diff options
author | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
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committer | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
commit | 420b91db29485df39fd6e724e782c449158811cb (patch) | |
tree | b471a94563af914d3ed3edd3e856d21cb1b69945 /indra/newview/llemote.h |
Print done when done.
Diffstat (limited to 'indra/newview/llemote.h')
-rw-r--r-- | indra/newview/llemote.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/indra/newview/llemote.h b/indra/newview/llemote.h new file mode 100644 index 0000000000..c330d0bfc0 --- /dev/null +++ b/indra/newview/llemote.h @@ -0,0 +1,104 @@ +/** + * @file llemote.h + * @brief Definition of LLEmote class + * + * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#ifndef LL_LLEMOTE_H +#define LL_LLEMOTE_H + +//----------------------------------------------------------------------------- +// Header files +//----------------------------------------------------------------------------- +#include "llmotion.h" +#include "lltimer.h" + +#define MIN_REQUIRED_PIXEL_AREA_EMOTE 2000.f + +#define EMOTE_MORPH_FADEIN_TIME 0.3f +#define EMOTE_MORPH_IN_TIME 1.1f +#define EMOTE_MORPH_FADEOUT_TIME 1.4f + +class LLVisualParam; + +//----------------------------------------------------------------------------- +// class LLEmote +//----------------------------------------------------------------------------- +class LLEmote : + public LLMotion +{ +public: + // Constructor + LLEmote(const LLUUID &id); + + // Destructor + virtual ~LLEmote(); + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLEmote(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + + // motions must specify whether or not they loop + virtual BOOL getLoop() { return FALSE; } + + // motions must report their total duration + virtual F32 getDuration() { return EMOTE_MORPH_FADEIN_TIME + EMOTE_MORPH_IN_TIME + EMOTE_MORPH_FADEOUT_TIME; } + + // motions must report their "ease in" duration + virtual F32 getEaseInDuration() { return EMOTE_MORPH_FADEIN_TIME; } + + // motions must report their "ease out" duration. + virtual F32 getEaseOutDuration() { return EMOTE_MORPH_FADEOUT_TIME; } + + // called to determine when a motion should be activated/deactivated based on avatar pixel coverage + virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_EMOTE; } + + // motions must report their priority + virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; } + + virtual LLMotionBlendType getBlendType() { return NORMAL_BLEND; } + + // run-time (post constructor) initialization, + // called after parameters have been set + // must return true to indicate success and be available for activation + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + + // called when a motion is activated + // must return TRUE to indicate success, or else + // it will be deactivated + virtual BOOL onActivate(); + + // called per time step + // must return TRUE while it is active, and + // must return FALSE when the motion is completed. + virtual BOOL onUpdate(F32 time, U8* joint_mask); + + // called when a motion is deactivated + virtual void onDeactivate(); + + static BOOL getIndexFromName( const char* name, U32* index ); + +protected: + + LLCharacter* mCharacter; + + LLVisualParam* mParam; +}; + + + +#endif // LL_LLEMOTE_H + + |