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authorAnchor Linden <anchor@lindenlab.com>2018-02-28 22:14:38 -0800
committerAnchor Linden <anchor@lindenlab.com>2018-02-28 22:14:38 -0800
commitbfbcd6d16931819c43eea8e83963c9f86c6892dd (patch)
tree618356592c438411504c3789f32608ee40e56c79 /indra/newview/lldynamictexture.cpp
parentd4ce47b09122d1f76601ba402c2b9ad6bb504950 (diff)
[MAINT-8081] - bakes on mesh. 1st pass. changed texture panel to select bakes on objects. handle magic bake ids in LLViewerObject.
Diffstat (limited to 'indra/newview/lldynamictexture.cpp')
-rw-r--r--indra/newview/lldynamictexture.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 87b56f33af..8ef0dd2865 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -126,8 +126,8 @@ BOOL LLViewerDynamicTexture::render()
void LLViewerDynamicTexture::preRender(BOOL clear_depth)
{
//only images up to 1024*1024 are supported
- llassert(mFullHeight <= 1024);
- llassert(mFullWidth <= 1024);
+ llassert(mFullHeight <= 512);
+ llassert(mFullWidth <= 512);
if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI)
{ //using offscreen render target, just use the bottom left corner