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author | Graham Linden <graham@lindenlab.com> | 2018-08-23 00:53:11 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-08-23 00:53:11 +0100 |
commit | b86e899e7e51c56252479236df9a74f9bb432670 (patch) | |
tree | a3276191e36e0c77b17b28c7c9121874acf271f8 /indra/newview/lldrawpoolwlsky.cpp | |
parent | f45edabe478eb2e5ed899377f541875cbd566977 (diff) |
MAINT-9006
Make perspective projection consistent between ALM and non-ALM when drawing water (horizon matches).
Make perspective projection consistent between ALM and non-ALM when drawing heavenly bodies (sun disc position matches).
Make gamma correction of sun disc tex consistent between ALM and non-ALM rendering.
Diffstat (limited to 'indra/newview/lldrawpoolwlsky.cpp')
-rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 3557f5a1ce..6b32c196dc 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -572,7 +572,8 @@ void LLDrawPoolWLSky::render(S32 pass) { gGL.pushMatrix(); - gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]); + // MAINT-9006 keep sun position consistent between ALM and non-ALM rendering + //gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]); // *NOTE: have to bind a texture here since register combiners blending in // renderStars() requires something to be bound and we might as well only |