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authorSteven Bennetts <steve@lindenlab.com>2008-03-11 01:47:36 +0000
committerSteven Bennetts <steve@lindenlab.com>2008-03-11 01:47:36 +0000
commit377ae59c21215473cf05e3cb8a86eb14c9e7715c (patch)
treea8cb48901c3c30bc1c2ddfd5d8b2d0cab7c6c95d /indra/newview/lldynamictexture.cpp
parent9d12bd5e273b8cb032e25574461a8b4528d96343 (diff)
merge Branch_1-19-1-Viewer -r 80930 : 81609 -> release
DEV-11202: Unhandled Excpetion in pipeline.cpp. Merged over updated windlight ui help text from windlight14. Reverting a const change in a virtual that was not propagated to all overrides. DEV-10957 stop and pause Media and music buttons do not work DEV-10762 Displayed page in the client browser disappears when crossing property boundaries. DEV-11220 replace misspellings in alerts.xml parameters of 'messsage' DEV-11221 fix a misspelling of 'participants' in floater_chat_history.xml tooltip DEV-11193 clean up some viewer strings related to Windlight help text svn merge -r81144:81147 svn+ssh://svn/svn/linden/branches/1-19-1-viewer-threads DEV-11110 Media browser history dropdown does not save items across sessions Ran the xuiparse -process tool on all en-us xml files. This does NOT change any data, merely reorders attributes and cleans up tab/spacing. DEV-11349 XML CLEANUP: fix duplicate sibling names in en-us xui files DEV-11348 Change to llmimetypes.cpp broke Media Type dropdown dev-10623 "parcels that played movies no longer work in combo-merge-ui" DEV-11379 - crash in LLTabContainer::draw() DEV-11377 Elminiate dangerous LLLinkedList and LLDoubleLinkedList from newview DEV-11158 sculpties on the top10 crash list DEV-11404 "Send Current URL to Parcel" does not set the MIME type merge 80958:80959 maint-ui-9-qa, DEV-11105 -- Searching for people with 3 characters like "j l" hurts the database. DEV-10489: no draw distance cheating DEV-879: water noise frequency DEV-10764: macbook air support DEV-10878: Linux Intel945 support DEV-7551: featuretable adjustments for framerate. DEV-11426 Enormous mini-map. DEV-11505 - Crash in gunzip_file. Removed final LinkedList, SkipMap, and AssocList templates from the Viewer! DEV-11115 truncated word in the Advanced Water Editor's modal help dialog
Diffstat (limited to 'indra/newview/lldynamictexture.cpp')
-rw-r--r--indra/newview/lldynamictexture.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index a4b3d259bb..c925cc058c 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -32,7 +32,6 @@
#include "llviewerprecompiledheaders.h"
#include "lldynamictexture.h"
-#include "linked_lists.h"
#include "llimagegl.h"
#include "llglheaders.h"
#include "llviewerwindow.h"
@@ -46,7 +45,7 @@
void render_ui_and_swap_if_needed();
// static
-LLLinkedList<LLDynamicTexture> LLDynamicTexture::sInstances[ LLDynamicTexture::ORDER_COUNT ];
+LLDynamicTexture::instance_list_t LLDynamicTexture::sInstances[ LLDynamicTexture::ORDER_COUNT ];
S32 LLDynamicTexture::sNumRenders = 0;
//-----------------------------------------------------------------------------
@@ -65,7 +64,7 @@ LLDynamicTexture::LLDynamicTexture(S32 width, S32 height, S32 components, EOrder
generateGLTexture();
llassert( 0 <= order && order < ORDER_COUNT );
- LLDynamicTexture::sInstances[ order ].addData(this);
+ LLDynamicTexture::sInstances[ order ].insert(this);
}
//-----------------------------------------------------------------------------
@@ -76,7 +75,7 @@ LLDynamicTexture::~LLDynamicTexture()
releaseGLTexture();
for( S32 order = 0; order < ORDER_COUNT; order++ )
{
- LLDynamicTexture::sInstances[order].removeData(this); // will fail in all but one case.
+ LLDynamicTexture::sInstances[order].erase(this); // will fail in all but one case.
}
}
@@ -214,10 +213,10 @@ BOOL LLDynamicTexture::updateAllInstances()
BOOL result = FALSE;
for( S32 order = 0; order < ORDER_COUNT; order++ )
{
- for (LLDynamicTexture *dynamicTexture = LLDynamicTexture::sInstances[order].getFirstData();
- dynamicTexture;
- dynamicTexture = LLDynamicTexture::sInstances[order].getNextData())
+ for (instance_list_t::iterator iter = LLDynamicTexture::sInstances[order].begin();
+ iter != LLDynamicTexture::sInstances[order].end(); ++iter)
{
+ LLDynamicTexture *dynamicTexture = *iter;
if (dynamicTexture->needsRender())
{
render_ui_and_swap_if_needed();