diff options
author | Graham Linden <graham@lindenlab.com> | 2019-07-15 15:04:48 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-07-15 15:04:48 -0700 |
commit | 946da4e507dd00e6e7a9e465d38494bcafe4f652 (patch) | |
tree | 4b095a75b438b083d7a6dba45bb172b632c0a439 /indra/newview/lldynamictexture.cpp | |
parent | ddf703611dd6ae7081b12e5be70bc69d44e6a3a2 (diff) |
SL-10761
Add work-around for broken intel drivers which can't use glReadPixels from RGBA FBOs to get alpha without locking up.
Diffstat (limited to 'indra/newview/lldynamictexture.cpp')
-rw-r--r-- | indra/newview/lldynamictexture.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 5e283f7cd0..e1f41a9bd7 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -240,6 +240,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() gDepthDirty = TRUE; gGL.color4f(1,1,1,1); + dynamicTexture->setBoundTarget(use_fbo ? &gPipeline.mWaterDis : nullptr); dynamicTexture->preRender(); // Must be called outside of startRender() result = FALSE; if (dynamicTexture->render()) @@ -250,7 +251,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } //gGL.flush(); LLVertexBuffer::unbind(); - + dynamicTexture->setBoundTarget(nullptr); dynamicTexture->postRender(result); } } |