diff options
| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2022-05-27 02:51:33 +0300 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2022-05-27 02:51:33 +0300 |
| commit | 3da7a50b71d4ef5919c2d4d5b9547b3ef0abab7d (patch) | |
| tree | c51119f79b734a7d503bb3adeac1759b819c8f92 /indra/newview/lldynamictexture.cpp | |
| parent | 3c215ee885f846f4ab4923c03b51f1b2203394af (diff) | |
| parent | cdbd06e8ed6e3f4285a61f5c0b607a65dfdf8dfd (diff) | |
Merge branch 'master' into DRTVWR-543-maint
# Conflicts:
# autobuild.xml
# indra/cmake/LLCommon.cmake
# indra/llcommon/CMakeLists.txt
# indra/llrender/llgl.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llface.cpp
# indra/newview/llflexibleobject.cpp
# indra/newview/llvovolume.cpp
Diffstat (limited to 'indra/newview/lldynamictexture.cpp')
| -rw-r--r-- | indra/newview/lldynamictexture.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 8b8273d183..63e7887d81 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -119,10 +119,13 @@ BOOL LLViewerDynamicTexture::render() void LLViewerDynamicTexture::preRender(BOOL clear_depth) { gPipeline.allocatePhysicsBuffer(); - llassert(mFullWidth <= static_cast<S32>(gPipeline.mPhysicsDisplay.getWidth())); - llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight())); + if (!gNonInteractive) + { + llassert(mFullWidth <= static_cast<S32>(gPipeline.mPhysicsDisplay.getWidth())); + llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight())); + } - if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsATI) + if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD) { //using offscreen render target, just use the bottom left corner mOrigin.set(0, 0); } @@ -209,7 +212,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() return TRUE; } - bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mBake.isComplete() && !gGLManager.mIsATI; + bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mBake.isComplete() && !gGLManager.mIsAMD; if (use_fbo) { |
