diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-08-24 18:44:39 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-08-24 18:44:39 +0100 |
commit | 98cc2365034a93c69704daa69efb389799cc9627 (patch) | |
tree | 4c3ec75b78a26a736f18a2153af025040ae05a4b /indra/newview/llface.cpp | |
parent | 6ba23344c95157793af9e4154933ae8df61630e8 (diff) |
Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r-- | indra/newview/llface.cpp | 65 |
1 files changed, 17 insertions, 48 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index defd882fe4..e0e7fb4647 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -856,26 +856,6 @@ void LLFace::updateRebuildFlags() } } - -bool LLFace::canRenderAsMask() -{ - const LLTextureEntry* te = getTextureEntry(); - return ( - ( - (LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaDeferred) || - - (!LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaNonDeferred) - ) // do we want masks at all? - && - (te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha - !(LLPipeline::sRenderDeferred && te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible in deferred rendering mode, need to figure out why - for now, avoid - (te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask - - getTexture()->getIsAlphaMask() // texture actually qualifies for masking (lazily recalculated but expensive) - ); -} - - static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom"); BOOL LLFace::getGeometryVolume(const LLVolume& volume, @@ -1406,13 +1386,24 @@ F32 LLFace::getTextureVirtualSize() face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f); } - face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area) ; - if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. + if(face_area > LLViewerTexture::sMaxSmallImageSize) { - if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture.notNull() && mTexture->isLargeImage()) - { - face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); - } + if(mImportanceToCamera < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. + { + static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; + face_area = llmin(face_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; + } + else if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. + { + if(mImportanceToCamera < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. + { + face_area = LLViewerTexture::sMinLargeImageSize ; + } + else if(mTexture.notNull() && mTexture->isLargeImage()) + { + face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); + } + } } setVirtualSize(face_area) ; @@ -1539,28 +1530,6 @@ F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist) return importance ; } -//static -F32 LLFace::adjustPixelArea(F32 importance, F32 pixel_area) -{ - if(pixel_area > LLViewerTexture::sMaxSmallImageSize) - { - if(importance < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. - { - static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; - pixel_area = llmin(pixel_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; - } - else if(pixel_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. - { - if(importance < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. - { - pixel_area = LLViewerTexture::sMinLargeImageSize ; - } - } - } - - return pixel_area ; -} - BOOL LLFace::verify(const U32* indices_array) const { BOOL ok = TRUE; |