diff options
author | Xiaohong Bao <bao@lindenlab.com> | 2010-08-18 11:33:01 -0600 |
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committer | Xiaohong Bao <bao@lindenlab.com> | 2010-08-18 11:33:01 -0600 |
commit | 247ca1660bf4029d4e5bb701654433f14c785ab5 (patch) | |
tree | 1bcc6a234b1c3dd6908c9a1999a3dce19a4da566 /indra/newview/llface.cpp | |
parent | 2afe1f3999f85e21f2cdfcb614670b89762dfeef (diff) |
EXT-8673: FIXED: UDP texture loading is slower in 2.x viewers than 1.23.5
Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r-- | indra/newview/llface.cpp | 65 |
1 files changed, 28 insertions, 37 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index cfe8b4c9a4..db3d90e0a0 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -862,26 +862,6 @@ void LLFace::updateRebuildFlags() } } - -bool LLFace::canRenderAsMask() -{ - const LLTextureEntry* te = getTextureEntry(); - return ( - ( - (LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaDeferred) || - - (!LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaNonDeferred) - ) // do we want masks at all? - && - (te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha - !(LLPipeline::sRenderDeferred && te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible in deferred rendering mode, need to figure out why - for now, avoid - (te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask - - getTexture()->getIsAlphaMask() // texture actually qualifies for masking (lazily recalculated but expensive) - ); -} - - static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom"); BOOL LLFace::getGeometryVolume(const LLVolume& volume, @@ -1412,24 +1392,13 @@ F32 LLFace::getTextureVirtualSize() face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f); } - if(face_area > LLViewerTexture::sMaxSmallImageSize) + face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area) ; + if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. { - if(mImportanceToCamera < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. - { - static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; - face_area = llmin(face_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; - } - else if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. - { - if(mImportanceToCamera < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. - { - face_area = LLViewerTexture::sMinLargeImageSize ; - } - else if(mTexture.notNull() && mTexture->isLargeImage()) - { - face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); - } - } + if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture.notNull() && mTexture->isLargeImage()) + { + face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); + } } setVirtualSize(face_area) ; @@ -1556,6 +1525,28 @@ F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist) return importance ; } +//static +F32 LLFace::adjustPixelArea(F32 importance, F32 pixel_area) +{ + if(pixel_area > LLViewerTexture::sMaxSmallImageSize) + { + if(importance < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. + { + static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; + pixel_area = llmin(pixel_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; + } + else if(pixel_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. + { + if(importance < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. + { + pixel_area = LLViewerTexture::sMinLargeImageSize ; + } + } + } + + return pixel_area ; +} + BOOL LLFace::verify(const U32* indices_array) const { BOOL ok = TRUE; |