Features" << llendl; @@ -708,62 +760,33 @@ void LLFeatureManager::applyFeatures(bool skipFeatures) } } -void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) +void LLFeatureManager::setGraphicsLevel(U32 level, bool skipFeatures) { LLViewerShaderMgr::sSkipReload = true; applyBaseMasks(); - - switch (level) + + // if we're passed an invalid level, default to "Low" + std::string features(isValidGraphicsLevel(level)? getNameForGraphicsLevel(level) : "Low"); + if (features == "Low") { - case 0: #if LL_DARWIN - // This Mac-specific change is to insure that we force 'Basic Shaders' for all Mac - // systems which support them instead of falling back to fixed-function unnecessarily - // MAINT-2157 - // - if (gGLManager.mGLVersion < 2.1f) - { - maskFeatures("LowFixedFunction"); - } - else - { //same as low, but with "Basic Shaders" enabled - maskFeatures("Low"); - } + // This Mac-specific change is to insure that we force 'Basic Shaders' for all Mac + // systems which support them instead of falling back to fixed-function unnecessarily + // MAINT-2157 + if (gGLManager.mGLVersion < 2.1f) #else - if (gGLManager.mGLVersion < 3.f || gGLManager.mIsIntel) - { //only use fixed function by default if GL version < 3.0 or this is an intel graphics chip - maskFeatures("LowFixedFunction"); - } - else - { //same as low, but with "Basic Shaders" enabled - maskFeatures("Low"); - } + // only use fixed function by default if GL version < 3.0 or this is an intel graphics chip + if (gGLManager.mGLVersion < 3.f || gGLManager.mIsIntel) #endif - break; - case 1: - maskFeatures("LowMid"); - break; - case 2: - maskFeatures("Mid"); - break; - case 3: - maskFeatures("MidHigh"); - break; - case 4: - maskFeatures("High"); - break; - case 5: - maskFeatures("HighUltra"); - break; - case 6: - maskFeatures("Ultra"); - break; - default: - maskFeatures("Low"); - break; + { + // same as Low, but with "Basic Shaders" disabled + features = "LowFixedFunction"; + } } + maskFeatures(features); + applyFeatures(skipFeatures); LLViewerShaderMgr::sSkipReload = false; |