diff options
author | AndreyL ProductEngine <alihatskiy@productengine.com> | 2019-01-03 00:35:38 +0200 |
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committer | AndreyL ProductEngine <alihatskiy@productengine.com> | 2019-01-03 00:35:38 +0200 |
commit | efa5f24d1b00472485a3764d550882484fe5bdd5 (patch) | |
tree | c2e6cf37ca5b09ab154c2cdfaf28a16b0d031ad5 /indra/newview/lldynamictexture.cpp | |
parent | 0acab8ba2d22e9b0ce0dec1a41813242419e057f (diff) |
SL-10288 Mesh uploader changes from Firestorm
Diffstat (limited to 'indra/newview/lldynamictexture.cpp')
-rw-r--r-- | indra/newview/lldynamictexture.cpp | 30 |
1 files changed, 20 insertions, 10 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa9a0712fa..af6977d3cd 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -125,11 +125,17 @@ BOOL LLViewerDynamicTexture::render() //----------------------------------------------------------------------------- void LLViewerDynamicTexture::preRender(BOOL clear_depth) { - //only images up to 512x512 are supported - llassert(mFullHeight <= 512); - llassert(mFullWidth <= 512); + // <FS:Beq> changes to support higher resolution rendering in the preview + ////only images up to 512x512 are supported + //llassert(mFullHeight <= 512); + //llassert(mFullWidth <= 512); + gPipeline.allocatePhysicsBuffer(); + llassert(mFullWidth <= static_cast<S32>(gPipeline.mPhysicsDisplay.getWidth())); + llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight())); - if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI) +// if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI) + if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsATI) +// </FS:Beq> { //using offscreen render target, just use the bottom left corner mOrigin.set(0, 0); } @@ -215,14 +221,15 @@ BOOL LLViewerDynamicTexture::updateAllInstances() { return TRUE; } - - bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI; - + // <FS:Beq> changes to support higher resolution rendering in the preview + // bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI; + bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsATI; if (use_fbo) { - gPipeline.mWaterDis.bindTarget(); +// gPipeline.mWaterDis.bindTarget(); + gPipeline.mPhysicsDisplay.bindTarget(); } - + // </FS:Beq> LLGLSLShader::bindNoShader(); LLVertexBuffer::unbind(); @@ -258,7 +265,10 @@ BOOL LLViewerDynamicTexture::updateAllInstances() if (use_fbo) { - gPipeline.mWaterDis.flush(); + // <FS:Beq> changes to support higher resolution rendering in the preview + // gPipeline.mWaterDis.flush(); + gPipeline.mPhysicsDisplay.flush(); + // </FS:Beq> } return ret; |