diff options
| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2025-11-13 19:03:24 +0200 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2025-11-13 19:03:24 +0200 |
| commit | ceba070dcb42609ca267bdc5dac003db7aa2ad09 (patch) | |
| tree | cf444a5b3ad3041e36b3e11307b2c6907badabda /indra/newview/llfeaturemanager.cpp | |
| parent | 2a620a9447b7d0544d5c500d88b4128565486018 (diff) | |
| parent | 0ceefe6d270a4688720287f88b3bd5e2509909c1 (diff) | |
Merge branch 'release/2025.08' into marchcat/slua-2508
# Conflicts:
# autobuild.xml
Diffstat (limited to 'indra/newview/llfeaturemanager.cpp')
| -rw-r--r-- | indra/newview/llfeaturemanager.cpp | 47 |
1 files changed, 46 insertions, 1 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index ba54d93c75..9f3df54b05 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -404,8 +404,53 @@ F32 logExceptionBenchmark() } #endif +bool checkRDNA35() +{ + // This checks if we're running on an RDNA3.5 GPU. You're only going to see these on AMD's APUs. + // As of driver version 25, we're seeing stalls in some of our queries. + // This appears to be a driver bug, and appears to be specific RDNA3.5 APUs. + // There's multiples of these guys, so we just use this function to check if that GPU is on the list of known RDNA3.5 APUs. + // - Geenz 11/12/2025 + std::array<std::string, 7> rdna35GPUs = { + "8060S", + "8050S", + "8040S", + "860M", + "840M", + "890M", + "880M" + }; + + for (const auto& gpu_name : rdna35GPUs) + { + if (gGLManager.getRawGLString().find(gpu_name) != std::string::npos) + { + LL_WARNS("RenderInit") << "Detected AMD RDNA3.5 GPU (" << gpu_name << ")." << LL_ENDL; + return true; + } + } + + return false; +} + bool LLFeatureManager::loadGPUClass() { + // This is a hack for certain AMD GPUs in newer driver versions on certain APUs. + // These GPUs will show inconsistent freezes when attempting to run shader profiles against them. + // This is extremely problematic as it can lead to: + // - Login freezes + // - Inability to start the client + // - Completely random avatars triggering a freeze + // As a result, we filter out these GPUs for shader profiling. + // - Geenz 11/11/2025 + + if (gGLManager.getRawGLString().find("Radeon") != std::string::npos && checkRDNA35() && gGLManager.mDriverVersionVendorString.find("25.") != std::string::npos) + { + LL_WARNS("RenderInit") << "Detected AMD RDNA3.5 GPU on a known bad driver; disabling shader profiling to prevent freezes." << LL_ENDL; + mSkipProfiling = true; + LLGLSLShader::sCanProfile = false; + } + if (!gSavedSettings.getBOOL("SkipBenchmark")) { F32 class1_gbps = gSavedSettings.getF32("RenderClass1MemoryBandwidth"); @@ -465,7 +510,7 @@ bool LLFeatureManager::loadGPUClass() } #if LL_WINDOWS - const F32Gigabytes MIN_PHYSICAL_MEMORY(2); + const F32Gigabytes MIN_PHYSICAL_MEMORY(8); LLMemory::updateMemoryInfo(); F32Gigabytes physical_mem = LLMemory::getMaxMemKB(); |
