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author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-04-04 19:18:50 +0300 |
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committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-04-04 19:18:50 +0300 |
commit | 1d994e77020597bb09c8fcc968477cee46a79aa2 (patch) | |
tree | fa4ab6f68d31cb3a37eb225f94bd0c036939b10a /indra/newview/llface.h | |
parent | 91baba4d9c8a7af33097cf6a7b532ca7d97d8430 (diff) |
SL-5570 - Align planar faces" does not work on normal or specular maps
SL-10864 -Normal and Specular textures can be rotated with checked align planar faces checkbox
Implement separate texture layers alignment.
Diffstat (limited to 'indra/newview/llface.h')
-rw-r--r-- | indra/newview/llface.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 736d45b7ad..10c2b31b6f 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -114,7 +114,7 @@ public: LLVector2 surfaceToTexture(LLVector2 surface_coord, const LLVector4a& position, const LLVector4a& normal); void getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_pos, F32* scale) const; bool calcAlignedPlanarTE(const LLFace* align_to, LLVector2* st_offset, - LLVector2* st_scale, F32* st_rot) const; + LLVector2* st_scale, F32* st_rot, LLRender::eTexIndex map = LLRender::DIFFUSE_MAP) const; U32 getState() const { return mState; } void setState(U32 state) { mState |= state; } |