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| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2026-05-22 13:13:30 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-05-22 13:13:30 -0400 |
| commit | 6b4e3f3288ec1e9917cecd862a7a52945e5b4db2 (patch) | |
| tree | eb7f6952eaa5e78326308882db39500a4f149271 /indra/newview/llfeaturemanager.cpp | |
| parent | 99ab6316b4ae9058f22d9f57d21e795ca45797fd (diff) | |
| parent | dad44ba5d67d04a73708a9a25bbe1ddec29a6a9a (diff) | |
Merge pull request #5829 from secondlife/geenz/texture-quality
Texture streaming rework
Diffstat (limited to 'indra/newview/llfeaturemanager.cpp')
| -rw-r--r-- | indra/newview/llfeaturemanager.cpp | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index c8692224f1..aab2865ef7 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -752,9 +752,29 @@ void LLFeatureManager::applyBaseMasks() { maskFeatures("VRAMGT512"); } - if (gGLManager.mVRAM < 2048) + + // Texture quality is driven by detected VRAM. Feature masks take the MIN + // of applied values, so cascading lower tiers downgrade RenderTextureQuality: + // <= 2GB -> Low(0), <= 4GB -> Medium(1), < 8GB -> High(2), >= 8GB -> Ultra(3). + // When VRAM cannot be detected (mVRAM == 0, common on Linux) fall back to Medium. + if (gGLManager.mVRAM == 0) { - maskFeatures("VRAMLT2GB"); + maskFeatures("VRAMLT4GB"); + } + else + { + if (gGLManager.mVRAM < 8192) + { + maskFeatures("VRAMLT8GB"); + } + if (gGLManager.mVRAM <= 4096) + { + maskFeatures("VRAMLT4GB"); + } + if (gGLManager.mVRAM <= 2048) + { + maskFeatures("VRAMLT2GB"); + } } if (gGLManager.mGLVersion < 3.99f) { |
