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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2026-05-22 13:13:30 -0400
committerGitHub <noreply@github.com>2026-05-22 13:13:30 -0400
commit6b4e3f3288ec1e9917cecd862a7a52945e5b4db2 (patch)
treeeb7f6952eaa5e78326308882db39500a4f149271 /indra/newview/llfeaturemanager.cpp
parent99ab6316b4ae9058f22d9f57d21e795ca45797fd (diff)
parentdad44ba5d67d04a73708a9a25bbe1ddec29a6a9a (diff)
Merge pull request #5829 from secondlife/geenz/texture-quality
Texture streaming rework
Diffstat (limited to 'indra/newview/llfeaturemanager.cpp')
-rw-r--r--indra/newview/llfeaturemanager.cpp24
1 files changed, 22 insertions, 2 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index c8692224f1..aab2865ef7 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -752,9 +752,29 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("VRAMGT512");
}
- if (gGLManager.mVRAM < 2048)
+
+ // Texture quality is driven by detected VRAM. Feature masks take the MIN
+ // of applied values, so cascading lower tiers downgrade RenderTextureQuality:
+ // <= 2GB -> Low(0), <= 4GB -> Medium(1), < 8GB -> High(2), >= 8GB -> Ultra(3).
+ // When VRAM cannot be detected (mVRAM == 0, common on Linux) fall back to Medium.
+ if (gGLManager.mVRAM == 0)
{
- maskFeatures("VRAMLT2GB");
+ maskFeatures("VRAMLT4GB");
+ }
+ else
+ {
+ if (gGLManager.mVRAM < 8192)
+ {
+ maskFeatures("VRAMLT8GB");
+ }
+ if (gGLManager.mVRAM <= 4096)
+ {
+ maskFeatures("VRAMLT4GB");
+ }
+ if (gGLManager.mVRAM <= 2048)
+ {
+ maskFeatures("VRAMLT2GB");
+ }
}
if (gGLManager.mGLVersion < 3.99f)
{